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Fixed world offset and total variables not getting set correctly.
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parent
9cb6bf365c
commit
9e97671af4
12
init/msm
12
init/msm
@ -476,9 +476,9 @@ server_world_get_id() {
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unset RETURN
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if [ -d "${SERVER_WORLD_STORAGE_PATH[$1]}/$2" ] || [ -d "${SERVER_WORLD_STORAGE_INACTIVE_PATH[$1]}/$2" ]; then
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# If the directory exists
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local start="${SERVER_WORLD_OFFSET[$1]}"
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local max="$(( $i + ${SERVER_NUM_WORLDS[$1]} ))"
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local max="$(( $start + ${SERVER_NUM_WORLDS[$1]} ))"
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# For each of the servers worlds:
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for ((i=$start; i<$max; i++)); do
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@ -3082,8 +3082,6 @@ server_allocate() {
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# Store the name for this server
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quick_basename "${SERVER_PATH[$server_id]}"
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SERVER_NAME[$server_id]="$RETURN"
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# Store the ID for this server name (for quick lookup)
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eval SERVER_ID_${SERVER_NAME[$server_id]}=\"$server_id\"
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NUM_SERVERS=$(( $NUM_SERVERS + 1 ))
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@ -3110,8 +3108,6 @@ server_worlds_allocate() {
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WORLD_NAME[$world_id]="$RETURN"
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# Store the server ID this world belongs to
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WORLD_SERVER_ID[$world_id]="$1"
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# Store the ID for this world (for quick lookup)
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eval WORLD_ID_${SERVER_NAME[$1]}_${WORLD_NAME[$world_id]}=\"$world_id\"
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NUM_WORLDS=$(( $NUM_WORLDS + 1 ))
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}
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@ -3122,7 +3118,7 @@ server_worlds_allocate() {
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local world_name
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# Record the index at which worlds for this server will start
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SERVER_WORLD_OFFSET[$server_id]="$NUM_WORLDS"
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SERVER_WORLD_OFFSET[$1]="$NUM_WORLDS"
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if [[ -d "${SERVER_WORLD_STORAGE_PATH[$1]}" ]]; then
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while IFS= read -r -d $'\0' path; do
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@ -3137,7 +3133,7 @@ server_worlds_allocate() {
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fi
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# Record the number fo worlds this server has
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SERVER_NUM_WORLDS[$server_id]="$(( $NUM_WORLDS - ${SERVER_WORLD_OFFSET[$server_id]} ))"
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SERVER_NUM_WORLDS[$1]="$(( $NUM_WORLDS - ${SERVER_WORLD_OFFSET[$1]} ))"
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}
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# Allocates stub varibales, in this context a stub is
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