Compare commits

...

51 Commits
4.1.0 ... 4.2.0

Author SHA1 Message Date
cc0b110d61 Utils: style nitpick 2017-09-08 21:54:40 +02:00
82a1e7d253 docs(travis): Update protocol.md - 87b4768 [skip ci] 2017-09-08 19:43:16 +00:00
87b47689eb Docs: more specific version number + tag unreleased methods/events 2017-09-08 21:42:13 +02:00
c3346f9192 Notifications: correct IP address formatting 2017-09-08 00:23:17 +02:00
3b0cf02574 Server: QThread wasn't actually used... 2017-09-08 00:01:26 +02:00
4404889019 Merge pull request #117 from haganbmj/docs-since
docs: Add @since
2017-09-01 14:07:20 +02:00
4e642d97fc docs: Add @since 2017-08-26 16:25:17 -04:00
44bd25646d docs(travis): Update protocol.md - 09b0403 [skip ci] 2017-08-24 18:28:28 +00:00
09b04037a0 Merge pull request #114 from haganbmj/patch-1
Update api doc for SwitchScenes
2017-08-24 20:27:18 +02:00
3c50e1e4d8 Update api doc for SwitchScenes 2017-08-24 10:18:00 -05:00
179ba9a9e6 docs(travis): Update protocol.md - 9ce2b19 [skip ci] 2017-08-19 13:06:57 +00:00
9ce2b1983a Protocol: add Replay Buffer Events and Requests (#104) 2017-08-19 15:05:42 +02:00
37dde278cb CI: updated name hack 2017-08-19 12:29:12 +02:00
1cc57e7d1d CI: hack to show "build names" in Travis 2017-08-19 12:26:23 +02:00
60a5cdb154 docs(travis): Update protocol.md - f290cbc [skip ci] 2017-08-19 10:17:09 +00:00
f290cbc148 Docs: update introduction with other versions 2017-08-19 12:15:57 +02:00
2e2e9b1332 Code: small style fixes 2017-08-19 11:40:42 +02:00
7915e3815b CMake on Windows: copy debug binaries to obs dev folder for testing 2017-08-19 11:40:25 +02:00
beb34deed8 docs(travis): Update protocol.md - a263d8a [skip ci] 2017-08-13 15:42:56 +00:00
a263d8a364 Docs: Initial generation of docs from code comments (#106) 2017-08-13 17:41:42 +02:00
1eccf4c899 Readme: update libraries and contributors 2017-08-12 22:11:06 +02:00
d8d19d839a CI: add branch exclusion for gh-pages 2017-08-12 17:48:23 +02:00
17e573d67f Merge pull request #109 from dragonbane0/request-types-sync-offset
Add request types: SetSyncOffset and GetSyncOffset
2017-08-12 14:51:26 +02:00
59de83b45d Update Protocol.md with the new request types
Added SetSyncOffset and GetSyncOffset to the documentation
2017-08-07 16:02:09 +02:00
712bd6e8f3 Fix if statement
Add missing closing bracket and use !source_name instead of source_name == NULL
2017-08-07 15:34:43 +02:00
75b21d070a Fix spacing 2017-08-07 02:34:54 +02:00
e91c9e7bf4 Fixed spacing 2017-08-07 02:34:20 +02:00
2562272775 Added new request types: SetSyncOffset and GetSyncOffset 2017-08-07 02:19:09 +02:00
819621e307 macOS CI: fix dynlink paths 2017-08-06 22:59:44 +02:00
4b9229311c macOS CI: oops, forgot to update some lines 2017-08-06 22:46:30 +02:00
4c4c1de190 macOS CI: "brew versions" command doesn't work 2017-08-06 22:35:16 +02:00
6b6b7feff2 macOS CI: properly use Qt from Homebrew 2017-08-06 22:28:07 +02:00
9e3ce26ba0 Revert "macOS CI: install qt5 from Homebrew's index"
This reverts commit ee1486274d.
2017-08-06 22:12:36 +02:00
eac19a7c83 Logging: log Qt versions at startup 2017-08-06 21:50:25 +02:00
ee1486274d macOS CI: install qt5 from Homebrew's index 2017-08-06 21:45:24 +02:00
8692e2afda CI: OBS version bump 2017-08-06 07:12:04 +02:00
f995268444 macOS CI: symlink paths were wrong, again 2017-08-06 07:11:03 +02:00
bd2e974718 macOS CI: fix symlink paths 2017-08-06 06:56:00 +02:00
d1c64c7509 macOS CI: more debug statements 2017-08-06 06:30:00 +02:00
30a19cfe8a macOS CI: add debug statements for rpath fix 2017-08-06 06:22:24 +02:00
cc3097b09a GetVersion: add claryfying comment 2017-08-06 05:12:30 +02:00
c00681b52d Protocol: remove useless API version field 2017-08-06 05:10:14 +02:00
61931c179f Protocol: update GetVersion with list of available request types 2017-08-06 00:09:44 +02:00
c7190cb94a Events: add transition info to TransitionBegin 2017-08-05 22:17:13 +02:00
a1bd27dfde Server: fix refactoring mistake 2017-08-05 19:16:30 +02:00
6ac3a3de57 Protocol: add ResetSceneItem for resetting source items (#108)
Use case: Reset media sources for recovery of timed-out input streams.
2017-08-05 19:11:01 +02:00
e198ed7a9c GitHub: update issue template 2017-08-05 18:50:03 +02:00
4b89464349 General: refactor continued again 2017-08-05 18:26:14 +02:00
dba599c127 General: refactor continued 2017-08-05 03:21:28 +02:00
586f9076f0 General: code style refactor 2017-08-05 03:14:07 +02:00
add39cfc5f General: version bump 2017-07-10 14:23:13 +02:00
42 changed files with 10355 additions and 3900 deletions

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@ -1,18 +1,16 @@
#### Issue type
- [ ] Bug
- [ ] Feature request
- [ ] Other
##### Issue type
Bug report? Feature request? Other?
#### Description
##### Description
*Replace this with a description of the bug encountered or feature requested.*
#### Steps to reproduce
*If it's a bug, please describe the steps to reproduce it. Otherwise, remove this section.*
##### Steps to reproduce and other useful info
*If it's a bug, please describe the steps to reproduce it and PLEASE include an OBS log file. Otherwise, remove this section.*
#### Technical information
##### Technical information
- **Operating System** :
- **OBS Studio version** :
#### Development Environment
##### Development Environment
*If you're trying to compile obs-websocket, please describe your compiler type and version (e.g: GCC 4.7, VC2013, ...), and the CMake settings used.
Remove this section if it doesn't apply to your case.*

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2
.gitignore vendored
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@ -5,3 +5,5 @@
/build64/
/release/
/installer/Output/
.vscode

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@ -1,4 +1,5 @@
language: cpp
env:
global:
# AWS key ID
@ -6,9 +7,18 @@ env:
# AWS key secret
- secure: bGwljoP3E1OVBXLXox0O6p8kwQXLcNQ8YDKVa4H8u9Y+Ic7uqE4iV3rYS3ynNWSBMVRWY3ZbyClnhrCNwRhBAlcd8qWSJdpjVzs6HdQyzhuKa1P3V4FJPb7upGP/5R/DECGwex8Mun9dmXpYDak75LxfKIJUidPis5VDCYqul7k/xVVCou6Ctjpj7vQhWXDj2G/py+mdB8DERhymnQCtyK1Ziu8c4QlFKByZmnD72GFm/h3JPI1Pq1V2mz3x6x6GaYjb9Rdbd0UNwqjGQX4q2M/c3GEJa6B2JBCoTncawNZBNnPUF9qtv+zh0TNaNHMRWX13AJ/qYB+nVDub0C9b/6Mc48mt0Tv4ze15MproVrylZdV6qHYEG8yGPBqpTVbRP6gv6Y2TXIHWoTzqA+F/Gv2IDChyHXsld/MQQS2MSo5iaYktIrZKtX8Z0qAmTzPwIVBromaSI3vrE7UH0fRSQ6fAM8+Tn+MRthOBdqu23kS1dnG+X2CPbUhBfsJp0OSwVQD5jQtA51/sREVeGFiJvzQIkvwQDjb5MYilsRnwmoBXemkLmqaviXVY4rz1o5AIvz2pgZS2YggK1xHZCuI5tSjcNEkb77VwZTfsqrdDo9EJh6VgfdnGlHQhR2/A5hUJ4ANpJ/LgZlgfVp71Xg2GWQW6M4Znc5uj6A6xLBkO6FA=
cache:
directories:
- node_modules
matrix:
include:
- os: linux
env: _generate_docs
script: "./CI/generate-docs.sh"
- os: linux
env: _linux_build
dist: trusty
sudo: required
services:
@ -23,10 +33,12 @@ matrix:
- docker exec -it xenial /root/obs-websocket/CI/package-xenial.sh
- os: osx
env: _macos_build
osx_image: xcode8.3
before_install: "./CI/install-dependencies-osx.sh"
script: "./CI/build-osx.sh"
after_success: "./CI/package-osx.sh"
after_success:
- ./CI/package-osx.sh
deploy:
- provider: s3
@ -39,7 +51,9 @@ deploy:
acl: public_read
on:
repo: Palakis/obs-websocket
condition: "$TRAVIS_OS_NAME = linux"
condition:
- "$TRAVIS_OS_NAME = linux"
- "-d /home/travis/package"
all_branches: true
- provider: s3
region: eu-central-1

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@ -1,10 +1,11 @@
#!/bin/sh
set -ex
mkdir build && cd build
#export QT_PREFIX="$(find /usr/local/Cellar/qt5 -d 1 | tail -n 1)"
mkdir build && cd build
cmake .. \
-DQTDIR=/usr/local/opt/qt5 \
-DQTDIR=/usr/local/opt/qt \
-DLIBOBS_INCLUDE_DIR=../../obs-studio/libobs \
-DOBS_FRONTEND_LIB="$(pwd)/../../obs-studio/build/UI/obs-frontend-api/libobs-frontend-api.dylib" \
-DCMAKE_INSTALL_PREFIX=/usr \

32
CI/generate-docs.sh Executable file
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@ -0,0 +1,32 @@
#!/bin/bash
echo "-- Generating documentation."
echo "-- Node version: $(node -v)"
echo "-- NPM version: $(npm -v)"
cd docs
npm install
npm run build
echo "-- Documentation successfully generated."
if git diff --quiet; then
echo "-- No documentation changes to commit."
exit 0
fi
if [ "$TRAVIS_PULL_REQUEST" != "false" -o "$TRAVIS_BRANCH" != "master" ]; then
echo "-- Skipping documentation deployment because this is either a pull request or a non-master branch."
exit 0
fi
REMOTE_URL="$(git config remote.origin.url)"
TARGET_REPO=${REMOTE_URL/https:\/\/github.com\//github.com/}
GITHUB_REPO=https://${GH_TOKEN:-git}@${TARGET_REPO}
git config user.name "Travis CI"
git config user.email "$COMMIT_AUTHOR_EMAIL"
git add ./generated
git pull
git commit -m "docs(travis): Update protocol.md - $(git rev-parse --short HEAD) [skip ci]"
git push -q $GITHUB_REPO HEAD:$TRAVIS_BRANCH

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@ -7,16 +7,17 @@ brew install ffmpeg
brew install libav
# qtwebsockets deps
brew install https://raw.githubusercontent.com/Homebrew/homebrew-core/fdb7c6e960e830b3bf630850c0002c5df9f68ed8/Formula/qt5.rb
brew install qt5
#echo "Qt path: $(find /usr/local/Cellar/qt5 -d 1 | tail -n 1)"
# Build obs-studio
cd ..
git clone --recursive https://github.com/jp9000/obs-studio
cd obs-studio
git checkout 19.0.2
git checkout 19.0.3
mkdir build && cd build
cmake .. \
-DCMAKE_PREFIX_PATH=/usr/local/opt/qt5/lib/cmake \
-DCMAKE_PREFIX_PATH=/usr/local/opt/qt/lib/cmake \
&& make -j4
sudo make install

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@ -48,7 +48,7 @@ apt-get install -y libqt5websockets5-dev
cd /root
git clone https://github.com/jp9000/obs-studio ./obs-studio
cd obs-studio
git checkout 19.0.2
git checkout 19.0.3
mkdir build && cd build
cmake -DUNIX_STRUCTURE=1 -DCMAKE_INSTALL_PREFIX=/usr ..
make -j4

View File

@ -3,10 +3,10 @@
set -e
echo "-- Preparing package build"
export QT_PREFIX="/usr/local/opt/qt5"
export QT_CELLAR_PREFIX="$(find /usr/local/Cellar/qt -d 1 | tail -n 1)"
export WS_LIB="$QT_PREFIX/lib/QtWebSockets.framework/QtWebSockets"
export NET_LIB="$QT_PREFIX/lib/QtNetwork.framework/QtNetwork"
export WS_LIB="/usr/local/opt/qt/lib/QtWebSockets.framework/QtWebSockets"
export NET_LIB="/usr/local/opt/qt/lib/QtNetwork.framework/QtNetwork"
export GIT_HASH=$(git rev-parse --short HEAD)
@ -27,28 +27,35 @@ cp $NET_LIB ./build
chmod +rw ./build/QtWebSockets ./build/QtNetwork
echo "-- Modifying QtNetwork"
# TODO : put a loop in there
install_name_tool \
-change /usr/local/opt/qt/lib/QtNetwork.framework/Versions/5/QtNetwork @rpath/QtNetwork \
-change /usr/local/opt/qt/lib/QtCore.framework/Versions/5/QtCore @rpath/QtCore \
-change $QT_CELLAR_PREFIX/lib/QtCore.framework/Versions/5/QtCore @rpath/QtCore \
./build/QtNetwork
echo "-- Modifying QtWebSockets"
install_name_tool \
-change /usr/local/opt/qt/lib/QtWebSockets.framework/Versions/5/QtWebSockets @rpath/QtWebSockets \
-change /usr/local/opt/qt/lib/QtNetwork.framework/Versions/5/QtNetwork @rpath/QtNetwork \
-change /usr/local/opt/qt/lib/QtCore.framework/Versions/5/QtCore @rpath/QtCore \
-change $QT_CELLAR_PREFIX/lib/QtNetwork.framework/Versions/5/QtNetwork @rpath/QtNetwork \
-change $QT_CELLAR_PREFIX/lib/QtCore.framework/Versions/5/QtCore @rpath/QtCore \
./build/QtWebSockets
echo "-- Modifying obs-websocket.so"
install_name_tool \
-change "$QT_PREFIX/lib/QtWebSockets.framework/Versions/5/QtWebSockets" @rpath/QtWebSockets \
-change "$QT_PREFIX/lib/QtWidgets.framework/Versions/5/QtWidgets" @rpath/QtWidgets \
-change "$QT_PREFIX/lib/QtNetwork.framework/Versions/5/QtNetwork" @rpath/QtNetwork \
-change "$QT_PREFIX/lib/QtGui.framework/Versions/5/QtGui" @rpath/QtGui \
-change "$QT_PREFIX/lib/QtCore.framework/Versions/5/QtCore" @rpath/QtCore \
-change /usr/local/opt/qt/lib/QtWebSockets.framework/Versions/5/QtWebSockets @rpath/QtWebSockets \
-change /usr/local/opt/qt/lib/QtWidgets.framework/Versions/5/QtWidgets @rpath/QtWidgets \
-change /usr/local/opt/qt/lib/QtNetwork.framework/Versions/5/QtNetwork @rpath/QtNetwork \
-change /usr/local/opt/qt/lib/QtGui.framework/Versions/5/QtGui @rpath/QtGui \
-change /usr/local/opt/qt/lib/QtCore.framework/Versions/5/QtCore @rpath/QtCore \
./build/obs-websocket.so
# Check if replacement worked
echo "-- Dependencies for QtNetwork"
otool -L ./build/QtNetwork
echo "-- Dependencies for QtWebSockets"
otool -L ./build/QtWebSockets
echo "-- Dependencies for obs-websocket"
otool -L ./build/obs-websocket.so
chmod -w ./build/QtWebSockets ./build/QtNetwork
echo "-- Actual package build"

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@ -65,6 +65,18 @@ if(WIN32)
message(FATAL_ERROR "Could not find OBS Frontend API\'s library !")
endif()
if(CMAKE_SIZEOF_VOID_P EQUAL 8)
set(ARCH_NAME "64bit")
set(OBS_BUILDDIR_ARCH "build64")
else()
set(ARCH_NAME "32bit")
set(OBS_BUILDDIR_ARCH "build32")
endif()
include_directories(
"${LIBOBS_INCLUDE_DIR}/../${OBS_BUILDDIR_ARCH}/UI"
)
target_link_libraries(obs-websocket
"${OBS_FRONTEND_LIB}")
@ -84,12 +96,6 @@ if(WIN32)
# The "release" folder has a structure similar OBS' one on Windows
set(RELEASE_DIR "${PROJECT_SOURCE_DIR}/release")
if(CMAKE_SIZEOF_VOID_P EQUAL 8)
set(ARCH_NAME "64bit")
else()
set(ARCH_NAME "32bit")
endif()
add_custom_command(TARGET obs-websocket POST_BUILD
COMMAND if $<CONFIG:Release>==1 (
"${CMAKE_COMMAND}" -E make_directory
@ -105,6 +111,23 @@ if(WIN32)
"${QTDIR}/bin/Qt5WebSockets.dll"
"${QTDIR}/bin/Qt5Network.dll"
"${RELEASE_DIR}/obs-plugins/${ARCH_NAME}")
# Copy to obs-studio dev environment for immediate testing
COMMAND if $<CONFIG:Debug>==1 (
"${CMAKE_COMMAND}" -E copy
"$<TARGET_FILE:obs-websocket>"
"${QTDIR}/bin/Qt5WebSocketsd.dll"
"${QTDIR}/bin/Qt5Networkd.dll"
"${LIBOBS_INCLUDE_DIR}/../${OBS_BUILDDIR_ARCH}/rundir/$<CONFIG>/obs-plugins/${ARCH_NAME}")
COMMAND if $<CONFIG:Debug>==1 (
"${CMAKE_COMMAND}" -E make_directory
"${LIBOBS_INCLUDE_DIR}/../${OBS_BUILDDIR_ARCH}/rundir/$<CONFIG>/data/obs-plugins/obs-websocket")
COMMAND if $<CONFIG:Debug>==1 (
"${CMAKE_COMMAND}" -E copy_directory
"${PROJECT_SOURCE_DIR}/data"
"${LIBOBS_INCLUDE_DIR}/../${OBS_BUILDDIR_ARCH}/rundir/$<CONFIG>/data/obs-plugins/obs-websocket")
)
# --- End of sub-section ---

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@ -22,8 +22,6 @@ with this program. If not, see <https://www.gnu.org/licenses/>
#include <util/config-file.h>
#include <string>
#include "Config.h"
#define SECTION_NAME "WebsocketAPI"
#define PARAM_ENABLE "ServerEnabled"
#define PARAM_PORT "ServerPort"
@ -32,168 +30,155 @@ with this program. If not, see <https://www.gnu.org/licenses/>
#define PARAM_SECRET "AuthSecret"
#define PARAM_SALT "AuthSalt"
Config *Config::_instance = new Config();
#include "Config.h"
Config::Config()
{
// Default settings
ServerEnabled = true;
ServerPort = 4444;
DebugEnabled = false;
Config* Config::_instance = new Config();
AuthRequired = false;
Secret = "";
Salt = "";
SettingsLoaded = false;
Config::Config() :
ServerEnabled(true),
ServerPort(4444),
DebugEnabled(false),
AuthRequired(false),
Secret(""),
Salt(""),
SettingsLoaded(false) {
// OBS Config defaults
config_t* obs_config = obs_frontend_get_global_config();
if (obs_config) {
config_set_default_bool(obs_config,
SECTION_NAME, PARAM_ENABLE, ServerEnabled);
config_set_default_uint(obs_config,
SECTION_NAME, PARAM_PORT, ServerPort);
config_set_default_bool(obs_config,
SECTION_NAME, PARAM_DEBUG, DebugEnabled);
// OBS Config defaults
config_t* obs_config = obs_frontend_get_global_config();
if (obs_config)
{
config_set_default_bool(obs_config,
SECTION_NAME, PARAM_ENABLE, ServerEnabled);
config_set_default_uint(obs_config,
SECTION_NAME, PARAM_PORT, ServerPort);
config_set_default_bool(obs_config,
SECTION_NAME, PARAM_DEBUG, DebugEnabled);
config_set_default_bool(obs_config,
SECTION_NAME, PARAM_AUTHREQUIRED, AuthRequired);
config_set_default_string(obs_config,
SECTION_NAME, PARAM_SECRET, Secret);
config_set_default_string(obs_config,
SECTION_NAME, PARAM_SALT, Salt);
}
config_set_default_bool(obs_config,
SECTION_NAME, PARAM_AUTHREQUIRED, AuthRequired);
config_set_default_string(obs_config,
SECTION_NAME, PARAM_SECRET, Secret);
config_set_default_string(obs_config,
SECTION_NAME, PARAM_SALT, Salt);
}
mbedtls_entropy_init(&entropy);
mbedtls_ctr_drbg_init(&rng);
mbedtls_ctr_drbg_seed(&rng, mbedtls_entropy_func, &entropy, nullptr, 0);
mbedtls_entropy_init(&entropy);
mbedtls_ctr_drbg_init(&rng);
mbedtls_ctr_drbg_seed(&rng, mbedtls_entropy_func, &entropy, nullptr, 0);
//mbedtls_ctr_drbg_set_prediction_resistance(&rng, MBEDTLS_CTR_DRBG_PR_ON);
SessionChallenge = GenerateSalt();
SessionChallenge = GenerateSalt();
}
Config::~Config()
{
mbedtls_ctr_drbg_free(&rng);
mbedtls_entropy_free(&entropy);
Config::~Config() {
mbedtls_ctr_drbg_free(&rng);
mbedtls_entropy_free(&entropy);
}
void Config::Load()
{
config_t* obs_config = obs_frontend_get_global_config();
void Config::Load() {
config_t* obs_config = obs_frontend_get_global_config();
ServerEnabled = config_get_bool(obs_config, SECTION_NAME, PARAM_ENABLE);
ServerPort = config_get_uint(obs_config, SECTION_NAME, PARAM_PORT);
DebugEnabled = config_get_bool(obs_config, SECTION_NAME, PARAM_DEBUG);
ServerEnabled = config_get_bool(obs_config, SECTION_NAME, PARAM_ENABLE);
ServerPort = config_get_uint(obs_config, SECTION_NAME, PARAM_PORT);
DebugEnabled = config_get_bool(obs_config, SECTION_NAME, PARAM_DEBUG);
AuthRequired = config_get_bool(obs_config, SECTION_NAME, PARAM_AUTHREQUIRED);
Secret = config_get_string(obs_config, SECTION_NAME, PARAM_SECRET);
Salt = config_get_string(obs_config, SECTION_NAME, PARAM_SALT);
AuthRequired = config_get_bool(obs_config, SECTION_NAME, PARAM_AUTHREQUIRED);
Secret = config_get_string(obs_config, SECTION_NAME, PARAM_SECRET);
Salt = config_get_string(obs_config, SECTION_NAME, PARAM_SALT);
}
void Config::Save()
{
config_t* obs_config = obs_frontend_get_global_config();
void Config::Save() {
config_t* obs_config = obs_frontend_get_global_config();
config_set_bool(obs_config, SECTION_NAME, PARAM_ENABLE, ServerEnabled);
config_set_uint(obs_config, SECTION_NAME, PARAM_PORT, ServerPort);
config_set_bool(obs_config, SECTION_NAME, PARAM_DEBUG, DebugEnabled);
config_set_bool(obs_config, SECTION_NAME, PARAM_ENABLE, ServerEnabled);
config_set_uint(obs_config, SECTION_NAME, PARAM_PORT, ServerPort);
config_set_bool(obs_config, SECTION_NAME, PARAM_DEBUG, DebugEnabled);
config_set_bool(obs_config, SECTION_NAME, PARAM_AUTHREQUIRED, AuthRequired);
config_set_string(obs_config, SECTION_NAME, PARAM_SECRET, Secret);
config_set_string(obs_config, SECTION_NAME, PARAM_SALT, Salt);
config_set_bool(obs_config, SECTION_NAME, PARAM_AUTHREQUIRED, AuthRequired);
config_set_string(obs_config, SECTION_NAME, PARAM_SECRET, Secret);
config_set_string(obs_config, SECTION_NAME, PARAM_SALT, Salt);
config_save(obs_config);
config_save(obs_config);
}
const char* Config::GenerateSalt()
{
// Generate 32 random chars
unsigned char* random_chars = (unsigned char*)bzalloc(32);
mbedtls_ctr_drbg_random(&rng, random_chars, 32);
const char* Config::GenerateSalt() {
// Generate 32 random chars
unsigned char* random_chars = (unsigned char*)bzalloc(32);
mbedtls_ctr_drbg_random(&rng, random_chars, 32);
// Convert the 32 random chars to a base64 string
char* salt = (char*)bzalloc(64);
size_t salt_bytes;
mbedtls_base64_encode(
(unsigned char*)salt, 64, &salt_bytes,
random_chars, 32);
// Convert the 32 random chars to a base64 string
char* salt = (char*)bzalloc(64);
size_t salt_bytes;
mbedtls_base64_encode(
(unsigned char*)salt, 64, &salt_bytes,
random_chars, 32);
bfree(random_chars);
return salt;
bfree(random_chars);
return salt;
}
const char* Config::GenerateSecret(const char *password, const char *salt)
{
// Concatenate the password and the salt
std::string passAndSalt = "";
passAndSalt += password;
passAndSalt += salt;
const char* Config::GenerateSecret(const char* password, const char* salt) {
// Concatenate the password and the salt
std::string passAndSalt = "";
passAndSalt += password;
passAndSalt += salt;
// Generate a SHA256 hash of the password
unsigned char* challengeHash = (unsigned char*)bzalloc(32);
mbedtls_sha256(
(unsigned char*)passAndSalt.c_str(), passAndSalt.length(),
challengeHash, 0);
// Encode SHA256 hash to Base64
char* challenge = (char*)bzalloc(64);
size_t challenge_bytes = 0;
mbedtls_base64_encode(
(unsigned char*)challenge, 64, &challenge_bytes,
challengeHash, 32);
// Generate a SHA256 hash of the password
unsigned char* challengeHash = (unsigned char*)bzalloc(32);
mbedtls_sha256(
(unsigned char*)passAndSalt.c_str(), passAndSalt.length(),
challengeHash, 0);
// Encode SHA256 hash to Base64
char* challenge = (char*)bzalloc(64);
size_t challenge_bytes = 0;
mbedtls_base64_encode(
(unsigned char*)challenge, 64, &challenge_bytes,
challengeHash, 32);
bfree(challengeHash);
return challenge;
bfree(challengeHash);
return challenge;
}
void Config::SetPassword(const char *password)
{
const char *new_salt = GenerateSalt();
const char *new_challenge = GenerateSecret(password, new_salt);
void Config::SetPassword(const char* password) {
const char* new_salt = GenerateSalt();
const char* new_challenge = GenerateSecret(password, new_salt);
this->Salt = new_salt;
this->Secret = new_challenge;
this->Salt = new_salt;
this->Secret = new_challenge;
}
bool Config::CheckAuth(const char *response)
{
// Concatenate auth secret with the challenge sent to the user
std::string challengeAndResponse = "";
challengeAndResponse += this->Secret;
challengeAndResponse += this->SessionChallenge;
bool Config::CheckAuth(const char* response) {
// Concatenate auth secret with the challenge sent to the user
std::string challengeAndResponse = "";
challengeAndResponse += this->Secret;
challengeAndResponse += this->SessionChallenge;
// Generate a SHA256 hash of challengeAndResponse
unsigned char* hash = (unsigned char*)bzalloc(32);
mbedtls_sha256(
(unsigned char*)challengeAndResponse.c_str(),
challengeAndResponse.length(),
hash, 0);
// Generate a SHA256 hash of challengeAndResponse
unsigned char* hash = (unsigned char*)bzalloc(32);
mbedtls_sha256(
(unsigned char*)challengeAndResponse.c_str(),
challengeAndResponse.length(),
hash, 0);
// Encode the SHA256 hash to Base64
char* expected_response = (char*)bzalloc(64);
size_t base64_size = 0;
mbedtls_base64_encode(
(unsigned char*)expected_response, 64, &base64_size,
hash, 32);
// Encode the SHA256 hash to Base64
char* expected_response = (char*)bzalloc(64);
size_t base64_size = 0;
mbedtls_base64_encode(
(unsigned char*)expected_response, 64, &base64_size,
hash, 32);
bool authSuccess = false;
if (strcmp(expected_response, response) == 0) {
SessionChallenge = GenerateSalt();
authSuccess = true;
}
bool authSuccess = false;
if (strcmp(expected_response, response) == 0) {
SessionChallenge = GenerateSalt();
authSuccess = true;
}
bfree(hash);
bfree(expected_response);
return authSuccess;
bfree(hash);
bfree(expected_response);
return authSuccess;
}
Config* Config::Current()
{
return _instance;
Config* Config::Current() {
return _instance;
}

View File

@ -22,37 +22,36 @@ with this program. If not, see <https://www.gnu.org/licenses/>
#include <mbedtls/entropy.h>
#include <mbedtls/ctr_drbg.h>
class Config
{
public:
Config();
~Config();
void Load();
void Save();
class Config {
public:
Config();
~Config();
void Load();
void Save();
void SetPassword(const char *password);
bool CheckAuth(const char *userChallenge);
const char* GenerateSalt();
static const char* GenerateSecret(
const char *password, const char *salt);
void SetPassword(const char* password);
bool CheckAuth(const char* userChallenge);
const char* GenerateSalt();
static const char* GenerateSecret(
const char* password, const char* salt);
bool ServerEnabled;
uint64_t ServerPort;
bool DebugEnabled;
bool ServerEnabled;
uint64_t ServerPort;
bool DebugEnabled;
bool AuthRequired;
const char *Secret;
const char *Salt;
const char *SessionChallenge;
bool SettingsLoaded;
static Config* Current();
bool AuthRequired;
const char* Secret;
const char* Salt;
const char* SessionChallenge;
bool SettingsLoaded;
static Config* Current();
private:
static Config *_instance;
mbedtls_entropy_context entropy;
mbedtls_ctr_drbg_context rng;
private:
static Config* _instance;
mbedtls_entropy_context entropy;
mbedtls_ctr_drbg_context rng;
};
#endif // CONFIG_H

View File

@ -1,967 +0,0 @@
obs-websocket 4.1 protocol reference
================================
**This is the reference for the latest 4.1 developement build. [See here for obs-websocket 4.0.0!](https://github.com/Palakis/obs-websocket/blob/4.0.0/PROTOCOL.md)**
## General Introduction
Messages exchanged between the client and the server are JSON objects.
The protocol in general is based on the OBS Remote protocol created by Bill Hamilton, with new commands specific to OBS Studio.
### Table of contents
* [Authentication](#authentication)
* [Events](#events)
- [Description](#description)
- [Event Types](#event-types)
- **Scenes**
- ["SwitchScenes"](#switchscenes)
- ["ScenesChanged"](#sceneschanged)
- **Scene Items**
- ["SourceOrderChanged"](#sourceorderchanged)
- ["SceneItemAdded"](#sceneitemadded)
- ["SceneItemRemoved"](#sceneitemremoved)
- ["SceneItemVisibilityChanged"](#sceneitemvisibilitychanged)
- **Scene Collections**
- ["SceneCollectionChanged"](#scenecollectionchanged)
- ["SceneCollectionListChanged"](#scenecollectionlistchanged)
- **Transitions**
- ["SwitchTransition"](#switchtransition)
- ["TransitionDurationChanged"](#transitiondurationchanged)
- ["TransitionListChanged"](#transitionlistchanged)
- ["TransitionBegin"](#transitionbegin)
- **Studio Mode**
- ["PreviewSceneChanged"](#previewscenechanged)
- ["StudioModeSwitched"](#studiomodeswitched)
- **Profiles**
- ["ProfileChanged"](#profilechanged)
- ["ProfileListChanged"](#profilelistchanged)
- **Streaming**
- ["StreamStarting"](#streamstarting)
- ["StreamStarted"](#streamstarted)
- ["StreamStopping"](#streamstopping)
- ["StreamStopped"](#streamstopped)
- ["StreamStatus"](#streamstatus)
- **Recording**
- ["RecordingStarting"](#recordingstarting)
- ["RecordingStarted"](#recordingstarted)
- ["RecordingStopping"](#recordingstopping)
- ["RecordingStopped"](#recordingstopped)
- **Other**
- ["Exiting"](#exiting)
* [Requests](#requests)
- [Description](#description-1)
- [Request Types](#request-types)
- **General**
- ["GetVersion"](#getversion)
- ["GetAuthRequired"](#getauthrequired)
- ["Authenticate"](#authenticate)
- **Scenes**
- ["GetCurrentScene"](#getcurrentscene)
- ["SetCurrentScene"](#setcurrentscene)
- ["GetSceneList"](#getscenelist)
- **Studio Mode**
- ["GetStudioModeStatus"](#getstudiomodestatus)
- ["SetPreviewScene"](#setpreviewscene)
- ["TransitionToProgram"](#transitiontoprogram)
- ["EnableStudioMode"](#enablestudiomode)
- ["DisableStudioMode"](#disablestudiomode)
- ["ToggleStudioMode"](#togglestudiomode)
- **Streaming**
- ["StartStopStreaming"](#startstopstreaming)
- ["StartStreaming"](#startstreaming)
- ["StopStreaming"](#stopstreaming)
- ["GetStreamingStatus"](#getstreamingstatus)
- **Recording**
- ["StartStopRecording"](#startstoprecording)
- ["StartRecording"](#startrecording)
- ["StopRecording"](#stoprecording)
- ["GetStreamingStatus"](#getstreamingstatus)
- ["SetRecordingFolder"](#setrecordingfolder)
- ["GetRecordingFolder"](#getrecordingfolder)
- **Transitions**
- ["GetTransitionList"](#gettransitionlist)
- ["GetCurrentTransition"](#getcurrenttransition)
- ["SetCurrentTransition"](#setcurrenttransition)
- ["GetTransitionDuration"](#gettransitionduration)
- ["SetTransitionDuration"](#settransitionduration)
- **Sources**
- ["GetCurrentScene"](#getcurrentscene)
- ["GetSceneList"](#getscenelist)
- ["GetSpecialSources"](#getspecialsources)
- ["GetTextGDIPlusProperties"](#gettextgdiplusproperties)
- ["SetTextGDIPlusProperties"](#settextgdiplusproperties)
- ["GetBrowserSourceProperties"](#getbrowsersourceproperties)
- ["SetBrowserSourceProperties"](#setbrowsersourceproperties)
- ["SetVolume"](#setvolume)
- ["GetVolume"](#getvolume)
- ["SetMute"](#setmute)
- ["GetMute"](#getmute)
- ["ToggleMute"](#togglemute)
- **Scene Items**
- ["SetSceneItemRender"](#setsourcerender) (a.k.a `SetSourceRender`)
- ["SetSceneItemPosition"](#setsceneitemposition)
- ["SetSceneItemTransform"](#setsceneitemtransform)
- ["SetSceneItemCrop"](#setsceneitemcrop)
- **Scene Collections**
- ["ListSceneCollections"](#listscenecollections)
- ["SetCurrentSceneCollection"](#setcurrentscenecollection)
- ["GetCurrentSceneCollection"](#getcurrentscenecollection)
- **Streaming Server Settings**
- ["GetStreamSettings"](#getstreamsettings)
- ["SetStreamSettings"](#setstreamsettings)
- ["SaveStreamSettings"](#savestreamsettings)
- **Profiles**
- ["ListProfiles"](#listprofiles)
- ["SetCurrentProfile"](#setcurrentprofile)
- ["GetCurrentProfile"](#getcurrentprofile)
## Authentication
A call to [`GetAuthRequired`](#getauthrequired) gives the client two elements :
- A challenge : a random string that will be used to generate the auth response
- A salt : applied to the password when generating the auth response
The client knows a password and must it to authenticate itself to the server.
However, it must keep this password secret, and it is the purpose of the authentication mecanism used by obs-websocket.
After a call to [`GetAuthRequired`](#getauthrequired), the client knows a password (kept secret), a challenge and a salt (sent by the server).
To generate the answer to the auth challenge, follow this procedure :
- Concatenate the password with the salt sent by the server (in this order : password + server salt), then generate a binary SHA256 hash of the result and encode the resulting SHA256 binary hash to base64.
- Concatenate the base64 secret with the challenge sent by the server (in this order : base64 secret + server challenge), then generate a binary SHA256 hash of the result and encode it to base64.
- Voilà, this last base64 string is the auth response. You may now use it to authenticate to the server with the `Authenticate` request.
Here's how it looks in pseudocode :
```
password = "supersecretpassword"
challenge = "ztTBnnuqrqaKDzRM3xcVdbYm"
salt = "PZVbYpvAnZut2SS6JNJytDm9"
secret_string = password + salt
secret_hash = binary_sha256(secret_string)
secret = base64_encode(secret_hash)
auth_response_string = secret + challenge
auth_response_hash = binary_sha256(auth_response_string)
auth_response = base64_encode(auth_response_hash)
```
A client can then authenticate to the server by calling [`Authenticate`](#authenticate) with the computed challenge response.
## Events
### Description
Events are sent exclusively by the server and broadcast to each connected client.
An event message will contain at least one field :
- **update-type** (string) : the type of event
- **stream-timecode** (string, optional) : time elapsed between now and stream start (only present if OBS Studio is streaming)
- **rec-timecode** (string, optional) : time elapsed between now and recording start (only present if OBS Studio is recording)
Timecodes are in the following format : HH:MM:SS.mmm
Additional fields will be present in the event message depending on the event type.
### Event Types
#### "SwitchScenes"
OBS is switching to another scene (called at the end of the transition).
- **scene-name** (string) : The name of the scene being switched to.
- **sources** (array of objects) : List of sources composing the scene. Same specification as [`GetCurrentScene`](#getcurrentscene).
---
#### "ScenesChanged"
The scene list has been modified (Scenes have been added, removed, or renamed).
---
#### "SourceOrderChanged"
Scene items have been reordered.
- **"scene-name"** (string) : name of the scene where items have been reordered
---
#### "SceneItemAdded"
An item has been added to the current scene.
- **"scene-name"** (string) : name of the scene
- **"item-name"** (string) : name of the item added to **scene-name**
---
#### "SceneItemRemoved"
An item has been removed from the current scene.
- **"scene-name"** (string) : name of the scene
- **"item-name"** (string) : name of the item removed from **scene-name**
---
#### "SceneItemVisibilityChanged"
An item's visibility has been toggled.
- **"scene-name"** (string) : name of the scene
- **"item-name"** (string) : name of the item in **scene-name**
- **"item-visible"** (bool) : new visibility of item **item-name**
---
#### "SceneCollectionChanged"
Triggered when switching to another scene collection or when renaming the current scene collection.
---
#### "SceneCollectionListChanged"
Triggered when a scene collection is created, added, renamed or removed.
---
#### "SwitchTransition"
The active transition has been changed.
- **transition-name** (string) : The name of the active transition.
---
#### "TransitionDurationChanged"
Triggered when the transition duration has changed.
- **"new-duration"** (integer) : new transition duration
---
#### "TransitionListChanged"
The list of available transitions has been modified (Transitions have been added, removed, or renamed).
---
#### "TransitionBegin"
A transition other than "Cut" has begun.
---
#### "PreviewSceneChanged"
The selected Preview scene changed (only in Studio Mode).
- **scene-name** (string) : Name of the scene being previewed.
- **sources** (array of objects) : List of sources composing the scene. Same specification as [`GetCurrentScene`](#getcurrentscene).
---
#### "StudioModeSwitched"
Studio Mode has been switched on or off.
- **"new-state"** (bool) : new state of Studio Mode: true if enabled, false if disabled.
---
#### "ProfileChanged"
Triggered when switching to another profile or when renaming the current profile.
---
#### "ProfileListChanged"
Triggered when a profile is created, added, renamed or removed.
---
#### "StreamStarting"
A request to start streaming has been issued.
- **preview-only** (bool) : Always false.
---
#### "StreamStarted"
Streaming started successfully.
---
#### "StreamStopping"
A request to stop streaming has been issued.
- **preview-only** (bool) : Always false.
---
#### "StreamStopped"
Streaming stopped successfully.
---
#### "RecordingStarting"
A request to start recording has been issued.
---
#### "RecordingStarted"
Recording started successfully.
---
#### "RecordingStopping"
A request to stop streaming has been issued.
---
#### "RecordingStopped"
Recording stopped successfully.
---
#### "StreamStatus"
Sent every 2 seconds with the following information :
- **streaming** (bool) : Current Streaming state.
- **recording** (bool) : Current Recording state.
- **preview-only** (bool) : Always false.
- **bytes-per-sec** (integer) : Amount of data per second (in bytes) transmitted by the stream encoder.
- **kbits-per-sec** (integer) : "bytes-per-sec" converted to kilobits per second
- **strain** (double) : Percentage of dropped frames
- **total-stream-time** (integer) : Total time (in seconds) since the stream started.
- **num-total-frames** (integer) : Total number of frames transmitted since the stream started.
- **num-dropped-frames** (integer) : Number of frames dropped by the encoder since the stream started.
- **fps** (double) : Current framerate.
---
#### "Exiting"
OBS is exiting.
---
## Requests
### Description
Requests are sent by the client and must have at least the following two fields :
- **"request-type"** (string) : One of the request types listed in the sub-section "[Requests Types](#request-types)".
- **"message-id"** (string) : An identifier defined by the client which will be embedded in the server response.
Depending on the request type additional fields may be required (see the "[Request Types](#request-types)" section below for more information).
Once a request is sent, the server will return a JSON response with the following fields :
- **"message-id"** (string) : The identifier specified in the request.
- **"status"** (string) : Response status, will be one of the following : "ok", "error"
- **"error"** (string) : The error message associated with an "error" status.
Depending on the request type additional fields may be present (see the "[Request Types](#request-types)" section below for more information).
### Request Types
#### "GetVersion"
Returns the latest version of the plugin and the API.
__Request fields__ : none
__Response__ : always OK, with these additional fields :
- **"version"** (double) : OBSRemote API version. Fixed to 1.1 for retrocompatibility.
- **"obs-websocket-version"** (string) : obs-websocket version string
- **"obs-studio-version"** (string) : OBS Studio version string
---
#### "GetAuthRequired"
Tells the client if authentication is required. If it is, authentication parameters "challenge" and "salt" are passed in the response fields (see "Authentication").
__Request fields__ : none
__Response__ : always OK, with these additional fields :
- **"authRequired"** (bool)
- **"challenge"** (string)
- **"salt"** (string)
---
#### "Authenticate"
Try to authenticate the client on the server.
__Request fields__ :
- **"auth"** (string) : response to the auth challenge (see "Authentication").
__Response__ : OK if auth succeeded, error if invalid credentials. No additional fields.
---
#### "GetCurrentScene"
Get the current scene's name and items.
__Request fields__ : none
__Response__ : always OK, with these additional fields :
- **"name"** (string) : name of the current scene
- **"sources"** (array of objects) : ordered list of the current scene's items descriptions
Objects in the "sources" array have the following fields :
- **"name"** (string) : name of the source associated with the scene item
- **"type"** (string) : internal source type name
- **"volume"** (double) : audio volume of the source, ranging from 0.0 to 1.0
- **"x"** (double) : X coordinate of the top-left corner of the item in the scene
- **"y"** (double) : Y coordinate of the top-left corner of the item in the scene
- **"source_cx"** (integer) : width of the item (without scale applied)
- **"source_cy"** (integer) : height of the item (without scale applied)
- **"cx"** (double) : width of the item (with scale applied)
- **"cy"** (double) : height of the item (with scale applied)
- **"render"** (bool) : visibility of the source in the scene
---
#### "SetCurrentScene"
Switch to the scene specified in "scene-name".
__Request fields__ :
- **"scene-name"** (string) : name of the scene to switch to.
__Response__ : always OK if scene exists, error if it doesn't. No additional fields
---
#### "GetSceneList"
List OBS' scenes.
__Request fields__ : none
__Response__ : always OK, with these additional fields :
- **"current-scene"** (string) : name of the currently active scene
- **"scenes"** (array of objects) : ordered list of scene descriptions (see `GetCurrentScene` for reference)
---
#### "SetSourceRender"
Show or hide a specific source in the current scene.
__Request fields__ :
- **"source"** (string) : name of the source in the currently active scene.
- **"render"** (bool) : desired visibility
- **"scene-name"** (string; optional) : name of the scene the source belongs to. defaults to current scene.
__Response__ : OK if source exists in the current scene, error otherwise.
---
#### "GetStudioModeStatus"
Tells if Studio Mode is currently enabled or disabled.
__Request fields__ : none
__Response__ : always OK, with these additional fields :
- **"studio-mode"** (bool) : true if OBS is in Studio Mode, false otherwise.
---
#### "GetPreviewScene"
Studio Mode only. Gets the name of the currently Previewed scene, along with a list of its sources.
__Request fields__ : none
__Response__ : OK if Studio Mode is enabled, with the same fields as [`GetCurrentScene`](#getcurrentscene), error otherwise.
---
#### "SetPreviewScene"
Studio Mode only. Sets the specified scene as the Previewed scene in Studio Mode.
__Request fields__ :
- **"scene-name"** (string) : name of the scene to selected as the preview of Studio Mode
__Response__ : OK if Studio Mode is enabled and specified scene exists, error otherwise.
---
#### "TransitionToProgram"
Studio Mode only. Transitions the currently previewed scene to Program (main output).
__Request fields__ :
- **"with-transition"** (object, optional) : if specified, use this transition when switching from preview to program. This will change the current transition in the frontend to this one.
__Response__ : OK if studio mode is enabled and optional transition exists, error otherwise.
An object passed as `"with-transition"` in a request must have the following fields :
- **"name"** (string, optional) : transition name
- **"duration"** (integer, optional) : transition duration in milliseconds
---
#### "EnableStudioMode"
Enables Studio Mode.
__Request fields__ : none
__Response__ : always OK. No additional fields.
---
#### "DisableStudioMode"
Disables Studio Mode.
__Request fields__ : none
__Response__ : always OK. No additional fields.
---
#### "ToggleStudioMode"
Toggles Studio Mode on or off.
__Request fields__ : none
__Response__ : always OK. No additional fields.
---
#### "StartStopStreaming"
Toggles streaming on or off.
__Request fields__ : none
__Response__ : always OK. No additional fields.
---
#### "StartStopRecording"
Toggles recording on or off.
__Request fields__ :
- **"stream"** (object; optional) : See 'stream' parameter in 'StartStreaming'. Ignored if stream is already started.
__Response__ : always OK. No additional fields.
---
#### "StartStreaming"
Start streaming.
__Request fields__ :
- **"stream"** (object; optional) : If specified allows for special configuration of the stream
The 'stream' object has the following fields:
- **"settings"** (object; optional) : The settings for the stream
- **"type"** (string; optional) : If specified ensures the type of the stream matches the given type (usually 'rtmp\_custom' or 'rtmp\_common'). If the currently configured stream type does not match the given stream type, all settings must be specified in the 'settings' object or an error will occur starting the stream.
- **"metadata"** (object; optional) : Adds the given object parameters as encoded query string parameters to the 'key' of the RTMP stream. Used to pass data to the RTMP service about the stream.
The 'settings' object has the following fields:
- **"server"** (string; optional) : The publish URL
- **"key"** (string; optional) : The publish key of the stream
- **"use-auth"** (bool; optional) : should authentication be used when connecting to the streaming server
- **"username"** (string; optional) : if authentication is enabled, the username for access to the streaming server. Ignored if 'use-auth' is not specified as 'true'.
- **"password"** (string; optional) : if authentication is enabled, the password for access to the streaming server. Ignored if 'use-auth' is not specified as 'true'.
The 'metadata' object supports passing any string, numeric or boolean field.
__Response__ : Error if streaming is already active, OK otherwise. No additional fields.
---
#### "StopStreaming"
Stop streaming.
__Request fields__ : none
__Response__ : Error if streaming is already inactive, OK otherwise. No additional fields.
---
#### "StartRecording"
Start recording.
__Request fields__ : none
__Response__ : Error if recording is already active, OK otherwise. No additional fields.
---
#### "StopRecording"
Stop recording.
__Request fields__ : none
__Response__ : Error if recording is already inactive, OK otherwise. No additional fields.
---
#### "SetRecordingFolder"
Change the current recording folder.
__Request fields__ :
- **"rec-folder"** (string) : path of the desired recording folder
__Response__ : OK if path is valid, error otherwise.
---
#### "GetRecordingFolder"
Get the path of the current recording folder.
__Request fields__ : none
__Response__ : OK with these additional fields :
- **"rec-folder"** (string) : path of the current recording folder
---
#### "GetStreamingStatus"
Get current streaming and recording status.
__Request fields__ : none
__Response__ : always OK, with these additional fields :
- **"streaming"** (bool) : streaming status (active or not)
- **"recording"** (bool) : recording status (active or not)
- **stream-timecode** (string, optional) : time elapsed between now and stream start (only present if OBS Studio is streaming)
- **rec-timecode** (string, optional) : time elapsed between now and recording start (only present if OBS Studio is recording)
- **"preview-only"** (bool) : always false. Retrocompat with OBSRemote.
---
#### "GetTransitionList"
List all transitions available in the frontend's dropdown menu.
__Request fields__ : none
__Response__ : always OK, with these additional fields :
- **"current-transition"** (string) : name of the current transition
- **"transitions"** (array of objects) : list of transition descriptions
Objects in the "transitions" array have only one field :
- **"name"** (string) : name of the transition
---
#### "GetCurrentTransition"
Get the name of the currently selected transition in the frontend's dropdown menu.
__Request fields__ : none
__Response__ : always OK, with these additional fields :
- **"name"** (string) : name of the selected transition
- **"duration"** (integer, only if transition supports this) : transition duration
---
#### "SetCurrentTransition"
__Request fields__ :
- **"transition-name"** (string) : The name of the transition.
__Response__ : OK if specified transition exists, error otherwise.
---
#### "SetTransitionDuration"
Set the duration of the currently selected transition.
__Request fields__ :
- **"duration"** (integer) : desired transition duration in milliseconds
__Response__ : always OK.
---
#### "GetTransitionDuration"
Set the duration of the currently selected transition.
__Request fields__ : none
__Response__ : always OK, with these additional fields :
- **"transition-duration"** (integer) : current transition duration, in milliseconds
---
#### "SetVolume"
Set the volume of a specific source.
__Request fields__ :
- **"source"** (string) : the name of the source
- **"volume"** (double) : the desired volume
__Response__ : OK if specified source exists, error otherwise.
---
#### "GetVolume"
Get the volume of a specific source.
__Request fields__ :
- **"source"** (string) : name of the source
__Response__ : OK if source exists, with these additional fields :
- **"name"** (string) : source name
- **"volume"** (double) : source volume, on a linear scale (0.0 to 1.0)
- **"muted"** (bool) : source mute status
---
#### "SetMute"
Mutes or unmutes a specific source.
__Request fields__ :
- **"source"** (string) : the name of the source
- **"mute"** (bool) : the desired mute status
__Response__ : OK if specified source exists, error otherwise.
---
#### "GetMute"
Get mute status of a specific source.
__Request fields__ :
- **"source"** (string) : the name of the source
__Response__ : OK if source exists, with these additional fields :
- **"name"** (string) : source name
- **"muted"** (bool) : source mute status
---
#### "ToggleMute"
Inverts the mute status of a specific source.
__Request fields__ :
- **"source"** (string) : the name of the source
__Response__ : OK if specified source exists, error otherwise.
---
#### "GetSpecialSources"
Get configured special sources like Desktop Audio and Mic/Aux sources.
__Request fields__ : none
__Response__ : always OK, with these additional fields :
- **"desktop-1"** (string, optional) : Name of the first Desktop Audio capture source
- **"desktop-1"** (string, optional) : Name of the second Desktop Audio capture source
- **"mic-1"** (string, optional) : Name of the first Mic/Aux input source
- **"mic-2"** (string, optional) : Name of the second Mic/Aux input source
- **"mic-3"** (string, optional) : Name of the third Mic/Aux input source
---
#### "SetSceneItemPosition"
__Request fields__ :
- **"item"** (string) : The name of the scene item.
- **"x"** (float) : x coordinate
- **"y"** (float) : y coordinate
- **"scene-name"** (string) : scene the item belongs to. defaults to current scene.
__Response__ : OK if specified item exists, error otherwise.
---
#### "SetSceneItemTransform"
__Request fields__ :
- **"item"** (string) : The name of the scene item.
- **"x-scale"** (float) : width scale factor
- **"y-scale"** (float) : height scale factor
- **"rotation"** (float) : item rotation (in degrees)
- **"scene-name"** (string) : scene the item belongs to. defaults to current scene.
__Response__ : OK if specified item exists, error otherwise.
---
#### "SetSceneItemCrop"
__Request fields__ :
- **"item"** (string) : Name of the scene item
- **"scene-name"** (string, optional) : Scene the item belongs to. Default : current scene.
- **"top"** (integer)
- **"bottom"** (integer)
- **"left"** (integer)
- **"right"** (integer)
__Response__ : OK if specified item exists, error otherwise.
---
#### "SetCurrentSceneCollection"
Change the current scene collection.
__Request fields__ :
- **"sc-name"** (string) : name of the desired scene collection
__Response__ : OK if scene collection exists, error otherwise.
---
#### "GetCurrentSceneCollection"
Get the name of the current scene collection.
__Request fields__ : none
__Response__ : OK with these additional fields :
- **"sc-name"** (string) : name of the current scene collection
---
#### "ListSceneCollections"
Get a list of available scene collections.
__Request fields__ : none
__Response__ : OK with these additional fields :
- **"scene-collections"** (array of objects) : names of available scene collections
---
#### "GetStreamSettings"
Gets the current streaming server settings
__Request fields__ : none
__Response__ : OK with these additional fields :
- **"type"** (string) : The type of streaming service configuration usually 'rtmp\_custom' or 'rtmp\_common'
- **"settings"** (object) : The actual settings of the stream (i.e. server, key, use-auth, username, password)
The 'settings' object has the following fields however they may vary by 'type':
- **"server"** (string) : The publish URL
- **"key"** (string) : The publish key of the stream
- **"use-auth"** (bool) : should authentication be used when connecting to the streaming server
- **"username"** (string) : if authentication is enabled, the username for access to the streaming server
- **"password"** (string) : if authentication is enabled, the password for access to the streaming server
--
#### "SetStreamSettings"
Sets one or more attributes of the current streaming server settings. Any options not passed will remain unchanged. Returns the updated settings in response.
If 'type' is different than the current streaming service type, all settings are required.
Returns the full settings of the stream (i.e. the same as GetStreamSettings)
__Request fields__ :
- **"type"** (string) : The type of streaming service configuration usually 'rtmp\_custom' or 'rtmp\_common'
- **"settings"** (object) : The actual settings of the stream (i.e. server, key, use-auth, username, password)
- **"save"** (bool) : If specified as true, saves the settings to disk
The 'settings' object has the following fields however they may vary by 'type':
- **"server"** (string; optional) : The publish URL
- **"key"** (string; optional) : The publish key of the stream
- **"use-auth"** (bool; optional) : should authentication be used when connecting to the streaming server
- **"username"** (string; optional) : if authentication is enabled, the username for access to the streaming server
- **"password"** (string; optional) : if authentication is enabled, the password for access to the streaming server
__Response__ : OK with the same fields as the request (except 'save')
---
#### "SaveStreamSettings"
Saves the current streaming server settings to disk
__Request fields__ : none
__Response__ : OK
#### "SetCurrentProfile"
Change the current profile.
__Request fields__ :
- **"profile-name"** (string) : name of the desired profile
__Response__ : OK if profile exists, error otherwise.
---
#### "GetCurrentProfile"
Get the name of the current profile.
__Request fields__ : none
__Response__ : OK with these additional fields :
- **"profile-name"** (string) : name of the current profile
---
#### "ListProfiles"
Get a list of available profiles.
__Request fields__ : none
__Response__ : OK with the additional fields :
- **"profiles"** (array of objects) : names of available profiles
---
#### "GetTextGDIPlusProperties"
Gets current properties for Text GDI Plus source.
__Request fields__ :
- **"source"** (string) : name of the source in the currently active scene.
- **"scene-name"** (string; optional) : name of the scene the source belongs to. defaults to current scene.
__Response__ : OK if source exists in the current scene with these additional fields when fields are set, error otherwise.
- **"align"** (string) : "left","center","right" : text alignment
- **"bk_color"** (integer) : background color
- **"bk_opacity"** (integer) : background opacity range 0 to 100
- **"chatlog"** (bool) : chat log
- **"chatlog_lines"** (integer) : chat log lines
- **"color"** (integer) : text color
- **"extents"** (bool) : extents
- **"extents_wrap"** (bool) : extents wrap
- **"extents_cx"** (integer) : extents cx
- **"extents_cy"** (integer) : extents cy
- **"file"** (string) : file path name
- **"read_from_file"** (bool) : read text from file specified
- **"font"** (object) : holds font data for face, flags, size and style
-- Example: "font": {"face": "Arial","flags": 0,"size": 150,"style": ""}
- **"face"** (string) : font face i.e. Arial
- **"flags"** (integer) : font text style flag i.e. Bold 1, Italic 2, Bold Italic 3, Underline 5, Strikeout 8
- **"size"** (integer) : font text size
- **"style"** (string) : font style (unknown function)
- **"gradient"** (bool) : gradient
- **"gradient_color"** (integer) : gradient color
- **"gradient_dir"** (float) : gradient direction
- **"gradient_opacity"** (integer) : gradient opacity range 0 to 100
- **"outline"** (bool) : outline
- **"outline_color"** (integer) : outline color
- **"outline_size"** (integer) : outline size
- **"outline_opacity"** (integer) : outline opacity range 0 to 100
- **"text"** (string) : text to be displayed
- **"valign"** (string) : "top","center","bottom" : text vertical alignment
- **"vertical"** (bool) : vertical text
- **"render"** (bool) : visibility of the scene item
---
#### "SetTextGDIPlusProperties"
Sets current properties for Text GDI Plus source.
__Request fields__ :
- **"source"** (string) : name of the source in the currently active scene.
- **"scene-name"** (string; optional) : name of the scene the source belongs to. defaults to current scene.
- **"align"** (string; optional) : "left","center","right" : text alignment
- **"bk_color"** (integer; optional) : background color
- **"bk_opacity"** (integer; optional) : background opacity range 0 to 100
- **"chatlog"** (bool; optional) : chat log
- **"chatlog_lines"** (integer; optional) : chat log lines
- **"color"** (integer; optional) : text color
- **"extents"** (bool; optional) : extents
- **"extents_wrap"** (bool; optional) : extents wrap
- **"extents_cx"** (integer; optional) : extents cx
- **"extents_cy"** (integer; optional) : extents cy
- **"file"** (string; optional) : file path name
- **"read_from_file"** (bool; optional) : read text from file specified
- **"font"** (object; optional) : holds font data for face, flags, size and style
-- Example: "font":{"face": "Arial","flags": 0,"size": 150,"style": ""}
- **"face"** (string; optional) : font face i.e. Arial
-- Example: "font":{"face": "Arial"}
- **"flags"** (integer; optional) : font text style flag i.e. Bold 1, Italic 2, Bold Italic 3, Underline 5, Strikeout 8
- **"size"** (integer; optional) : font text size
-- Example: "font": {"size":125}
- **"style"** (string; optional) : font style (unknown function)
- **"gradient"** (bool; optional) : gradient
- **"gradient_color"** (integer; optional) : gradient color
- **"gradient_dir"** (float; optional) : gradient direction
- **"gradient_opacity"** (integer; optional) : gradient opacity range 0 to 100
- **"outline"** (bool; optional) : outline
- **"outline_color"** (integer; optional) : outline color
- **"outline_size"** (integer; optional) : outline size
- **"outline_opacity"** (integer; optional) : outline opacity range 0 to 100
- **"text"** (string; optional) : text to be displayed
- **"valign"** (string; optional) : "top","center","bottom" : text vertical alignment
- **"vertical"** (bool; optional) : vertical text
- **"render"** (bool; optional) : visibility of the scene item
__Response__ : OK if source exists in the current scene, error otherwise.
---
#### "GetBrowserSourceProperties"
Gets current properties for Browser Source.
__Request fields__ :
- **"source"** (string) : name of the source in the currently active scene.
- **"scene-name"** (string; optional) : name of the scene the source belongs to. defaults to current scene.
__Response__ : OK if source exists in the current scene with these additional fields when fields are set, error otherwise.
- **"is_local_file"** (bool) : use local file
- **"url"** (string) : url or file path
- **"css"** (string) : cascading style sheet code
- **"width"** (integer) : width
- **"height"** (integer) : height
- **"fps"** (integer) : frames per second
- **"shutdown"** (bool) : shutdown when sorce is not visible
- **"render"** (bool; optional) : visibility of the scene item
---
#### "SetBrowserSourceProperties"
Sets current properties for Browser Source.
__Request fields__ :
- **"source"** (string) : name of the source in the currently active scene.
- **"scene-name"** (string; optional) : name of the scene the source belongs to. defaults to current scene.
- **"is_local_file"** (bool; optional) : use local file
- **"url"** (string; optional) : url or file path
- **"css"** (string; optional) : cascading style sheet code
- **"width"** (integer; optional) : width
- **"height"** (integer; optional) : height
- **"fps"** (integer; optional) : frames per second
- **"shutdown"** (bool; optional) : shutdown when sorce is not visible
- **"render"** (bool; optional) : visibility of the scene item
---

View File

@ -21,12 +21,13 @@ It is **highly recommended** to protect obs-websocket with a password against un
### For developers
The server is a typical Websockets server running by default on port 4444 (the port number can be changed in the Settings dialog).
The protocol understood by the server is documented in [PROTOCOL.md](PROTOCOL.md).
The protocol understood by the server is documented in [PROTOCOL.md](docs/generated/protocol.md).
Here's a list of available language APIs for obs-websocket :
- Javascript (browser & nodejs) : [obs-websocket-js](https://github.com/haganbmj/obs-websocket-js) by Brendan Hagan
- C#/VB.NET : [obs-websocket-dotnet](https://github.com/Palakis/obs-websocket-dotnet)
- Python : [obs-websocket-py](https://github.com/Elektordi/obs-websocket-py) by Guillaume Genty a.k.a Elektordi
- Javascript (browser & nodejs): [obs-websocket-js](https://github.com/haganbmj/obs-websocket-js) by Brendan Hagan
- C#/VB.NET: [obs-websocket-dotnet](https://github.com/Palakis/obs-websocket-dotnet)
- Python 2 and 3: [obs-websocket-py](https://github.com/Elektordi/obs-websocket-py) by Guillaume Genty a.k.a Elektordi
- Python 3.5+ with asyncio: [obs-ws-rc](https://github.com/KirillMysnik/obs-ws-rc) by Kirill Mysnik
I'd like to know what you're building with or for obs-websocket. If you do something in this fashion, feel free to drop me an email at `contact at slepin dot fr` !
@ -38,7 +39,7 @@ See the [build instructions](BUILDING.md).
## Special thanks
In order of appearance:
- [Brendan H.](https://github.com/haganbmj) : Code contributions and better English in the Protocol specification
- [Brendan H.](https://github.com/haganbmj) : Code contributions and gooder English in the Protocol specification
- [Mikhail Swift](https://github.com/mikhailswift) : Code contributions
- [Tobias Frahmer](https://github.com/Frahmer) : German translation
- [Genture](https://github.com/Genteure) : Simplified Chinese and Traditional Chinese translations
@ -46,6 +47,10 @@ In order of appearance:
- [Andy Asquelt](https://github.com/asquelt) : Polish translation
- [Marcel Haazen](https://github.com/inpothet) : Dutch translation
- [Peter Antonvich](https://github.com/pantonvich) : Code contributions
- [yinzara](https://github.com/yinzara) : Code contributions
- [Chris Angelico](https://github.com/Rosuav) : Code contributions
- [Guillaume "Elektordi" Genty](https://github.com/Elektordi) : Code contributions
- [Marwin M](https://github.com/dragonbane0) : Code contributions
And also: special thanks to supporters of the project!
@ -56,10 +61,10 @@ They have contributed financially to the project and made possible the addition
[Support Class](http://supportclass.net) designs and develops professional livestreams, with services ranging from broadcast graphics design and integration to event organization, along many other skills.
[![Support Class](doc/supportclass_logo_blacktext.png)](http://supportclass.net)
[![Support Class](.github/images/supportclass_logo_blacktext.png)](http://supportclass.net)
---
[MediaUnit](http://www.mediaunit.no) is a Norwegian media company developing products and services for the media industry, primarly focused on web and events.
[![MediaUnit](doc/mediaunit_logo_black.png)](http://www.mediaunit.no/)
[![MediaUnit](.github/images/mediaunit_logo_black.png)](http://www.mediaunit.no/)

749
Utils.cpp
View File

@ -16,507 +16,516 @@ You should have received a copy of the GNU General Public License along
with this program. If not, see <https://www.gnu.org/licenses/>
*/
#include <obs-frontend-api.h>
#include <obs.hpp>
#include <QMainWindow>
#include <QDir>
#include <QUrl>
#include "Utils.h"
#include <obs-frontend-api.h>
#include <obs.hpp>
#include "obs-websocket.h"
#include "Utils.h"
Q_DECLARE_METATYPE(OBSScene);
obs_data_array_t* string_list_to_array(char** strings, char* key)
{
if (!strings)
return obs_data_array_create();
obs_data_array_t* string_list_to_array(char** strings, char* key) {
if (!strings)
return obs_data_array_create();
obs_data_array_t* list = obs_data_array_create();
obs_data_array_t* list = obs_data_array_create();
char* value = "";
for (int i = 0; value != nullptr; i++)
{
value = strings[i];
char* value = "";
for (int i = 0; value != nullptr; i++) {
value = strings[i];
obs_data_t* item = obs_data_create();
obs_data_set_string(item, key, value);
obs_data_t* item = obs_data_create();
obs_data_set_string(item, key, value);
if (value)
obs_data_array_push_back(list, item);
if (value)
obs_data_array_push_back(list, item);
obs_data_release(item);
}
obs_data_release(item);
}
return list;
return list;
}
obs_data_array_t* Utils::GetSceneItems(obs_source_t* source)
{
obs_data_array_t* items = obs_data_array_create();
obs_scene_t* scene = obs_scene_from_source(source);
obs_data_array_t* Utils::GetSceneItems(obs_source_t* source) {
obs_data_array_t* items = obs_data_array_create();
obs_scene_t* scene = obs_scene_from_source(source);
if (!scene)
return nullptr;
if (!scene)
return nullptr;
obs_scene_enum_items(scene, [](obs_scene_t* scene, obs_sceneitem_t* currentItem, void* param)
{
obs_data_array_t* data = static_cast<obs_data_array_t* >(param);
obs_scene_enum_items(scene, [](
obs_scene_t* scene,
obs_sceneitem_t* currentItem,
void* param)
{
obs_data_array_t* data = static_cast<obs_data_array_t*>(param);
obs_data_t* item_data = GetSceneItemData(currentItem);
obs_data_array_insert(data, 0, item_data);
obs_data_t* item_data = GetSceneItemData(currentItem);
obs_data_array_insert(data, 0, item_data);
obs_data_release(item_data);
return true;
}, items);
obs_data_release(item_data);
return true;
}, items);
return items;
return items;
}
obs_data_t* Utils::GetSceneItemData(obs_sceneitem_t* item)
{
if (!item)
return nullptr;
obs_data_t* Utils::GetSceneItemData(obs_sceneitem_t* item) {
if (!item)
return nullptr;
vec2 pos;
obs_sceneitem_get_pos(item, &pos);
vec2 pos;
obs_sceneitem_get_pos(item, &pos);
vec2 scale;
obs_sceneitem_get_scale(item, &scale);
vec2 scale;
obs_sceneitem_get_scale(item, &scale);
obs_source_t* item_source = obs_sceneitem_get_source(item);
float item_width = float(obs_source_get_width(item_source));
float item_height = float(obs_source_get_height(item_source));
obs_source_t* item_source = obs_sceneitem_get_source(item);
float item_width = float(obs_source_get_width(item_source));
float item_height = float(obs_source_get_height(item_source));
obs_data_t* data = obs_data_create();
obs_data_set_string(data, "name",
obs_source_get_name(obs_sceneitem_get_source(item)));
obs_data_set_string(data, "type",
obs_source_get_id(obs_sceneitem_get_source(item)));
obs_data_set_double(data, "volume",
obs_source_get_volume(obs_sceneitem_get_source(item)));
obs_data_set_double(data, "x", pos.x);
obs_data_set_double(data, "y", pos.y);
obs_data_set_int(data, "source_cx", (int)item_width);
obs_data_set_int(data, "source_cy", (int)item_height);
obs_data_set_double(data, "cx", item_width* scale.x);
obs_data_set_double(data, "cy", item_height* scale.y);
obs_data_set_bool(data, "render", obs_sceneitem_visible(item));
obs_data_t* data = obs_data_create();
obs_data_set_string(data, "name",
obs_source_get_name(obs_sceneitem_get_source(item)));
obs_data_set_string(data, "type",
obs_source_get_id(obs_sceneitem_get_source(item)));
obs_data_set_double(data, "volume",
obs_source_get_volume(obs_sceneitem_get_source(item)));
obs_data_set_double(data, "x", pos.x);
obs_data_set_double(data, "y", pos.y);
obs_data_set_int(data, "source_cx", (int)item_width);
obs_data_set_int(data, "source_cy", (int)item_height);
obs_data_set_double(data, "cx", item_width* scale.x);
obs_data_set_double(data, "cy", item_height* scale.y);
obs_data_set_bool(data, "render", obs_sceneitem_visible(item));
return data;
return data;
}
obs_sceneitem_t* Utils::GetSceneItemFromName(obs_source_t* source, const char* name)
{
struct current_search {
const char* query;
obs_sceneitem_t* result;
};
obs_sceneitem_t* Utils::GetSceneItemFromName(obs_source_t* source, const char* name) {
struct current_search {
const char* query;
obs_sceneitem_t* result;
};
current_search search;
search.query = name;
search.result = nullptr;
current_search search;
search.query = name;
search.result = nullptr;
obs_scene_t* scene = obs_scene_from_source(source);
if (scene == nullptr)
return nullptr;
obs_scene_t* scene = obs_scene_from_source(source);
if (scene == nullptr)
return nullptr;
obs_scene_enum_items(scene, [](obs_scene_t* scene, obs_sceneitem_t* currentItem, void* param)
{
current_search* search = static_cast<current_search* >(param);
obs_scene_enum_items(scene, [](
obs_scene_t* scene,
obs_sceneitem_t* currentItem,
void* param)
{
current_search* search = static_cast<current_search*>(param);
const char* currentItemName =
obs_source_get_name(obs_sceneitem_get_source(currentItem));
const char* currentItemName =
obs_source_get_name(obs_sceneitem_get_source(currentItem));
if (strcmp(currentItemName, search->query) == 0)
{
search->result = currentItem;
obs_sceneitem_addref(search->result);
return false;
}
if (strcmp(currentItemName, search->query) == 0) {
search->result = currentItem;
obs_sceneitem_addref(search->result);
return false;
}
return true;
}, &search);
return true;
}, &search);
return search.result;
return search.result;
}
obs_source_t* Utils::GetTransitionFromName(const char* search_name)
{
obs_source_t* found_transition = NULL;
obs_source_t* Utils::GetTransitionFromName(const char* search_name) {
obs_source_t* found_transition = NULL;
obs_frontend_source_list transition_list = {};
obs_frontend_get_transitions(&transition_list);
obs_frontend_source_list transition_list = {};
obs_frontend_get_transitions(&transition_list);
for (size_t i = 0; i < transition_list.sources.num; i++)
{
obs_source_t* transition = transition_list.sources.array[i];
for (size_t i = 0; i < transition_list.sources.num; i++) {
obs_source_t* transition = transition_list.sources.array[i];
const char* transition_name = obs_source_get_name(transition);
if (strcmp(transition_name, search_name) == 0)
{
found_transition = transition;
obs_source_addref(found_transition);
break;
}
}
const char* transition_name = obs_source_get_name(transition);
if (strcmp(transition_name, search_name) == 0)
{
found_transition = transition;
obs_source_addref(found_transition);
break;
}
}
obs_frontend_source_list_free(&transition_list);
obs_frontend_source_list_free(&transition_list);
return found_transition;
return found_transition;
}
obs_source_t* Utils::GetSceneFromNameOrCurrent(const char* scene_name)
{
obs_source_t* scene = nullptr;
obs_source_t* Utils::GetSceneFromNameOrCurrent(const char* scene_name) {
obs_source_t* scene = nullptr;
if (!scene_name || !strlen(scene_name))
scene = obs_frontend_get_current_scene();
else
scene = obs_get_source_by_name(scene_name);
if (!scene_name || !strlen(scene_name))
scene = obs_frontend_get_current_scene();
else
scene = obs_get_source_by_name(scene_name);
return scene;
return scene;
}
obs_data_array_t* Utils::GetScenes()
{
obs_frontend_source_list sceneList = {};
obs_frontend_get_scenes(&sceneList);
obs_data_array_t* Utils::GetScenes() {
obs_frontend_source_list sceneList = {};
obs_frontend_get_scenes(&sceneList);
obs_data_array_t* scenes = obs_data_array_create();
for (size_t i = 0; i < sceneList.sources.num; i++)
{
obs_source_t* scene = sceneList.sources.array[i];
obs_data_array_t* scenes = obs_data_array_create();
for (size_t i = 0; i < sceneList.sources.num; i++) {
obs_source_t* scene = sceneList.sources.array[i];
obs_data_t* scene_data = GetSceneData(scene);
obs_data_array_push_back(scenes, scene_data);
obs_data_t* scene_data = GetSceneData(scene);
obs_data_array_push_back(scenes, scene_data);
obs_data_release(scene_data);
}
obs_data_release(scene_data);
}
obs_frontend_source_list_free(&sceneList);
obs_frontend_source_list_free(&sceneList);
return scenes;
return scenes;
}
obs_data_t* Utils::GetSceneData(obs_source* source)
{
obs_data_array_t* scene_items = GetSceneItems(source);
obs_data_t* Utils::GetSceneData(obs_source* source) {
obs_data_array_t* scene_items = GetSceneItems(source);
obs_data_t* sceneData = obs_data_create();
obs_data_set_string(sceneData, "name", obs_source_get_name(source));
obs_data_set_array(sceneData, "sources", scene_items);
obs_data_t* sceneData = obs_data_create();
obs_data_set_string(sceneData, "name", obs_source_get_name(source));
obs_data_set_array(sceneData, "sources", scene_items);
obs_data_array_release(scene_items);
return sceneData;
obs_data_array_release(scene_items);
return sceneData;
}
obs_data_array_t* Utils::GetSceneCollections()
{
char** scene_collections = obs_frontend_get_scene_collections();
obs_data_array_t* list = string_list_to_array(scene_collections, "sc-name");
obs_data_array_t* Utils::GetSceneCollections() {
char** scene_collections = obs_frontend_get_scene_collections();
obs_data_array_t* list = string_list_to_array(scene_collections, "sc-name");
bfree(scene_collections);
return list;
bfree(scene_collections);
return list;
}
obs_data_array_t* Utils::GetProfiles()
{
char** profiles = obs_frontend_get_profiles();
obs_data_array_t* list = string_list_to_array(profiles, "profile-name");
obs_data_array_t* Utils::GetProfiles() {
char** profiles = obs_frontend_get_profiles();
obs_data_array_t* list = string_list_to_array(profiles, "profile-name");
bfree(profiles);
return list;
bfree(profiles);
return list;
}
QSpinBox* Utils::GetTransitionDurationControl()
{
QMainWindow* window = (QMainWindow*)obs_frontend_get_main_window();
return window->findChild<QSpinBox*>("transitionDuration");
QSpinBox* Utils::GetTransitionDurationControl() {
QMainWindow* window = (QMainWindow*)obs_frontend_get_main_window();
return window->findChild<QSpinBox*>("transitionDuration");
}
int Utils::GetTransitionDuration()
{
QSpinBox* control = GetTransitionDurationControl();
if (control)
return control->value();
else
return -1;
int Utils::GetTransitionDuration() {
QSpinBox* control = GetTransitionDurationControl();
if (control)
return control->value();
else
return -1;
}
void Utils::SetTransitionDuration(int ms)
{
QSpinBox* control = GetTransitionDurationControl();
if (control && ms >= 0)
control->setValue(ms);
void Utils::SetTransitionDuration(int ms) {
QSpinBox* control = GetTransitionDurationControl();
if (control && ms >= 0)
control->setValue(ms);
}
bool Utils::SetTransitionByName(const char* transition_name)
{
obs_source_t* transition = GetTransitionFromName(transition_name);
bool Utils::SetTransitionByName(const char* transition_name) {
obs_source_t* transition = GetTransitionFromName(transition_name);
if (transition)
{
obs_frontend_set_current_transition(transition);
obs_source_release(transition);
return true;
}
else
{
return false;
}
if (transition) {
obs_frontend_set_current_transition(transition);
obs_source_release(transition);
return true;
} else {
return false;
}
}
QPushButton* Utils::GetPreviewModeButtonControl()
{
QMainWindow* main = (QMainWindow*)obs_frontend_get_main_window();
return main->findChild<QPushButton*>("modeSwitch");
QPushButton* Utils::GetPreviewModeButtonControl() {
QMainWindow* main = (QMainWindow*)obs_frontend_get_main_window();
return main->findChild<QPushButton*>("modeSwitch");
}
QListWidget* Utils::GetSceneListControl()
{
QMainWindow* main = (QMainWindow*)obs_frontend_get_main_window();
return main->findChild<QListWidget*>("scenes");
QListWidget* Utils::GetSceneListControl() {
QMainWindow* main = (QMainWindow*)obs_frontend_get_main_window();
return main->findChild<QListWidget*>("scenes");
}
obs_scene_t* Utils::SceneListItemToScene(QListWidgetItem* item)
{
if (!item)
return nullptr;
obs_scene_t* Utils::SceneListItemToScene(QListWidgetItem* item) {
if (!item)
return nullptr;
QVariant item_data = item->data(static_cast<int>(Qt::UserRole));
return item_data.value<OBSScene>();
QVariant item_data = item->data(static_cast<int>(Qt::UserRole));
return item_data.value<OBSScene>();
}
QLayout* Utils::GetPreviewLayout()
{
QMainWindow* main = (QMainWindow*)obs_frontend_get_main_window();
return main->findChild<QLayout*>("previewLayout");
QLayout* Utils::GetPreviewLayout() {
QMainWindow* main = (QMainWindow*)obs_frontend_get_main_window();
return main->findChild<QLayout*>("previewLayout");
}
bool Utils::IsPreviewModeActive()
{
QMainWindow* main = (QMainWindow*)obs_frontend_get_main_window();
bool Utils::IsPreviewModeActive() {
QMainWindow* main = (QMainWindow*)obs_frontend_get_main_window();
// Clue 1 : "Studio Mode" button is toggled on
bool buttonToggledOn = GetPreviewModeButtonControl()->isChecked();
// Clue 1 : "Studio Mode" button is toggled on
bool buttonToggledOn = GetPreviewModeButtonControl()->isChecked();
// Clue 2 : Preview layout has more than one item
int previewChildCount = GetPreviewLayout()->count();
blog(LOG_INFO, "preview layout children count : %d", previewChildCount);
// Clue 2 : Preview layout has more than one item
int previewChildCount = GetPreviewLayout()->count();
blog(LOG_INFO, "preview layout children count : %d", previewChildCount);
return buttonToggledOn || (previewChildCount >= 2);
return buttonToggledOn || (previewChildCount >= 2);
}
void Utils::EnablePreviewMode()
{
if (!IsPreviewModeActive())
GetPreviewModeButtonControl()->click();
void Utils::EnablePreviewMode() {
if (!IsPreviewModeActive())
GetPreviewModeButtonControl()->click();
}
void Utils::DisablePreviewMode()
{
if (IsPreviewModeActive())
GetPreviewModeButtonControl()->click();
void Utils::DisablePreviewMode() {
if (IsPreviewModeActive())
GetPreviewModeButtonControl()->click();
}
void Utils::TogglePreviewMode()
{
GetPreviewModeButtonControl()->click();
void Utils::TogglePreviewMode() {
GetPreviewModeButtonControl()->click();
}
obs_scene_t* Utils::GetPreviewScene()
{
if (IsPreviewModeActive())
{
QListWidget* sceneList = GetSceneListControl();
obs_scene_t* Utils::GetPreviewScene() {
if (IsPreviewModeActive()) {
QListWidget* sceneList = GetSceneListControl();
QList<QListWidgetItem*> selected = sceneList->selectedItems();
QList<QListWidgetItem*> selected = sceneList->selectedItems();
// Qt::UserRole == QtUserRole::OBSRef
obs_scene_t* scene = Utils::SceneListItemToScene(selected.first());
// Qt::UserRole == QtUserRole::OBSRef
obs_scene_t* scene = Utils::SceneListItemToScene(selected.first());
obs_scene_addref(scene);
return scene;
}
obs_scene_addref(scene);
return scene;
}
return nullptr;
return nullptr;
}
bool Utils::SetPreviewScene(const char* name)
{
if (IsPreviewModeActive())
{
QListWidget* sceneList = GetSceneListControl();
QList<QListWidgetItem*> matchingItems =
sceneList->findItems(name, Qt::MatchExactly);
bool Utils::SetPreviewScene(const char* name) {
if (IsPreviewModeActive()) {
QListWidget* sceneList = GetSceneListControl();
QList<QListWidgetItem*> matchingItems =
sceneList->findItems(name, Qt::MatchExactly);
if (matchingItems.count() > 0)
{
sceneList->setCurrentItem(matchingItems.first());
return true;
}
else
{
return false;
}
}
if (matchingItems.count() > 0) {
sceneList->setCurrentItem(matchingItems.first());
return true;
} else {
return false;
}
}
return false;
return false;
}
void Utils::TransitionToProgram()
{
if (!IsPreviewModeActive())
return;
void Utils::TransitionToProgram() {
if (!IsPreviewModeActive())
return;
// WARNING : if the layout created in OBS' CreateProgramOptions() changes
// then this won't work as expected
// WARNING : if the layout created in OBS' CreateProgramOptions() changes
// then this won't work as expected
QMainWindow* main = (QMainWindow*)obs_frontend_get_main_window();
QMainWindow* main = (QMainWindow*)obs_frontend_get_main_window();
// The program options widget is the second item in the left-to-right layout
QWidget* programOptions = GetPreviewLayout()->itemAt(1)->widget();
// The program options widget is the second item in the left-to-right layout
QWidget* programOptions = GetPreviewLayout()->itemAt(1)->widget();
// The "Transition" button lies in the mainButtonLayout
// which is the first itemin the program options' layout
QLayout* mainButtonLayout = programOptions->layout()->itemAt(1)->layout();
QWidget* transitionBtnWidget = mainButtonLayout->itemAt(0)->widget();
// The "Transition" button lies in the mainButtonLayout
// which is the first itemin the program options' layout
QLayout* mainButtonLayout = programOptions->layout()->itemAt(1)->layout();
QWidget* transitionBtnWidget = mainButtonLayout->itemAt(0)->widget();
// Try to cast that widget into a button
QPushButton* transitionBtn = qobject_cast<QPushButton*>(transitionBtnWidget);
// Try to cast that widget into a button
QPushButton* transitionBtn = qobject_cast<QPushButton*>(transitionBtnWidget);
// Perform a click on that button
transitionBtn->click();
// Perform a click on that button
transitionBtn->click();
}
const char* Utils::OBSVersionString() {
uint32_t version = obs_get_version();
uint32_t version = obs_get_version();
uint8_t major, minor, patch;
major = (version >> 24) & 0xFF;
minor = (version >> 16) & 0xFF;
patch = version & 0xFF;
uint8_t major, minor, patch;
major = (version >> 24) & 0xFF;
minor = (version >> 16) & 0xFF;
patch = version & 0xFF;
char* result = (char*)bmalloc(sizeof(char) * 12);
sprintf(result, "%d.%d.%d", major, minor, patch);
char* result = (char*)bmalloc(sizeof(char) * 12);
sprintf(result, "%d.%d.%d", major, minor, patch);
return result;
return result;
}
QSystemTrayIcon* Utils::GetTrayIcon()
{
QMainWindow* main = (QMainWindow*)obs_frontend_get_main_window();
return main->findChildren<QSystemTrayIcon*>().first();
QSystemTrayIcon* Utils::GetTrayIcon() {
QMainWindow* main = (QMainWindow*)obs_frontend_get_main_window();
return main->findChildren<QSystemTrayIcon*>().first();
}
void Utils::SysTrayNotify(QString &text, QSystemTrayIcon::MessageIcon icon, QString title)
{
if (!QSystemTrayIcon::supportsMessages())
return;
void Utils::SysTrayNotify(QString &text,
QSystemTrayIcon::MessageIcon icon, QString title) {
if (!QSystemTrayIcon::supportsMessages())
return;
QSystemTrayIcon* trayIcon = GetTrayIcon();
if (trayIcon)
trayIcon->showMessage(title, text, icon);
QSystemTrayIcon* trayIcon = GetTrayIcon();
if (trayIcon)
trayIcon->showMessage(title, text, icon);
}
QString Utils::FormatIPAddress(QHostAddress &addr)
{
if (addr.protocol() == QAbstractSocket::IPv4Protocol)
QString v4addr = addr.toString().replace("::fff:", "");
return addr.toString();
QString Utils::FormatIPAddress(QHostAddress &addr) {
QRegExp v4regex("(::ffff:)(((\\d).){3})", Qt::CaseInsensitive);
QString addrString = addr.toString();
if (addrString.contains(v4regex)) {
addrString = QHostAddress(addr.toIPv4Address()).toString();
}
return addrString;
}
const char* Utils::GetRecordingFolder()
{
config_t* profile = obs_frontend_get_profile_config();
const char* outputMode = config_get_string(profile, "Output", "Mode");
const char* Utils::GetRecordingFolder() {
config_t* profile = obs_frontend_get_profile_config();
const char* outputMode = config_get_string(profile, "Output", "Mode");
if (strcmp(outputMode, "Advanced") == 0)
{
// Advanced mode
return config_get_string(profile, "AdvOut", "RecFilePath");
}
else
{
// Simple mode
return config_get_string(profile, "SimpleOutput", "FilePath");
}
if (strcmp(outputMode, "Advanced") == 0) {
// Advanced mode
return config_get_string(profile, "AdvOut", "RecFilePath");
} else {
// Simple mode
return config_get_string(profile, "SimpleOutput", "FilePath");
}
}
bool Utils::SetRecordingFolder(const char* path)
{
if (!QDir(path).exists())
return false;
bool Utils::SetRecordingFolder(const char* path) {
if (!QDir(path).exists())
return false;
config_t* profile = obs_frontend_get_profile_config();
const char* outputMode = config_get_string(profile, "Output", "Mode");
config_t* profile = obs_frontend_get_profile_config();
const char* outputMode = config_get_string(profile, "Output", "Mode");
if (strcmp(outputMode, "Advanced") == 0)
{
config_set_string(profile, "AdvOut", "RecFilePath", path);
}
else
{
config_set_string(profile, "SimpleOutput", "FilePath", path);
}
if (strcmp(outputMode, "Advanced") == 0) {
config_set_string(profile, "AdvOut", "RecFilePath", path);
} else {
config_set_string(profile, "SimpleOutput", "FilePath", path);
}
config_save(profile);
return true;
config_save(profile);
return true;
}
QString* Utils::ParseDataToQueryString(obs_data_t * data)
{
QString* query = nullptr;
if (data)
{
obs_data_item_t* item = obs_data_first(data);
if (item)
{
query = new QString();
bool isFirst = true;
do
{
if (!obs_data_item_has_user_value(item))
continue;
if (!isFirst)
query->append('&');
else
isFirst = false;
const char* attrName = obs_data_item_get_name(item);
query->append(attrName).append("=");
switch (obs_data_item_gettype(item))
{
case OBS_DATA_BOOLEAN:
query->append(obs_data_item_get_bool(item)?"true":"false");
break;
case OBS_DATA_NUMBER:
switch (obs_data_item_numtype(item))
{
case OBS_DATA_NUM_DOUBLE:
query->append(QString::number(obs_data_item_get_double(item)));
break;
case OBS_DATA_NUM_INT:
query->append(QString::number(obs_data_item_get_int(item)));
break;
case OBS_DATA_NUM_INVALID:
break;
}
break;
case OBS_DATA_STRING:
query->append(QUrl::toPercentEncoding(QString(obs_data_item_get_string(item))));
break;
default:
//other types are not supported
break;
}
} while ( obs_data_item_next( &item ) );
}
}
return query;
QString* Utils::ParseDataToQueryString(obs_data_t* data) {
QString* query = nullptr;
if (data) {
obs_data_item_t* item = obs_data_first(data);
if (item) {
query = new QString();
bool isFirst = true;
do {
if (!obs_data_item_has_user_value(item))
continue;
if (!isFirst)
query->append('&');
else
isFirst = false;
const char* attrName = obs_data_item_get_name(item);
query->append(attrName).append("=");
switch (obs_data_item_gettype(item)) {
case OBS_DATA_BOOLEAN:
query->append(obs_data_item_get_bool(item)?"true":"false");
break;
case OBS_DATA_NUMBER:
switch (obs_data_item_numtype(item))
{
case OBS_DATA_NUM_DOUBLE:
query->append(
QString::number(obs_data_item_get_double(item)));
break;
case OBS_DATA_NUM_INT:
query->append(
QString::number(obs_data_item_get_int(item)));
break;
case OBS_DATA_NUM_INVALID:
break;
}
break;
case OBS_DATA_STRING:
query->append(QUrl::toPercentEncoding(
QString(obs_data_item_get_string(item))));
break;
default:
//other types are not supported
break;
}
} while (obs_data_item_next(&item));
}
}
return query;
}
obs_hotkey_t* Utils::FindHotkeyByName(const char* name) {
struct current_search {
const char* query;
obs_hotkey_t* result;
};
current_search search;
search.query = name;
search.result = nullptr;
obs_enum_hotkeys([](void* data, obs_hotkey_id id, obs_hotkey_t* hotkey) {
current_search* search = static_cast<current_search*>(data);
const char* hk_name = obs_hotkey_get_name(hotkey);
if (strcmp(hk_name, search->query) == 0) {
search->result = hotkey;
blog(LOG_INFO, "Utils::FindHotkeyByName: found %s", hk_name);
return false;
}
return true;
}, &search);
return search.result;
}
bool Utils::ReplayBufferEnabled() {
config_t* profile = obs_frontend_get_profile_config();
const char* outputMode = config_get_string(profile, "Output", "Mode");
if (strcmp(outputMode, "Simple") == 0) {
return config_get_bool(profile, "SimpleOutput", "RecRB");
}
return false;
}
bool Utils::RPHotkeySet() {
obs_output_t* rp_output = obs_frontend_get_replay_buffer_output();
obs_data_t *hotkeys = obs_hotkeys_save_output(rp_output);
obs_data_array_t *bindings = obs_data_get_array(hotkeys,
"ReplayBuffer.Save");
size_t count = obs_data_array_count(bindings);
obs_data_array_release(bindings);
obs_data_release(hotkeys);
obs_output_release(rp_output);
return (count > 0);
}

81
Utils.h
View File

@ -25,59 +25,62 @@ with this program. If not, see <https://www.gnu.org/licenses/>
#include <QListWidget>
#include <QSystemTrayIcon>
#include <QHostAddress>
#include <stdio.h>
#include <obs-module.h>
#include <util/config-file.h>
class Utils
{
public:
static obs_data_array_t* GetSceneItems(obs_source_t* source);
static obs_data_t* GetSceneItemData(obs_scene_item* item);
static obs_sceneitem_t* GetSceneItemFromName(
obs_source_t* source, const char* name);
static obs_source_t* GetTransitionFromName(const char* search_name);
static obs_source_t* GetSceneFromNameOrCurrent(const char* scene_name);
class Utils {
public:
static obs_data_array_t* GetSceneItems(obs_source_t* source);
static obs_data_t* GetSceneItemData(obs_scene_item* item);
static obs_sceneitem_t* GetSceneItemFromName(
obs_source_t* source, const char* name);
static obs_source_t* GetTransitionFromName(const char* search_name);
static obs_source_t* GetSceneFromNameOrCurrent(const char* scene_name);
static obs_data_array_t* GetScenes();
static obs_data_t* GetSceneData(obs_source* source);
static obs_data_array_t* GetScenes();
static obs_data_t* GetSceneData(obs_source* source);
static obs_data_array_t* GetSceneCollections();
static obs_data_array_t* GetProfiles();
static obs_data_array_t* GetSceneCollections();
static obs_data_array_t* GetProfiles();
static QSpinBox* GetTransitionDurationControl();
static int GetTransitionDuration();
static void SetTransitionDuration(int ms);
static QSpinBox* GetTransitionDurationControl();
static int GetTransitionDuration();
static void SetTransitionDuration(int ms);
static bool SetTransitionByName(const char* transition_name);
static bool SetTransitionByName(const char* transition_name);
static QPushButton* GetPreviewModeButtonControl();
static QLayout* GetPreviewLayout();
static QListWidget* GetSceneListControl();
static obs_scene_t* SceneListItemToScene(QListWidgetItem* item);
static QPushButton* GetPreviewModeButtonControl();
static QLayout* GetPreviewLayout();
static QListWidget* GetSceneListControl();
static obs_scene_t* SceneListItemToScene(QListWidgetItem* item);
static bool IsPreviewModeActive();
static void EnablePreviewMode();
static void DisablePreviewMode();
static void TogglePreviewMode();
static bool IsPreviewModeActive();
static void EnablePreviewMode();
static void DisablePreviewMode();
static void TogglePreviewMode();
static obs_scene_t* GetPreviewScene();
static bool SetPreviewScene(const char* name);
static void TransitionToProgram();
static obs_scene_t* GetPreviewScene();
static bool SetPreviewScene(const char* name);
static void TransitionToProgram();
static const char* OBSVersionString();
static const char* OBSVersionString();
static QSystemTrayIcon* GetTrayIcon();
static void SysTrayNotify(
QString &text,
QSystemTrayIcon::MessageIcon n,
QString title = QString("obs-websocket"));
static QSystemTrayIcon* GetTrayIcon();
static void SysTrayNotify(
QString &text,
QSystemTrayIcon::MessageIcon n,
QString title = QString("obs-websocket"));
static QString FormatIPAddress(QHostAddress &addr);
static const char* GetRecordingFolder();
static bool SetRecordingFolder(const char* path);
static QString FormatIPAddress(QHostAddress &addr);
static const char* GetRecordingFolder();
static bool SetRecordingFolder(const char* path);
static QString* ParseDataToQueryString(obs_data_t * data);
static QString* ParseDataToQueryString(obs_data_t * data);
static obs_hotkey_t* FindHotkeyByName(const char* name);
static bool ReplayBufferEnabled();
static bool RPHotkeySet();
};
#endif // UTILS_H

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@ -22,80 +22,84 @@ with this program. If not, see <https://www.gnu.org/licenses/>
#include <obs-frontend-api.h>
#include <QListWidgetItem>
#include "WSServer.h"
class WSEvents : public QObject
{
Q_OBJECT
class WSEvents : public QObject {
Q_OBJECT
public:
explicit WSEvents(WSServer* srv);
~WSEvents();
static void FrontendEventHandler(
enum obs_frontend_event event, void* private_data);
void connectTransitionSignals(obs_source_t* transition);
void connectSceneSignals(obs_source_t* scene);
static WSEvents* Instance;
public:
explicit WSEvents(WSServer* srv);
~WSEvents();
static void FrontendEventHandler(
enum obs_frontend_event event, void* private_data);
void connectTransitionSignals(obs_source_t* transition);
void connectSceneSignals(obs_source_t* scene);
static WSEvents* Instance;
uint64_t GetStreamingTime();
const char* GetStreamingTimecode();
uint64_t GetRecordingTime();
const char* GetRecordingTimecode();
uint64_t GetStreamingTime();
const char* GetStreamingTimecode();
uint64_t GetRecordingTime();
const char* GetRecordingTimecode();
private slots:
void deferredInitOperations();
void StreamStatus();
void TransitionDurationChanged(int ms);
void SelectedSceneChanged(
QListWidgetItem* current, QListWidgetItem* prev);
void ModeSwitchClicked(bool checked);
private Q_SLOTS:
void deferredInitOperations();
void StreamStatus();
void TransitionDurationChanged(int ms);
void SelectedSceneChanged(
QListWidgetItem* current, QListWidgetItem* prev);
void ModeSwitchClicked(bool checked);
private:
WSServer* _srv;
signal_handler_t* transition_handler;
signal_handler_t* scene_handler;
private:
WSServer* _srv;
signal_handler_t* transition_handler;
signal_handler_t* scene_handler;
bool _streaming_active;
bool _recording_active;
bool _streaming_active;
bool _recording_active;
uint64_t _stream_starttime;
uint64_t _rec_starttime;
uint64_t _stream_starttime;
uint64_t _rec_starttime;
uint64_t _lastBytesSent;
uint64_t _lastBytesSentTime;
uint64_t _lastBytesSent;
uint64_t _lastBytesSentTime;
void broadcastUpdate(const char* updateType,
obs_data_t* additionalFields);
void broadcastUpdate(const char* updateType,
obs_data_t* additionalFields);
void OnSceneChange();
void OnSceneListChange();
void OnSceneCollectionChange();
void OnSceneCollectionListChange();
void OnSceneChange();
void OnSceneListChange();
void OnSceneCollectionChange();
void OnSceneCollectionListChange();
void OnTransitionChange();
void OnTransitionListChange();
void OnTransitionChange();
void OnTransitionListChange();
void OnProfileChange();
void OnProfileListChange();
void OnProfileChange();
void OnProfileListChange();
void OnStreamStarting();
void OnStreamStarted();
void OnStreamStopping();
void OnStreamStopped();
void OnStreamStarting();
void OnStreamStarted();
void OnStreamStopping();
void OnStreamStopped();
void OnRecordingStarting();
void OnRecordingStarted();
void OnRecordingStopping();
void OnRecordingStopped();
void OnRecordingStarting();
void OnRecordingStarted();
void OnRecordingStopping();
void OnRecordingStopped();
void OnReplayStarting();
void OnReplayStarted();
void OnReplayStopping();
void OnReplayStopped();
void OnExit();
void OnExit();
static void OnTransitionBegin(void* param, calldata_t* data);
static void OnTransitionBegin(void* param, calldata_t* data);
static void OnSceneReordered(void* param, calldata_t* data);
static void OnSceneItemAdd(void* param, calldata_t* data);
static void OnSceneItemDelete(void* param, calldata_t* data);
static void OnSceneItemVisibilityChanged(void* param, calldata_t* data);
static void OnSceneReordered(void* param, calldata_t* data);
static void OnSceneItemAdd(void* param, calldata_t* data);
static void OnSceneItemDelete(void* param, calldata_t* data);
static void OnSceneItemVisibilityChanged(void* param, calldata_t* data);
};
#endif // WSEVENTS_H

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@ -20,97 +20,105 @@ with this program. If not, see <https://www.gnu.org/licenses/>
#ifndef WSREQUESTHANDLER_H
#define WSREQUESTHANDLER_H
#include <QMap>
#include <QWebSocket>
#include <QWebSocketServer>
#include <obs-frontend-api.h>
#include <QtWebSockets/QWebSocket>
#include <QtWebSockets/QWebSocketServer>
class WSRequestHandler : public QObject {
Q_OBJECT
class WSRequestHandler : public QObject
{
Q_OBJECT
public:
explicit WSRequestHandler(QWebSocket* client);
~WSRequestHandler();
void processIncomingMessage(QString textMessage);
bool hasField(const char* name);
public:
explicit WSRequestHandler(QWebSocket* client);
~WSRequestHandler();
void processIncomingMessage(QString textMessage);
bool hasField(const char* name);
private:
static obs_service_t* _service;
QWebSocket* _client;
const char* _messageId;
const char* _requestType;
obs_data_t* data;
private:
static obs_service_t* _service;
QWebSocket* _client;
const char* _messageId;
const char* _requestType;
obs_data_t* data;
QMap<QString, void(*)(WSRequestHandler*)> messageMap;
QSet<QString> authNotRequired;
QMap<QString, void(*)(WSRequestHandler*)> messageMap;
QSet<QString> authNotRequired;
void SendOKResponse(obs_data_t* additionalFields = NULL);
void SendErrorResponse(const char* errorMessage);
void SendResponse(obs_data_t* response);
void SendOKResponse(obs_data_t* additionalFields = NULL);
void SendErrorResponse(const char* errorMessage);
void SendResponse(obs_data_t* response);
static void HandleGetVersion(WSRequestHandler* req);
static void HandleGetAuthRequired(WSRequestHandler* req);
static void HandleAuthenticate(WSRequestHandler* req);
static void HandleGetVersion(WSRequestHandler* req);
static void HandleGetAuthRequired(WSRequestHandler* req);
static void HandleAuthenticate(WSRequestHandler* req);
static void HandleSetCurrentScene(WSRequestHandler* req);
static void HandleGetCurrentScene(WSRequestHandler* req);
static void HandleGetSceneList(WSRequestHandler* req);
static void HandleSetCurrentScene(WSRequestHandler* req);
static void HandleGetCurrentScene(WSRequestHandler* req);
static void HandleGetSceneList(WSRequestHandler* req);
static void HandleSetSceneItemRender(WSRequestHandler* req);
static void HandleSetSceneItemPosition(WSRequestHandler* req);
static void HandleSetSceneItemTransform(WSRequestHandler* req);
static void HandleSetSceneItemCrop(WSRequestHandler* req);
static void HandleResetSceneItem(WSRequestHandler* req);
static void HandleSetSceneItemRender(WSRequestHandler* req);
static void HandleSetSceneItemPosition(WSRequestHandler* req);
static void HandleSetSceneItemTransform(WSRequestHandler* req);
static void HandleSetSceneItemCrop(WSRequestHandler* req);
static void HandleGetStreamingStatus(WSRequestHandler* req);
static void HandleStartStopStreaming(WSRequestHandler* req);
static void HandleStartStopRecording(WSRequestHandler* req);
static void HandleStartStreaming(WSRequestHandler* req);
static void HandleStopStreaming(WSRequestHandler* req);
static void HandleStartRecording(WSRequestHandler* req);
static void HandleStopRecording(WSRequestHandler* req);
static void HandleGetStreamingStatus(WSRequestHandler* req);
static void HandleStartStopStreaming(WSRequestHandler* req);
static void HandleStartStopRecording(WSRequestHandler* req);
static void HandleStartStreaming(WSRequestHandler* req);
static void HandleStopStreaming(WSRequestHandler* req);
static void HandleStartRecording(WSRequestHandler* req);
static void HandleStopRecording(WSRequestHandler* req);
static void HandleStartStopReplayBuffer(WSRequestHandler* req);
static void HandleStartReplayBuffer(WSRequestHandler* req);
static void HandleStopReplayBuffer(WSRequestHandler* req);
static void HandleSaveReplayBuffer(WSRequestHandler* req);
static void HandleSetRecordingFolder(WSRequestHandler* req);
static void HandleGetRecordingFolder(WSRequestHandler* req);
static void HandleSetRecordingFolder(WSRequestHandler* req);
static void HandleGetRecordingFolder(WSRequestHandler* req);
static void HandleGetTransitionList(WSRequestHandler* req);
static void HandleGetCurrentTransition(WSRequestHandler* req);
static void HandleSetCurrentTransition(WSRequestHandler* req);
static void HandleGetTransitionList(WSRequestHandler* req);
static void HandleGetCurrentTransition(WSRequestHandler* req);
static void HandleSetCurrentTransition(WSRequestHandler* req);
static void HandleSetVolume(WSRequestHandler* req);
static void HandleGetVolume(WSRequestHandler* req);
static void HandleToggleMute(WSRequestHandler* req);
static void HandleSetMute(WSRequestHandler* req);
static void HandleGetMute(WSRequestHandler* req);
static void HandleGetSpecialSources(WSRequestHandler* req);
static void HandleSetVolume(WSRequestHandler* req);
static void HandleGetVolume(WSRequestHandler* req);
static void HandleToggleMute(WSRequestHandler* req);
static void HandleSetMute(WSRequestHandler* req);
static void HandleGetMute(WSRequestHandler* req);
static void HandleSetSyncOffset(WSRequestHandler* req);
static void HandleGetSyncOffset(WSRequestHandler* req);
static void HandleGetSpecialSources(WSRequestHandler* req);
static void HandleSetCurrentSceneCollection(WSRequestHandler* req);
static void HandleGetCurrentSceneCollection(WSRequestHandler* req);
static void HandleListSceneCollections(WSRequestHandler* req);
static void HandleSetCurrentSceneCollection(WSRequestHandler* req);
static void HandleGetCurrentSceneCollection(WSRequestHandler* req);
static void HandleListSceneCollections(WSRequestHandler* req);
static void HandleSetCurrentProfile(WSRequestHandler* req);
static void HandleGetCurrentProfile(WSRequestHandler* req);
static void HandleListProfiles(WSRequestHandler* req);
static void HandleSetCurrentProfile(WSRequestHandler* req);
static void HandleGetCurrentProfile(WSRequestHandler* req);
static void HandleListProfiles(WSRequestHandler* req);
static void HandleSetStreamSettings(WSRequestHandler* req);
static void HandleGetStreamSettings(WSRequestHandler* req);
static void HandleSaveStreamSettings(WSRequestHandler* req);
static void HandleSetStreamSettings(WSRequestHandler* req);
static void HandleGetStreamSettings(WSRequestHandler* req);
static void HandleSaveStreamSettings(WSRequestHandler* req);
static void HandleSetTransitionDuration(WSRequestHandler* req);
static void HandleGetTransitionDuration(WSRequestHandler* req);
static void HandleSetTransitionDuration(WSRequestHandler* req);
static void HandleGetTransitionDuration(WSRequestHandler* req);
static void HandleGetStudioModeStatus(WSRequestHandler* req);
static void HandleGetPreviewScene(WSRequestHandler* req);
static void HandleSetPreviewScene(WSRequestHandler* req);
static void HandleTransitionToProgram(WSRequestHandler* req);
static void HandleEnableStudioMode(WSRequestHandler* req);
static void HandleDisableStudioMode(WSRequestHandler* req);
static void HandleToggleStudioMode(WSRequestHandler* req);
static void HandleSetTextGDIPlusProperties(WSRequestHandler* req);
static void HandleGetTextGDIPlusProperties(WSRequestHandler* req);
static void HandleSetBrowserSourceProperties(WSRequestHandler* req);
static void HandleGetBrowserSourceProperties(WSRequestHandler* req);
static void HandleGetStudioModeStatus(WSRequestHandler* req);
static void HandleGetPreviewScene(WSRequestHandler* req);
static void HandleSetPreviewScene(WSRequestHandler* req);
static void HandleTransitionToProgram(WSRequestHandler* req);
static void HandleEnableStudioMode(WSRequestHandler* req);
static void HandleDisableStudioMode(WSRequestHandler* req);
static void HandleToggleStudioMode(WSRequestHandler* req);
static void HandleSetTextGDIPlusProperties(WSRequestHandler* req);
static void HandleGetTextGDIPlusProperties(WSRequestHandler* req);
static void HandleSetBrowserSourceProperties(WSRequestHandler* req);
static void HandleGetBrowserSourceProperties(WSRequestHandler* req);
};
#endif // WSPROTOCOL_H

View File

@ -30,142 +30,118 @@ QT_USE_NAMESPACE
WSServer* WSServer::Instance = nullptr;
WSServer::WSServer(QObject* parent) :
QObject(parent),
_wsServer(Q_NULLPTR),
_clients(),
_clMutex(QMutex::Recursive)
{
_serverThread = new QThread();
_wsServer = new QWebSocketServer(
QStringLiteral("obs-websocket"),
QWebSocketServer::NonSecureMode,
_serverThread);
_serverThread->start();
WSServer::WSServer(QObject* parent)
: QObject(parent),
_wsServer(Q_NULLPTR),
_clients(),
_clMutex(QMutex::Recursive) {
_wsServer = new QWebSocketServer(
QStringLiteral("obs-websocket"),
QWebSocketServer::NonSecureMode);
}
WSServer::~WSServer()
{
Stop();
delete _serverThread;
WSServer::~WSServer() {
Stop();
}
void WSServer::Start(quint16 port)
{
if (port == _wsServer->serverPort())
return;
void WSServer::Start(quint16 port) {
if (port == _wsServer->serverPort())
return;
if(_wsServer->isListening())
Stop();
if(_wsServer->isListening())
Stop();
bool serverStarted = _wsServer->listen(QHostAddress::Any, port);
if (serverStarted)
{
connect(_wsServer, &QWebSocketServer::newConnection,
this, &WSServer::onNewConnection);
}
bool serverStarted = _wsServer->listen(QHostAddress::Any, port);
if (serverStarted) {
connect(_wsServer, SIGNAL(newConnection()),
this, SLOT(onNewConnection()));
}
}
void WSServer::Stop()
{
_clMutex.lock();
for(QWebSocket* pClient : _clients) {
pClient->close();
}
_clMutex.unlock();
void WSServer::Stop() {
_clMutex.lock();
for(QWebSocket* pClient : _clients) {
pClient->close();
}
_clMutex.unlock();
_wsServer->close();
_wsServer->close();
}
void WSServer::broadcast(QString message)
{
_clMutex.lock();
for(QWebSocket* pClient : _clients) {
if (Config::Current()->AuthRequired
&& (pClient->property(PROP_AUTHENTICATED).toBool() == false))
{
// Skip this client if unauthenticated
continue;
}
pClient->sendTextMessage(message);
}
_clMutex.unlock();
void WSServer::broadcast(QString message) {
_clMutex.lock();
for(QWebSocket* pClient : _clients) {
if (Config::Current()->AuthRequired
&& (pClient->property(PROP_AUTHENTICATED).toBool() == false)) {
// Skip this client if unauthenticated
continue;
}
pClient->sendTextMessage(message);
}
_clMutex.unlock();
}
void WSServer::onNewConnection()
{
QWebSocket* pSocket = _wsServer->nextPendingConnection();
void WSServer::onNewConnection() {
QWebSocket* pSocket = _wsServer->nextPendingConnection();
if (pSocket) {
connect(pSocket, SIGNAL(textMessageReceived(const QString&)),
this, SLOT(onTextMessageReceived(QString)));
connect(pSocket, SIGNAL(disconnected()),
this, SLOT(onSocketDisconnected()));
if (pSocket)
{
connect(pSocket, &QWebSocket::textMessageReceived,
this, &WSServer::textMessageReceived);
connect(pSocket, &QWebSocket::disconnected,
this, &WSServer::socketDisconnected);
pSocket->setProperty(PROP_AUTHENTICATED, false);
pSocket->setProperty(PROP_AUTHENTICATED, false);
_clMutex.lock();
_clients << pSocket;
_clMutex.unlock();
_clMutex.lock();
_clients << pSocket;
_clMutex.unlock();
QHostAddress clientAddr = pSocket->peerAddress();
QString clientIp = Utils::FormatIPAddress(clientAddr);
QHostAddress clientAddr = pSocket->peerAddress();
QString clientIp = Utils::FormatIPAddress(clientAddr);
blog(LOG_INFO, "new client connection from %s:%d",
clientIp.toUtf8().constData(), pSocket->peerPort());
blog(LOG_INFO, "new client connection from %s:%d",
clientIp.toUtf8().constData(), pSocket->peerPort());
QString msg = QString(obs_module_text("OBSWebsocket.ConnectNotify.ClientIP"))
+ QString(" ")
+ clientAddr.toString();
QString msg = QString(obs_module_text("OBSWebsocket.ConnectNotify.ClientIP"))
+ QString(" ")
+ Utils::FormatIPAddress(clientAddr);
Utils::SysTrayNotify(msg,
QSystemTrayIcon::Information,
QString(obs_module_text("OBSWebsocket.ConnectNotify.Connected")));
}
Utils::SysTrayNotify(msg,
QSystemTrayIcon::Information,
QString(obs_module_text("OBSWebsocket.ConnectNotify.Connected")));
}
}
void WSServer::textMessageReceived(QString message)
{
QWebSocket* pSocket = qobject_cast<QWebSocket*>(sender());
if (pSocket)
{
WSRequestHandler handler(pSocket);
handler.processIncomingMessage(message);
}
void WSServer::onTextMessageReceived(QString message) {
QWebSocket* pSocket = qobject_cast<QWebSocket*>(sender());
if (pSocket) {
WSRequestHandler handler(pSocket);
handler.processIncomingMessage(message);
}
}
void WSServer::socketDisconnected()
{
QWebSocket* pSocket = qobject_cast<QWebSocket*>(sender());
void WSServer::onSocketDisconnected() {
QWebSocket* pSocket = qobject_cast<QWebSocket*>(sender());
if (pSocket) {
pSocket->setProperty(PROP_AUTHENTICATED, false);
if (pSocket)
{
pSocket->setProperty(PROP_AUTHENTICATED, false);
_clMutex.lock();
_clients.removeAll(pSocket);
_clMutex.unlock();
_clMutex.lock();
_clients.removeAll(pSocket);
_clMutex.unlock();
pSocket->deleteLater();
pSocket->deleteLater();
QHostAddress clientAddr = pSocket->peerAddress();
QString clientIp = Utils::FormatIPAddress(clientAddr);
QHostAddress clientAddr = pSocket->peerAddress();
QString clientIp = Utils::FormatIPAddress(clientAddr);
blog(LOG_INFO, "client %s:%d disconnected",
clientIp.toUtf8().constData(), pSocket->peerPort());
blog(LOG_INFO, "client %s:%d disconnected",
clientIp.toUtf8().constData(), pSocket->peerPort());
QString msg = QString(obs_module_text("OBSWebsocket.ConnectNotify.ClientIP"))
+ QString(" ")
+ Utils::FormatIPAddress(clientAddr);
QString msg = QString(obs_module_text("OBSWebsocket.ConnectNotify.ClientIP"))
+ QString(" ")
+ clientAddr.toString();
Utils::SysTrayNotify(msg,
QSystemTrayIcon::Information,
QString(obs_module_text("OBSWebsocket.ConnectNotify.Disconnected")));
}
Utils::SysTrayNotify(msg,
QSystemTrayIcon::Information,
QString(obs_module_text("OBSWebsocket.ConnectNotify.Disconnected")));
}
}

View File

@ -19,37 +19,34 @@ with this program. If not, see <https://www.gnu.org/licenses/>
#ifndef WSSERVER_H
#define WSSERVER_H
#include <QtCore/QObject>
#include <QtCore/QList>
#include <QtCore/QMutex>
#include <QObject>
#include <QList>
#include <QMutex>
#include "WSRequestHandler.h"
QT_FORWARD_DECLARE_CLASS(QWebSocketServer)
QT_FORWARD_DECLARE_CLASS(QWebSocket)
#include "WSRequestHandler.h"
class WSServer : public QObject {
Q_OBJECT
public:
explicit WSServer(QObject* parent = Q_NULLPTR);
virtual ~WSServer();
void Start(quint16 port);
void Stop();
void broadcast(QString message);
static WSServer* Instance;
class WSServer : public QObject
{
Q_OBJECT
private slots:
void onNewConnection();
void onTextMessageReceived(QString message);
void onSocketDisconnected();
public:
explicit WSServer(QObject* parent = Q_NULLPTR);
virtual ~WSServer();
void Start(quint16 port);
void Stop();
void broadcast(QString message);
static WSServer* Instance;
private Q_SLOTS:
void onNewConnection();
void textMessageReceived(QString message);
void socketDisconnected();
private:
QWebSocketServer* _wsServer;
QList<QWebSocket*> _clients;
QMutex _clMutex;
QThread* _serverThread;
private:
QWebSocketServer* _wsServer;
QList<QWebSocket*> _clients;
QMutex _clMutex;
};
#endif // WSSERVER_H

View File

@ -15,7 +15,7 @@ install:
- set build_config=Release
- git clone --recursive https://github.com/jp9000/obs-studio
- cd C:\projects\obs-studio\
- git checkout 19.0.2
- git checkout 19.0.3
- mkdir build
- mkdir build32
- mkdir build64

11
docs/.editorconfig Normal file
View File

@ -0,0 +1,11 @@
[*]
end_of_line = lf
charset = utf-8
indent_style = space
indent_size = 4
trim_trailing_whitespace = true
insert_final_newline = true
[*.md, *.mustache]
trim_trailing_whitespace = false
insert_final_newline = false

4
docs/.gitignore vendored Normal file
View File

@ -0,0 +1,4 @@
node_modules
logs
*.log
npm-debug.log*

1
docs/.npmrc Normal file
View File

@ -0,0 +1 @@
package-lock=false

21
docs/README.md Normal file
View File

@ -0,0 +1,21 @@
## Installation
Install node and update npm if necessary.
```sh
cd obs-websocket/docs
npm install
```
## Build
```sh
# Just extract the comments.
npm run comments
# Just render the markdown.
npm run docs
# Do both comments and markdown.
npm run build
```

52
docs/comments.js Normal file
View File

@ -0,0 +1,52 @@
const fs = require('fs');
const glob = require('glob');
const parseComments = require('parse-comments');
/**
* Read each file and call `parse-comments` on it.
*
* @param {String|Array} `files` List of file paths to read from.
* @return {Object|Array} Array of `parse-comments` objects.
*/
const parseFiles = files => {
let response = [];
files.forEach(file => {
const f = fs.readFileSync(file, 'utf8').toString();
response = response.concat(parseComments(f));
});
return response;
};
/**
* Filters/sorts the results from `parse-comments`.
* @param {Object|Array} `comments` Array of `parse-comments` objects.
* @return {Object} Filtered comments sorted by `@api` and `@category`.
*/
const processComments = comments => {
let sorted = {};
comments.forEach(comment => {
if (typeof comment.api === 'undefined') return;
// Store the object based on its api (ie. requests, events) and category (ie. general, scenes, etc).
comment.category = comment.category || 'miscellaneous';
// Remove some unnecessary properties to avoid result differences in travis.
comment.comment = undefined;
comment.context = undefined;
// Create an entry in sorted for the api/category if one does not exist.
sorted[comment.api] = sorted[comment.api] || {};
sorted[comment.api][comment.category] = sorted[comment.api][comment.category] || [];
// Store the comment in the appropriate api/category.
sorted[comment.api][comment.category].push(comment);
});
return sorted;
};
const files = glob.sync("./../*.@(cpp|h)");
const comments = processComments(parseFiles(files));
fs.writeFileSync('./generated/comments.json', JSON.stringify(comments, null, 2));

31
docs/docs.js Normal file
View File

@ -0,0 +1,31 @@
const fs = require('fs');
const toc = require('markdown-toc');
const handlebars = require('handlebars');
const helpers = require('handlebars-helpers')({
handlebars: handlebars
});
// Allows pipe characters to be used within markdown tables.
handlebars.registerHelper('depipe', (text) => {
return text.replace('|', `\\|`);
});
const insertHeader = (text) => {
return '<!-- This file was generated based on handlebars templates. Do not edit directly! -->\n\n' + text;
};
/**
* Writes `protocol.md` using `protocol.mustache`.
*
* @param {Object} `data` Data to assign to the mustache template.
*/
const generateProtocol = (templatePath, data) => {
const template = fs.readFileSync(templatePath).toString();
const generated = handlebars.compile(template)(data);
return insertHeader(toc.insert(generated));
};
const comments = fs.readFileSync('./generated/comments.json', 'utf8');
const markdown = generateProtocol('./protocol.hbs', JSON.parse(comments));
fs.writeFileSync('./generated/protocol.md', markdown);

4370
docs/generated/comments.json Normal file

File diff suppressed because it is too large Load Diff

1840
docs/generated/protocol.md Normal file

File diff suppressed because it is too large Load Diff

21
docs/package.json Normal file
View File

@ -0,0 +1,21 @@
{
"name": "obs-websocket-docs",
"version": "1.0.0",
"description": "",
"main": "docs.js",
"scripts": {
"test": "echo \"Error: no test specified\" && exit 1",
"docs": "node ./docs.js",
"comments": "node ./comments.js",
"build": "npm run comments && npm run docs"
},
"author": "",
"license": "ISC",
"dependencies": {
"glob": "^7.1.2",
"handlebars": "^4.0.10",
"handlebars-helpers": "^0.9.6",
"markdown-toc": "^1.1.0",
"parse-comments": "^0.4.3"
}
}

View File

@ -0,0 +1,11 @@
# Events
Events are broadcast by the server to each connected client when a recognized action occurs within OBS.
An event message will contain at least the following base fields:
- `update-type` _String_: the type of event.
- `stream-timecode` _String (optional)_: time elapsed between now and stream start (only present if OBS Studio is streaming).
- `rec-timecode` _String (optional)_: time elapsed between now and recording start (only present if OBS Studio is recording).
Timecodes are sent using the format: `HH:MM:SS.mmm`
Additional fields may be present in the event message depending on the event type.

View File

@ -0,0 +1,39 @@
# obs-websocket 4.2.0 protocol reference
**This is the reference for obs-websocket 4.2.0. See the list below for older versions.**
- [4.1.0 protocol reference](https://github.com/Palakis/obs-websocket/blob/4.1.0/PROTOCOL.md)
- [4.0.0 protocol reference](https://github.com/Palakis/obs-websocket/blob/4.0.0/PROTOCOL.md)
# General Introduction
Messages are exchanged between the client and the server as JSON objects.
This protocol is based on the original OBS Remote protocol created by Bill Hamilton, with new commands specific to OBS Studio.
# Authentication
OBSWebSocket uses SHA256 to transmit credentials.
A request for [`GetAuthRequired`](#getauthrequired) returns two elements:
- A `challenge`: a random string that will be used to generate the auth response.
- A `salt`: applied to the password when generating the auth response.
To generate the answer to the auth challenge, follow this procedure:
- Concatenate the user declared password with the `salt` sent by the server (in this order: `password + server salt`).
- Generate a binary SHA256 hash of the result and encode the resulting SHA256 binary hash to base64, known as a `base64 secret`.
- Concatenate the base64 secret with the `challenge` sent by the server (in this order: `base64 secret + server challenge`).
- Generate a binary SHA256 hash of the result and encode it to base64.
- Voilà, this last base64 string is the `auth response`. You may now use it to authenticate to the server with the [`Authenticate`](#authenticate) request.
Pseudo Code Example:
```
password = "supersecretpassword"
challenge = "ztTBnnuqrqaKDzRM3xcVdbYm"
salt = "PZVbYpvAnZut2SS6JNJytDm9"
secret_string = password + salt
secret_hash = binary_sha256(secret_string)
secret = base64_encode(secret_hash)
auth_response_string = secret + challenge
auth_response_hash = binary_sha256(auth_response_string)
auth_response = base64_encode(auth_response_hash)
```

View File

@ -0,0 +1,11 @@
# Requests
Requests are sent by the client and require at least the following two fields:
- `request-type` _String_: String name of the request type.
- `message-id` _String_: Client defined identifier for the message, will be echoed in the response.
Once a request is sent, the server will return a JSON response with at least the following fields:
- `message-id` _String_: The client defined identifier specified in the request.
- `status` _String_: Response status, will be one of the following: `ok`, `error`
- `error` _String_: An error message accompanying an `error` status.
Additional information may be required/returned depending on the request type. See below for more information.

92
docs/protocol.hbs Normal file
View File

@ -0,0 +1,92 @@
{{#read "partials/introduction.md"}}{{/read}}
# Table of Contents
<!-- toc -->
{{#read "partials/eventsHeader.md"}}{{/read}}
{{#each events}}
## {{capitalizeAll @key}}
{{#each this}}
### {{name}}
{{#eq since "unreleased"}}
- Unreleased
{{else}}
- Added in v{{since}}
{{/eq}}
{{{description}}}
**Response Items:**
{{#if returns.length}}
| Name | Type | Description |
| ---- | :---: | ------------|
{{#each returns}}
| `{{name}}` | _{{depipe type}}_ | {{{description}}} |
{{/each}}
{{else}}
_No additional response items._
{{/if}}
---
{{/each}}
{{/each}}
{{#read "partials/requestsHeader.md"}}{{/read}}
{{#each requests}}
## {{capitalizeAll @key}}
{{#each this}}
### {{name}}
{{#eq since "unreleased"}}
- Unreleased
{{else}}
- Added in v{{since}}
{{/eq}}
{{{description}}}
**Request Fields:**
{{#if params.length}}
| Name | Type | Description |
| ---- | :---: | ------------|
{{#each params}}
| `{{name}}` | _{{depipe type}}_ | {{{description}}} |
{{/each}}
{{else}}
_No specified parameters._
{{/if}}
**Response Items:**
{{#if returns.length}}
| Name | Type | Description |
| ---- | :---: | ------------|
{{#each returns}}
| `{{name}}` | _{{depipe type}}_ | {{{description}}} |
{{/each}}
{{else}}
_No additional response items._
{{/if}}
---
{{/each}}
{{/each}}

View File

@ -27,87 +27,87 @@ with this program. If not, see <https://www.gnu.org/licenses/>
#define CHANGE_ME "changeme"
SettingsDialog::SettingsDialog(QWidget* parent) :
QDialog(parent, Qt::Dialog),
ui(new Ui::SettingsDialog)
QDialog(parent, Qt::Dialog),
ui(new Ui::SettingsDialog)
{
ui->setupUi(this);
ui->setupUi(this);
connect(ui->authRequired, &QCheckBox::stateChanged,
this, &SettingsDialog::AuthCheckboxChanged);
connect(ui->buttonBox, &QDialogButtonBox::accepted,
this, &SettingsDialog::FormAccepted);
connect(ui->authRequired, &QCheckBox::stateChanged,
this, &SettingsDialog::AuthCheckboxChanged);
connect(ui->buttonBox, &QDialogButtonBox::accepted,
this, &SettingsDialog::FormAccepted);
AuthCheckboxChanged();
AuthCheckboxChanged();
}
void SettingsDialog::showEvent(QShowEvent* event)
{
Config* conf = Config::Current();
Config* conf = Config::Current();
ui->serverEnabled->setChecked(conf->ServerEnabled);
ui->serverPort->setValue(conf->ServerPort);
ui->debugEnabled->setChecked(conf->DebugEnabled);
ui->serverEnabled->setChecked(conf->ServerEnabled);
ui->serverPort->setValue(conf->ServerPort);
ui->debugEnabled->setChecked(conf->DebugEnabled);
ui->authRequired->setChecked(conf->AuthRequired);
ui->password->setText(CHANGE_ME);
ui->authRequired->setChecked(conf->AuthRequired);
ui->password->setText(CHANGE_ME);
}
void SettingsDialog::ToggleShowHide()
{
if (!isVisible())
setVisible(true);
else
setVisible(false);
if (!isVisible())
setVisible(true);
else
setVisible(false);
}
void SettingsDialog::AuthCheckboxChanged()
{
if (ui->authRequired->isChecked())
ui->password->setEnabled(true);
else
ui->password->setEnabled(false);
if (ui->authRequired->isChecked())
ui->password->setEnabled(true);
else
ui->password->setEnabled(false);
}
void SettingsDialog::FormAccepted()
{
Config* conf = Config::Current();
Config* conf = Config::Current();
conf->ServerEnabled = ui->serverEnabled->isChecked();
conf->ServerPort = ui->serverPort->value();
conf->DebugEnabled = ui->debugEnabled->isChecked();
conf->ServerEnabled = ui->serverEnabled->isChecked();
conf->ServerPort = ui->serverPort->value();
conf->DebugEnabled = ui->debugEnabled->isChecked();
if (ui->authRequired->isChecked())
{
if (ui->password->text() != CHANGE_ME)
{
QByteArray pwd = ui->password->text().toUtf8();
const char *new_password = pwd;
if (ui->authRequired->isChecked())
{
if (ui->password->text() != CHANGE_ME)
{
QByteArray pwd = ui->password->text().toUtf8();
const char *new_password = pwd;
conf->SetPassword(new_password);
}
conf->SetPassword(new_password);
}
if (strcmp(Config::Current()->Secret, "") != 0)
conf->AuthRequired = true;
else
conf->AuthRequired = false;
}
else
{
conf->AuthRequired = false;
}
if (strcmp(Config::Current()->Secret, "") != 0)
conf->AuthRequired = true;
else
conf->AuthRequired = false;
}
else
{
conf->AuthRequired = false;
}
conf->Save();
conf->Save();
if (conf->ServerEnabled)
WSServer::Instance->Start(conf->ServerPort);
else
WSServer::Instance->Stop();
if (conf->ServerEnabled)
WSServer::Instance->Start(conf->ServerPort);
else
WSServer::Instance->Stop();
}
SettingsDialog::~SettingsDialog()
{
delete ui;
delete ui;
}

View File

@ -27,20 +27,20 @@ class SettingsDialog;
class SettingsDialog : public QDialog
{
Q_OBJECT
Q_OBJECT
public:
explicit SettingsDialog(QWidget* parent = 0);
~SettingsDialog();
void showEvent(QShowEvent* event);
void ToggleShowHide();
explicit SettingsDialog(QWidget* parent = 0);
~SettingsDialog();
void showEvent(QShowEvent* event);
void ToggleShowHide();
private Q_SLOTS:
void AuthCheckboxChanged();
void FormAccepted();
void AuthCheckboxChanged();
void FormAccepted();
private:
Ui::SettingsDialog* ui;
Ui::SettingsDialog* ui;
};
#endif // SETTINGSDIALOG_H

View File

@ -2,7 +2,7 @@
; SEE THE DOCUMENTATION FOR DETAILS ON CREATING INNO SETUP SCRIPT FILES!
#define MyAppName "obs-websocket"
#define MyAppVersion "4.0.0"
#define MyAppVersion "4.2.0"
#define MyAppPublisher "St<53>phane Lepin"
#define MyAppURL "http://github.com/Palakis/obs-websocket"

View File

@ -31,44 +31,44 @@ with this program. If not, see <https://www.gnu.org/licenses/>
OBS_DECLARE_MODULE()
OBS_MODULE_USE_DEFAULT_LOCALE("obs-websocket", "en-US")
SettingsDialog *settings_dialog;
SettingsDialog* settings_dialog;
bool obs_module_load(void)
{
blog(LOG_INFO, "you can haz websockets (version %s)", OBS_WEBSOCKET_VERSION);
bool obs_module_load(void) {
blog(LOG_INFO, "you can haz websockets (version %s)", OBS_WEBSOCKET_VERSION);
blog(LOG_INFO, "qt version (compile-time): %s ; qt version (run-time): %s",
QT_VERSION_STR, qVersion());
// Core setup
Config* config = Config::Current();
config->Load();
// Core setup
Config* config = Config::Current();
config->Load();
WSServer::Instance = new WSServer();
WSEvents::Instance = new WSEvents(WSServer::Instance);
WSServer::Instance = new WSServer();
WSEvents::Instance = new WSEvents(WSServer::Instance);
if (config->ServerEnabled)
WSServer::Instance->Start(config->ServerPort);
if (config->ServerEnabled)
WSServer::Instance->Start(config->ServerPort);
// UI setup
QAction *menu_action = (QAction*)obs_frontend_add_tools_menu_qaction(
obs_module_text("OBSWebsocket.Menu.SettingsItem"));
// UI setup
QAction* menu_action = (QAction*)obs_frontend_add_tools_menu_qaction(
obs_module_text("OBSWebsocket.Menu.SettingsItem"));
obs_frontend_push_ui_translation(obs_module_get_string);
QMainWindow* main_window = (QMainWindow*)obs_frontend_get_main_window();
settings_dialog = new SettingsDialog(main_window);
obs_frontend_pop_ui_translation();
obs_frontend_push_ui_translation(obs_module_get_string);
QMainWindow* main_window = (QMainWindow*)obs_frontend_get_main_window();
settings_dialog = new SettingsDialog(main_window);
obs_frontend_pop_ui_translation();
auto menu_cb = [] {
settings_dialog->ToggleShowHide();
};
menu_action->connect(menu_action, &QAction::triggered, menu_cb);
auto menu_cb = [] {
settings_dialog->ToggleShowHide();
};
menu_action->connect(menu_action, &QAction::triggered, menu_cb);
// Loading finished
blog(LOG_INFO, "module loaded!");
// Loading finished
blog(LOG_INFO, "module loaded!");
return true;
return true;
}
void obs_module_unload()
{
blog(LOG_INFO, "goodbye!");
void obs_module_unload() {
blog(LOG_INFO, "goodbye!");
}

View File

@ -20,8 +20,7 @@ with this program. If not, see <https://www.gnu.org/licenses/>
#define OBSWEBSOCKET_H
#define PROP_AUTHENTICATED "wsclient_authenticated"
#define OBS_WEBSOCKET_VERSION "4.1.0"
#define API_VERSION 1.3
#define OBS_WEBSOCKET_VERSION "4.2.0"
#define blog(level, msg, ...) blog(level, "[obs-websocket] " msg, ##__VA_ARGS__)