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38 lines
2.6 KiB
Markdown
38 lines
2.6 KiB
Markdown
# Minecraft Server Manager [![Build Status](https://secure.travis-ci.org/marcuswhybrow/minecraft-server-manager.png?branch=master)](http://travis-ci.org/marcuswhybrow/minecraft-server-manager)
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A single init script which makes running multiple Minecraft/Bukkit servers easier for us admins.
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See the [installation page][wiki-install] to get started, or [visit the wiki][wiki] for the full list of resources.
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[![Flattr this git repo](http://api.flattr.com/button/flattr-badge-large.png)](https://flattr.com/submit/auto?user_id=marcuswhybrow&url=https://github.com/marcuswhybrow/minecraft-server-manager&title=Minecraft%20Server%20Manager&language=en_GB&tags=github,minecraft,bukkit,init,init.d,linux,ubunut&category=software)
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## Features
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As well as starting, stopping and restarting MSM has the following features:
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* One script handles multiple servers, run two or more servers on one machine.
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* Can create and start new servers with a single command, downloads the jars for you.
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* Periodically makes [WorldEdit snapshot][we-snapshot] compatible backups of your worlds.
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* Backup the entire server directory for complete protection.
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* Load world's into RAM for faster access (reduces lag).
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* Easily configurable global defaults, with per server overrides if needed.
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* Apply server commands to one, multiple, or all servers in one go (useful for whitelisting a player on all servers.)
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* Tab completion for all commands, makes everything faster and getting started a breeze.
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* Keep server logs organsied by periodically "rolling" them.
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* Organises jar files into groups (such as minecraft and craftbukkit) and links each server to a single jar. Includes automated download of new versions.
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* Plethora of in-game commands (whitelist, blacklist, operator, gamemode, kick, say, time, toggledownfall, save)
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* Send commands straight to the server via the command line.
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## Upcomming features
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* **QuickBackup:** If you store your backups non-locally (maybe on a NAS), QuickBackup optionally creates a backup locally for speed, and then moves it after your players are building again! My initial testing shows a 54 second network backup confaltes to 23 seconds of in-game time.
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* **Restore:** Roll-back to an old world or whole server backup automatically.
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## Acknowledgements
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This code grew out of an old version of [Ahtenus' Minecraft Init Script][ahtenus-minecraft-init].
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[we-snapshot]: http://wiki.sk89q.com/wiki/WorldEdit/Snapshots
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[ahtenus-minecraft-init]: https://github.com/Ahtenus/minecraft-init
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[wiki]: https://github.com/marcuswhybrow/minecraft-server-manager/wiki
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[wiki-install]: https://github.com/marcuswhybrow/minecraft-server-manager/wiki/Installation |