mirror of
https://github.com/msmhq/msm.git
synced 2024-08-30 18:12:35 +00:00
Updated the readme to reflect recent changes.
This commit is contained in:
parent
1a97b62985
commit
e087743dc4
@ -2,24 +2,29 @@
|
||||
|
||||
A single init script which makes running multiple Minecraft/Bukkit servers easier for us admins.
|
||||
|
||||
[Visit the Wiki][wiki] for detailed guides.
|
||||
See the [installation page][wiki-install] to get started, or [visit the wiki][wiki] for the full list of resources.
|
||||
|
||||
## Features
|
||||
|
||||
As well as starting, stopping and restarting MSM has the following features:
|
||||
|
||||
* One script handles multiple servers, run two or more servers on one machine.
|
||||
* Can create and start new servers with a single command, downloads the jars for you.
|
||||
* Start, stop and restart your servers.
|
||||
* Periodically makes [WorldEdit snapshot][we-snapshot] compatible backups of your worlds.
|
||||
* Backup the entire server folder for complete protection.
|
||||
* Backup the entire server directory for complete protection.
|
||||
* Load world's into RAM for faster access (reduces lag).
|
||||
* Easily configurable, through a single file
|
||||
* Per server configuration of invocation, in-game messages and timings.
|
||||
* Easily configurable global defaults, with per server overrides if needed.
|
||||
* Apply server commands to one, multiple, or all servers in one go (useful for whitelisting a player on all servers.)
|
||||
* Tab completion for all commands, makes everything faster and getting started a breeze.
|
||||
* Keep server logs organsied by periodically "rolling" them.
|
||||
* Organises jar files into groups (such as minecraft and craftbukkit) and links each server to a single jar. Includes automated download of new versions.
|
||||
* Plethora of in-game commands (whitelist, blacklist, operator, gamemode, kick, say, time, toggledownfall, save)
|
||||
* Send commands straight to the server via the command line.
|
||||
|
||||
## Upcomming features
|
||||
|
||||
* **Restore:** Roll-back to an old world or whole server backup automatically.
|
||||
* **QuickBackup:** If you store your backups non-locally (maybe on a NAS), QuickBackup optionally creates a backup locally for speed, and then moves it after your players are building again! My initial testing shows a 54 second network backup confaltes to 23 seconds of in-game time.
|
||||
* **Restore:** Roll-back to an old world or whole server backup automatically.
|
||||
|
||||
## Acknowledgements
|
||||
|
||||
@ -28,3 +33,4 @@ This code grew out of an old version of [Ahtenus' Minecraft Init Script][ahtenus
|
||||
[we-snapshot]: http://wiki.sk89q.com/wiki/WorldEdit/Snapshots
|
||||
[ahtenus-minecraft-init]: https://github.com/Ahtenus/minecraft-init
|
||||
[wiki]: https://github.com/marcuswhybrow/minecraft-server-manager/wiki
|
||||
[wiki-install]: https://github.com/marcuswhybrow/minecraft-server-manager/wiki/Installation
|
Loading…
Reference in New Issue
Block a user