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EventSubscription: Add Ui
category
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@ -130,7 +130,6 @@ namespace EventSubscription {
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* @initialVersion 5.0.0
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* @api enums
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*/
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// Receive events in the `MediaInputs` category
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MediaInputs = (1 << 8),
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/**
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* Subscription value to receive the `VendorEvent` event.
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@ -142,9 +141,19 @@ namespace EventSubscription {
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* @initialVersion 5.0.0
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* @api enums
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*/
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// Receive events from external OBS plugins and scripts
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Vendors = (1 << 9),
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/**
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* Subscription value to receive events in the `Ui` category.
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*
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* @enumIdentifier Ui
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* @enumValue (1 << 10)
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* @enumType EventSubscription
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* @rpcVersion -1
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* @initialVersion 5.0.0
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* @api enums
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*/
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Ui = (1 << 10),
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/**
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* Helper to receive all non-high-volume events.
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*
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* @enumIdentifier All
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@ -154,8 +163,7 @@ namespace EventSubscription {
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* @initialVersion 5.0.0
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* @api enums
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*/
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// Receive all event categories (exclude high-volume)
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All = (General | Config | Scenes | Inputs | Transitions | Filters | Outputs | SceneItems | MediaInputs | Vendors),
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All = (General | Config | Scenes | Inputs | Transitions | Filters | Outputs | SceneItems | MediaInputs | Ui | Vendors),
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/**
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* Subscription value to receive the `InputVolumeMeters` high-volume event.
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*
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@ -166,7 +174,6 @@ namespace EventSubscription {
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* @initialVersion 5.0.0
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* @api enums
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*/
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// InputVolumeMeters event (high-volume)
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InputVolumeMeters = (1 << 16),
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/**
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* Subscription value to receive the `InputActiveStateChanged` high-volume event.
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@ -178,7 +185,6 @@ namespace EventSubscription {
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* @initialVersion 5.0.0
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* @api enums
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*/
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// InputActiveStateChanged event (high-volume)
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InputActiveStateChanged = (1 << 17),
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/**
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* Subscription value to receive the `InputShowStateChanged` high-volume event.
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@ -190,7 +196,6 @@ namespace EventSubscription {
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* @initialVersion 5.0.0
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* @api enums
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*/
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// InputShowStateChanged event (high-volume)
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InputShowStateChanged = (1 << 18),
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/**
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* Subscription value to receive the `SceneItemTransformChanged` high-volume event.
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@ -202,7 +207,6 @@ namespace EventSubscription {
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* @initialVersion 5.0.0
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* @api enums
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*/
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// SceneItemTransformChanged event (high-volume)
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SceneItemTransformChanged = (1 << 19),
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};
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}
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