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331 lines
16 KiB
Markdown
331 lines
16 KiB
Markdown
Minecraft Server Manager
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========================
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Visit https://github.com/marcuswhybrow/minecraft-server-manager for more information.
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Maintainers:
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------------
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* [Marcus Whybrow](https://github.com/marcuswhybrow)
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Change Log
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----------
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### [0.6.4](https://github.com/marcuswhybrow/minecraft-server-manager/compare/0.6.3...0.6.4)
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* Closes issue [#25][#25] by improving the `msm <server> start` command to be more robust. It now alerts the user when the server jar to be started cannot be found, and prints out dots for each log line created during startup. The absence of these dots make it simple to spot a hanging server.
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* Fixed a bug with the `msm <server> say` command, where it would only accept 2 or more arguments.
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[#25]: https://github.com/marcuswhybrow/minecraft-server-manager/issues/25
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### [0.6.3](https://github.com/marcuswhybrow/minecraft-server-manager/compare/0.6.2...0.6.3)
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* Improved the `msm server list` command to show active/inactive and running/stopped statuses. Thanks to [oldman,j's suggestion][uservoice-2987515].
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[uservoice-2987515]: http://minecraftservermanager.uservoice.com/forums/166773-general/suggestions/2987515-the-server-list-command-
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### [0.6.2](https://github.com/marcuswhybrow/minecraft-server-manager/compare/0.6.1...0.6.2)
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* Fixed issue [#49][#49] where, probably since 0.6.0, `active` files where not being created upon server start.
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[#49]: https://github.com/marcuswhybrow/minecraft-server-manager/issues/49
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### [0.6.1](https://github.com/marcuswhybrow/minecraft-server-manager/compare/0.6.0...0.6.1)
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* Fixed `test.sh` to use new settings names.
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### [0.6.0](https://github.com/marcuswhybrow/minecraft-server-manager/compare/0.5.2...0.6.0)
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* Added new command `msm config` which displays a key value list of all MSM settings in use. Useful for transparency.
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* Improved `msm <server> config <setting> <value>` to list all MSM settings for a server when arguments are omitted.
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* Updated bash completion script for new commands.
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* Refactored the way settings are added globally and for individual servers, making development far simpler.
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* Changed several setting names in `/etc/msm.conf`:
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* `DEFAULT_SERVER_USER` is now `DEFAULT_USERNAME`
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* `DEFAULT_LOG` is now `DEFAULT_LOG_PATH`
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* `DEFAULT_PROPERTIES` is now `DEFAULT_PROPERTIES_PATH`
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* `DEFAULT_WHITELIST` is now `DEFAULT_WHITELIST_PATH`
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* `DEFAULT_BANNED_PLAYERS` is now `DEFAULT_BANNED_PLAYERS_PATH`
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* `DEFAULT_BANNED_IPS` is now `DEFAULT_BANNED_IPS_PATH`
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* `DEFAULT_OPS` is now `DEFAULT_OPS_PATH`
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* `DEFAULT_JAR` is now `DEFAULT_JAR_PATH`
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* `DEFAULT_STOP_MESSAGE` is now `DEFAULT_MESSAGE_STOP`
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* `DEFAULT_STOP_ABORT` is now `DEFAULT_MESSAGE_STOP_ABORT`
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* `DEFAULT_RESTART_MESSAGE` is now `DEFAULT_MESSAGE_RESTART`
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* `DEFAULT_RESTART_ABORT` is now `DEFAULT_MESSAGE_RESTART_ABORT`
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* `DEFAULT_WORLD_BACKUP_STARTED` is now `DEFAULT_MESSAGE_WORLD_BACKUP_STARTED`
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* `DEFAULT_WORLD_BACKUP_FINISHED` is now `DEFAULT_MESSAGE_WORLD_BACKUP_FINISHED`
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* `DEFAULT_COMPLETE_BACKUP_STARTED` is now `DEFAULT_MESSAGE_COMPLETE_BACKUP_STARTED`
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* `DEFAULT_COMPLETE_BACKUP_FINISHED` is now `DEFAULT_MESSAGE_COMPLETE_BACKUP_STARTED`
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* Those same name changes also effect `server.properties` files:
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* `msm-server-user` is now `msm-username`
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* `msm-log` is now `msm-log-path`
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* `msm-properties` is now `msm-properties-path`
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* `msm-whitelist` is now `msm-whitelist-path`
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* `msm-banned-players` is now `msm-banned-players-path`
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* `msm-banned-ips` is now `msm-banned-ips-path`
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* `msm-ops` is now `msm-ops-path`
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* `msm-stop-message` is now `msm-message-stop`
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* `msm-stop-abort` is now `msm-message-stop-abort`
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* `msm-restart-message` is now `msm-message-restart`
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* `msm-restart-abort` is now `msm-message-restart-abort`
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* `msm-world-backup-started` is now `msm-message-world-backup-started`
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* `msm-world-backup-finished` is now `msm-message-world-backup-finished`
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* `msm-complete-backup-started` is now `msm-message-complete-backup-started`
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* `msm-complete-backup-finished` is now `msm-message-complete-backup-finished`
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* The [config wiki page][server-config] is now updated with all of these new setting names for reference.
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[server-config]: https://github.com/marcuswhybrow/minecraft-server-manager/wiki/Server-Configuration
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### [0.5.2](https://github.com/marcuswhybrow/minecraft-server-manager/compare/0.5.1...0.5.2)
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* Fixed issue [#47][#47] where toggling any world's ram status would alwqays effect the first world, alphabetically, instead.
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[#47]: https://github.com/marcuswhybrow/minecraft-server-manager/issues/47
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### [0.5.1](https://github.com/marcuswhybrow/minecraft-server-manager/compare/0.5.0...0.5.1)
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* Added help text line for `msm <server> config` command.
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### [0.5.0](https://github.com/marcuswhybrow/minecraft-server-manager/compare/0.4.3...0.5.0)
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* Added the `msm <server> config <setting> <new-value>` command. Thanks to merging pull request [#46][#46] from [@cameroncros][@cameroncros].
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* Fixed issue [#44][#44] where bash completion failed to work when accessing server conf information.
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[#44]: https://github.com/marcuswhybrow/minecraft-server-manager/issues/44
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[@cameroncros]: https://github.com/cameroncros
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[#46]: https://github.com/marcuswhybrow/minecraft-server-manager/pull/46
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### [0.4.3](https://github.com/marcuswhybrow/minecraft-server-manager/compare/0.4.2...0.4.3)
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* Creating a new server now automatically creates a `worldstorage` folder with a `readme.txt` inside.
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* Quotations may now be used to delimit `server.properties` msm settings.
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### [0.4.2](https://github.com/marcuswhybrow/minecraft-server-manager/compare/0.4.1...0.4.2)
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* Fixed the `msm <server> jar <jar-group> <jar-name>` command, which would state the `<jar-name>` was invalid, when it was not.
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### [0.4.1](https://github.com/marcuswhybrow/minecraft-server-manager/compare/0.4.0...0.4.1)
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* Fixed issue [#37][#37] where the `msm stop` command would hang. Thanks to merging pull request [#38][#38] from [@escortkeel][@escortkeel].
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* Fixed issue [#39][#39] where server jar symlinks were not created. Thanks to merging pull request [#40][#40] from [@jives][@jives].
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[@escortkeel]: https://github.com/escortkeel
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[#37]: https://github.com/marcuswhybrow/minecraft-server-manager/issues/37
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[#38]: https://github.com/marcuswhybrow/minecraft-server-manager/pull/38
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[@jives]: https://github.com/jives
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[#39]: https://github.com/marcuswhybrow/minecraft-server-manager/issues/39
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[#40]: https://github.com/marcuswhybrow/minecraft-server-manager/pull/40
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### [0.4.0](https://github.com/marcuswhybrow/minecraft-server-manager/compare/0.3.4...0.4.0)
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* Added the `<server> give <player> <item> [amount] [data]` command. Closes [#34][#34]. Thanks to [@Vi3GameHkr][@Vi3GameHkr] for the suggestion.
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* Added the `<server> xp <player> <amount>` command.
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* Fixed the `gamemode`, `cmd` and `cmdlog` server commands *again*. They now accept multiple arguments as intented.
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[@Vi3GameHkr]: https://github.com/Vi3GameHkr
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[#34]: https://github.com/marcuswhybrow/minecraft-server-manager/issues/34
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### [0.3.4](https://github.com/marcuswhybrow/minecraft-server-manager/compare/0.3.3...0.3.4)
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* Fixed the `gamemode`, `cmd` and `cmdlog` server commands. They were not previously accessable.
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### [0.3.3](https://github.com/marcuswhybrow/minecraft-server-manager/compare/0.3.2...0.3.3)
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* Fixed [#33][#33], by not assuming there are three invisible characters at the end of every log line.
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* Fixed function names which were accidently converted to uppercase.
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[#32]: https://github.com/marcuswhybrow/minecraft-server-manager/issues/32
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### [0.3.2](https://github.com/marcuswhybrow/minecraft-server-manager/compare/0.3.1...0.3.2)
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* Removes an erroneous debug statement. Fixes [#32][#32]
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[#32]: https://github.com/marcuswhybrow/minecraft-server-manager/issues/32
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### [0.3.1](https://github.com/marcuswhybrow/minecraft-server-manager/compare/0.3.0...0.3.1)
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* Prevented `DEFAULT_SERVER_CONF` from being a required setting.
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### [0.3.0](https://github.com/marcuswhybrow/minecraft-server-manager/compare/0.2.16...0.3.0)
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* Closes [#22][#22], by merging `server.conf` into `server.properties`.
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* Removed the `DEFAULT_SERVER_CONF` setting from `/etc/msm.conf`.
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[#22]: https://github.com/marcuswhybrow/minecraft-server-manager/issues/22
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### [0.2.16](https://github.com/marcuswhybrow/minecraft-server-manager/compare/0.2.15...0.2.16)
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* Improved the `msm <server> worlds ram <world>` command to insist the server is stopped.
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* Refactored global variables to be uppercase. This avoids name clashes.
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### [0.2.15](https://github.com/marcuswhybrow/minecraft-server-manager/compare/0.2.14...0.2.15)
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* Improved the removal of new line characters when reading Minecraft log files. Closes [#19][#19]
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[#19]: https://github.com/marcuswhybrow/minecraft-server-manager/issues/19
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### [0.2.14](https://github.com/marcuswhybrow/minecraft-server-manager/compare/0.2.13...0.2.14)
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* Improved checks done before reading server files. Closes [#20][#20].
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[#20]: https://github.com/marcuswhybrow/minecraft-server-manager/issues/20
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### [0.2.13](https://github.com/marcuswhybrow/minecraft-server-manager/compare/0.2.12...0.2.13)
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* Fixed the `msm <server> restart`, `msm <server> operator remove`, `msm <server> time set` and `msm <server> time add` commands.
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### [0.2.12](https://github.com/marcuswhybrow/minecraft-server-manager/compare/0.2.11...0.2.12)
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* Fixed `msm <server> stop` command. Which would fail for server's not first in the list.
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### [0.2.11](https://github.com/marcuswhybrow/minecraft-server-manager/compare/0.2.10...0.2.11)
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* Improved substring approach, which failed on some systems.
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### [0.2.10](https://github.com/marcuswhybrow/minecraft-server-manager/compare/0.2.9...0.2.10)
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* Fixed issue [#28][#28]. Which prevented the `msm jargroup delete` command working.
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* Fixed a typo in the `msm version` help text.
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[#28]: https://github.com/marcuswhybrow/minecraft-server-manager/issues/28
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### [0.2.9](https://github.com/marcuswhybrow/minecraft-server-manager/compare/0.2.8...0.2.9)
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* Fixed issue [#23][#23] which caused commands to fail registration on some systems.
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[#23]: https://github.com/marcuswhybrow/minecraft-server-manager/issues/23
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### [0.2.8](https://github.com/marcuswhybrow/minecraft-server-manager/compare/0.2.7...0.2.8)
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* Improved command registration to provided more accurate error messages if a command cannot be registered.
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* Improved Travis CI to only test the master branch.
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### [0.2.7](https://github.com/marcuswhybrow/minecraft-server-manager/compare/0.2.6...0.2.7)
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* Refactored commands such that they are now registered using a function, rather than one huge swith/case statement.
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### [0.2.6](https://github.com/marcuswhybrow/minecraft-server-manager/compare/0.2.5...0.2.6)
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* Added the "all" keyword which can be used to execute a command for all servers. Closes [#16][#16]
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* Added [Travis CI integration][travis] for per commit unit testing.
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* Improved command error messages to give specific command errors. Closes issue [#10][#10].
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* Fixed issue [#15][#15] which left a "tail" command process running after certain commands.
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[#15]: https://github.com/marcuswhybrow/minecraft-server-manager/issues/15
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[#16]: https://github.com/marcuswhybrow/minecraft-server-manager/issues/16
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[#10]: https://github.com/marcuswhybrow/minecraft-server-manager/issues/10
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[travis]: http://travis-ci.org/#!/marcuswhybrow/minecraft-server-manager
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### [0.2.5](https://github.com/marcuswhybrow/minecraft-server-manager/compare/0.2.4...0.2.5)
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* Added `test.sh`, a script which runs `shunit2` unit tests.
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* Added test coverage for all `msm server` commands, except coverage involving running servers.
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* Added option to override the configuration file used by the MSM script by specifying its path in the `MSM_CONF` environment variable.
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* Added Explanatory exit codes for the MSM script (currently 0 and 64-73).
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* Improved server creation to not require the "minecraft" jar group to be present.
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* Fixed issue [#14][#14] which prevented world names including spaces.
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* Fixed a bug listing servers when there were none.
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* Fixed a bug where server names containing reserved names anywhere where considered invalid.
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[#11]: https://github.com/marcuswhybrow/minecraft-server-manager/issues/14
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### [0.2.4](https://github.com/marcuswhybrow/minecraft-server-manager/compare/0.2.3...0.2.4)
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* Fixes issue [#11][#11]. Now running server's cannot be renamed, preventing not being able to stop a server renamed whilst running.
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[#11]: https://github.com/marcuswhybrow/minecraft-server-manager/issues/11
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### [0.2.3](https://github.com/marcuswhybrow/minecraft-server-manager/compare/0.2.2...0.2.3)
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* Fixed issues [#12][#12] and [#13][#13] thanks to [@Jonek01][@Jonek01], which prevented the first loaded server from having the correct path, and prevented the same for the first loaded world.
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[#12]: https://github.com/marcuswhybrow/minecraft-server-manager/issues/12
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[#13]: https://github.com/marcuswhybrow/minecraft-server-manager/issues/13
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[@Jonek01]: https://github.com/Jonek01
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### [0.2.2](https://github.com/marcuswhybrow/minecraft-server-manager/compare/0.2.1...0.2.2)
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* Added `msm version` command, to check your installation version.
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### [0.2.1](https://github.com/marcuswhybrow/minecraft-server-manager/compare/0.2.0...0.2.1)
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* Added `msm <server> worlds on|off <world>` command, which activates and deactives worlds. Inactive worlds don't get backed up, cannot be used by the server, but are included in complete server backups.
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* Added `CHANGELOG.markdown`.
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* Added error messages preventing script use when a required `msm.conf` settings is not specified.
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* Removed fallbacks for settigns not specified in `msm.conf`.
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### [0.2.0](https://github.com/marcuswhybrow/minecraft-server-manager/compare/0.1.3...0.2.0)
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* Added bash completion.
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* Altered project layout to feature directories for bash_completion, cron and init files. This is useful for dealing with three files all named `msm`.
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* Removed `msm <server> worlds toram` as an accessible command.
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* Fixed a bug preventing `WORLD_STORAGE_PATH` from being overriden by a server.
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* Fixed error in `msm.conf`
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### [0.1.3](https://github.com/marcuswhybrow/minecraft-server-manager/compare/0.1.2...0.1.3)
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* Added error output for the case when creating a symbolic link for a server's world it is found that a file already exists with that name.
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* Added `msm <server> operator list` command.
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* Added help output for the `msm <server> jar` command.
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* Improved world backups to be [WorldEdit snapshot](wiki.sk89q.com/wiki/WorldEdit/Snapshots) compatible.
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* Altered "complete server backups" to zip the directory instead of the contents.
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* Removed requiring a server to be running to list whitelisted and blacklisted (banned) players.
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* Fixed a bug preventing worlds from getting backed up.
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* Fixed a bug preventing actions performed upon server worlds.
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* Fixed a bug preventing all server worlds from being moved into or back to disk RAM.
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* Fixed a bug preventing server logs from being rolled correctly.
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* Fixed a bug preventing `msm <server> connected` from working.
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* Fixed a bug preventing `msm <server> jar` from working.
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### [0.1.2](https://github.com/marcuswhybrow/minecraft-server-manager/compare/0.1.1...0.1.2)
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* Added in-game messages, and correct pausing and resuming of Minecraft world saving around world backups.
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* Added "Backup took n seconds." message to world and complete backups.
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* Fixed a bug listing a server's worlds.
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* Fixed a bug when stopping all servers in parallel, where a server might not stop at the correct time.
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### [0.1.1](https://github.com/marcuswhybrow/minecraft-server-manager/compare/0.1.0...0.1.1)
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* Fixed a bug preventing world links from being created.
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* Fixed a bug where a server stopped as the result of a command would not always be made inactive.
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### [0.1.0](https://github.com/marcuswhybrow/minecraft-server-manager/compare/aaaa69dbd6c45ff0eb7dd69b756b4103abadfbc4...0.1.0)
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* Refactored and improved protype code.
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* Transitioned from managing a single to multiple servers. |