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5.3 KiB
5.3 KiB
Minecraft Server Manager
Visit https://github.com/marcuswhybrow/minecraft-server-manager for more information.
Maintainers:
Change Log
0.2.6
- Added the "all" keyword which can be used to execute a command for all servers. Closes #16
- Added Travis CI integration for per commit unit testing.
- Improved command error messages to give specific command errors. Closes issue #10.
- Fixed issue #15 which left a "tail" command process running after certain commands.
0.2.5
- Added
test.sh
, a script which runsshunit2
unit tests. - Added test coverage for all
msm server
commands, except coverage involving running servers. - Added option to override the configuration file used by the MSM script by specifying its path in the
MSM_CONF
environment variable. - Added Explanatory exit codes for the MSM script (currently 0 and 64-73).
- Improved server creation to not require the "minecraft" jar group to be present.
- Fixed issue [#14][#14] which prevented world names including spaces.
- Fixed a bug listing servers when there were none.
- Fixed a bug where server names containing reserved names anywhere where considered invalid.
0.2.4
- Fixes issue #11. Now running server's cannot be renamed, preventing not being able to stop a server renamed whilst running.
0.2.3
- Fixed issues #12 and #13 thanks to @Jonek01, which prevented the first loaded server from having the correct path, and prevented the same for the first loaded world.
0.2.2
- Added
msm version
command, to check your installation version.
0.2.1
- Added
msm <server> worlds on|off <world>
command, which activates and deactives worlds. Inactive worlds don't get backed up, cannot be used by the server, but are included in complete server backups. - Added
CHANGELOG.markdown
. - Added error messages preventing script use when a required
msm.conf
settings is not specified. - Removed fallbacks for settigns not specified in
msm.conf
.
0.2
- Added bash completion.
- Altered project layout to feature directories for bash_completion, cron and init files. This is useful for dealing with three files all named
msm
. - Removed
msm <server> worlds toram
as an accessible command. - Fixed a bug preventing
WORLD_STORAGE_PATH
from being overriden by a server. - Fixed error in
msm.conf
0.1.3
- Added error output for the case when creating a symbolic link for a server's world it is found that a file already exists with that name.
- Added
msm <server> operator list
command. - Added help output for the
msm <server> jar
command. - Improved world backups to be WorldEdit snapshot compatible.
- Altered "complete server backups" to zip the directory instead of the contents.
- Removed requiring a server to be running to list whitelisted and blacklisted (banned) players.
- Fixed a bug preventing worlds from getting backed up.
- Fixed a bug preventing actions performed upon server worlds.
- Fixed a bug preventing all server worlds from being moved into or back to disk RAM.
- Fixed a bug preventing server logs from being rolled correctly.
- Fixed a bug preventing
msm <server> connected
from working. - Fixed a bug preventing
msm <server> jar
from working.
0.1.2
- Added in-game messages, and correct pausing and resuming of Minecraft world saving around world backups.
- Added "Backup took n seconds." message to world and complete backups.
- Fixed a bug listing a server's worlds.
- Fixed a bug when stopping all servers in parallel, where a server might not stop at the correct time.
0.1.1
- Fixed a bug preventing world links from being created.
- Fixed a bug where a server stopped as the result of a command would not always be made inactive.
0.1
- Refactored and improved protype code.
- Transitioned from managing a single to multiple servers.