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Fix typos in msm.conf
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14
msm.conf
14
msm.conf
@ -24,7 +24,7 @@ SERVER_STORAGE_PATH="/opt/msm/servers"
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# Where runnable jar files for use by servers are stored
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JAR_STORAGE_PATH="/opt/msm/jars"
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# Where versioning data is stored to help MSM accomodate all Minecraft versions
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# Where versioning data is stored to help MSM accommodate all Minecraft versions
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VERSIONING_STORAGE_PATH="/opt/msm/versioning"
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@ -32,7 +32,7 @@ VERSIONING_STORAGE_PATH="/opt/msm/versioning"
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# Note: RAMDisk will only be used for worlds enabled as "in ram".
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RAMDISK_STORAGE_ENABLED="true"
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# Where RAM enambled worlds are stored
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# Where RAM enabled worlds are stored
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# This needs to be a path located inside the mounted ramdisk for your system
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# under Ubuntu this would be "/dev/shm", so "/dev/shm/msm" would be a good
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# location. This is ignored if RAMDISK_STORAGE_ENABLED is not "true"
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@ -41,12 +41,12 @@ RAMDISK_STORAGE_PATH="/dev/shm/msm"
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# Quick IMPORTANT note:
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# The following three paths are used to store backups of your servers which
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# MSM creates periodically. Backups are usefull if a world becomes unlayable
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# MSM creates periodically. Backups are useful if a world becomes unplayable
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# and needs to be restored to an earlier point in time. Or maybe a new plugin
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# for a server corrupts some files. In these cases you can restore to a
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# backup from these directories.
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#
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# If you want protection for disk failure also, be sure to spcify paths to a
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# If you want protection for disk failure also, be sure to specify paths to a
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# separate disk. This can be achieved by mounting an external hard drive, or
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# a NAS and locating the following paths there.
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@ -87,12 +87,12 @@ DEFAULT_WORLD_STORAGE_PATH="worldstorage"
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# A directory name relative to the server directory where old worlds are stored
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# These worlds will cannot be used by the server and will not be saved when
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# backing up all worlds. But will be inclued in a complete server backup.
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# backing up all worlds. But will be included in a complete server backup.
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DEFAULT_WORLD_STORAGE_INACTIVE_PATH="worldstorage_inactive"
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# "true" and symlinks are followed when performing a complete backup,
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# "false" and symlinks are replaced in the zip with a file containing the
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# path to the original symlink larget.
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# path to the original symlink target.
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# Setting this to false is useful if symlinks point to files that will
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# already be included in the backup (such as world symlinks.)
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DEFAULT_COMPLETE_BACKUP_FOLLOW_SYMLINKS="false"
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@ -163,6 +163,6 @@ DEFAULT_MESSAGE_WORLD_BACKUP_FINISHED="Backup complete."
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# entire server directory:
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DEFAULT_MESSAGE_COMPLETE_BACKUP_STARTED="Backing up entire server."
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# The default message to send to players when a serer finishes backing up the
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# The default message to send to players when a server finishes backing up the
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# entire server directory:
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DEFAULT_MESSAGE_COMPLETE_BACKUP_FINISHED="Backup complete."
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