2019-11-04 00:57:36 +00:00
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use super::{
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2019-12-18 05:22:52 +00:00
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sentinel::{DeletedEntities, ReadTrackers, TrackedComps},
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2019-11-04 00:57:36 +00:00
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SysTimer,
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};
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2019-10-15 04:06:14 +00:00
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use crate::{
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client::{Client, RegionSubscription},
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Tick,
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};
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use common::{
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comp::{CharacterState, ForceUpdate, Inventory, InventoryUpdate, Last, Ori, Pos, Vel},
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msg::ServerMsg,
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region::{Event as RegionEvent, RegionMap},
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2019-12-18 05:22:52 +00:00
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state::TimeOfDay,
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2019-11-24 20:12:03 +00:00
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sync::Uid,
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2019-10-15 04:06:14 +00:00
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};
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use specs::{
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2019-10-20 07:20:21 +00:00
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Entities, Entity as EcsEntity, Join, Read, ReadExpect, ReadStorage, System, Write, WriteStorage,
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2019-10-15 04:06:14 +00:00
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};
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/// This system will send physics updates to the client
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pub struct Sys;
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impl<'a> System<'a> for Sys {
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type SystemData = (
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Entities<'a>,
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Read<'a, Tick>,
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2019-12-18 05:22:52 +00:00
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ReadExpect<'a, TimeOfDay>,
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2019-10-15 04:06:14 +00:00
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ReadExpect<'a, RegionMap>,
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2019-10-20 07:20:21 +00:00
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Write<'a, SysTimer<Self>>,
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2019-10-15 04:06:14 +00:00
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ReadStorage<'a, Uid>,
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ReadStorage<'a, Pos>,
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ReadStorage<'a, Vel>,
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ReadStorage<'a, Ori>,
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ReadStorage<'a, CharacterState>,
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ReadStorage<'a, Inventory>,
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ReadStorage<'a, RegionSubscription>,
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WriteStorage<'a, Last<Pos>>,
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WriteStorage<'a, Last<Vel>>,
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WriteStorage<'a, Last<Ori>>,
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WriteStorage<'a, Last<CharacterState>>,
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WriteStorage<'a, Client>,
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WriteStorage<'a, ForceUpdate>,
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WriteStorage<'a, InventoryUpdate>,
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2019-11-29 06:04:37 +00:00
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Write<'a, DeletedEntities>,
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2019-11-04 00:57:36 +00:00
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TrackedComps<'a>,
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ReadTrackers<'a>,
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2019-10-15 04:06:14 +00:00
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);
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fn run(
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&mut self,
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(
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entities,
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tick,
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2019-12-18 05:22:52 +00:00
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time_of_day,
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2019-10-15 04:06:14 +00:00
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region_map,
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2019-10-20 07:20:21 +00:00
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mut timer,
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2019-10-15 04:06:14 +00:00
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uids,
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positions,
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velocities,
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orientations,
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character_states,
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inventories,
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subscriptions,
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mut last_pos,
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mut last_vel,
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mut last_ori,
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mut last_character_state,
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mut clients,
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mut force_updates,
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mut inventory_updates,
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2019-11-29 06:04:37 +00:00
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mut deleted_entities,
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2019-11-04 00:57:36 +00:00
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tracked_comps,
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2019-11-29 06:04:37 +00:00
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trackers,
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2019-10-15 04:06:14 +00:00
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): Self::SystemData,
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) {
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2019-10-20 07:20:21 +00:00
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timer.start();
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2019-10-15 04:06:14 +00:00
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let tick = tick.0;
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// To send entity updates
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// 1. Iterate through regions
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// 2. Iterate through region subscribers (ie clients)
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2020-02-01 20:39:39 +00:00
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// - Collect a list of entity ids for clients who are subscribed to this
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// region (hash calc to check each)
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2019-10-15 04:06:14 +00:00
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// 3. Iterate through events from that region
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2020-02-01 20:39:39 +00:00
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// - For each entity entered event, iterate through the client list and
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// check if they are subscribed to the source (hash calc per subscribed
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// client per entity event), if not subscribed to the source send a entity
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// creation message to that client
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// - For each entity left event, iterate through the client list and check
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// if they are subscribed to the destination (hash calc per subscribed
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// client per entity event)
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2019-10-15 04:06:14 +00:00
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// 4. Iterate through entities in that region
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// 5. Inform clients of the component changes for that entity
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// - Throttle update rate base on distance to each client
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// Sync physics
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// via iterating through regions
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for (key, region) in region_map.iter() {
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2020-02-01 20:39:39 +00:00
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// Assemble subscriber list for this region by iterating through clients and
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// checking if they are subscribed to this region
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2019-10-15 04:06:14 +00:00
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let mut subscribers = (&mut clients, &entities, &subscriptions, &positions)
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.join()
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.filter_map(|(client, entity, subscription, pos)| {
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if client.is_ingame() && subscription.regions.contains(&key) {
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Some((client, &subscription.regions, entity, *pos))
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} else {
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None
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}
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})
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.collect::<Vec<_>>();
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for event in region.events() {
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match event {
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2019-10-25 05:35:15 +00:00
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RegionEvent::Entered(id, maybe_key) => {
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2019-11-29 06:04:37 +00:00
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// Don't process newly created entities here (redundant network messages)
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if trackers.uid.inserted().contains(*id) {
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continue;
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}
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2019-10-25 05:35:15 +00:00
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let entity = entities.entity(*id);
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if let Some((uid, pos, vel, ori, character_state)) =
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uids.get(entity).and_then(|uid| {
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positions.get(entity).map(|pos| {
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(
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uid,
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pos,
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velocities.get(entity),
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orientations.get(entity),
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character_states.get(entity),
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)
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})
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})
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{
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2019-11-04 00:57:36 +00:00
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let create_msg = ServerMsg::CreateEntity(
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tracked_comps.create_entity_package(entity),
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);
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2019-10-26 02:00:30 +00:00
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for (client, regions, client_entity, _) in &mut subscribers {
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2019-10-25 05:35:15 +00:00
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if maybe_key
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.as_ref()
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.map(|key| !regions.contains(key))
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.unwrap_or(true)
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2019-11-04 00:57:36 +00:00
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// Client doesn't need to know about itself
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2019-10-26 02:00:30 +00:00
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&& *client_entity != entity
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2019-10-25 05:35:15 +00:00
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{
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2019-11-04 00:57:36 +00:00
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client.notify(create_msg.clone());
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2019-10-25 05:35:15 +00:00
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send_initial_unsynced_components(
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client,
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uid,
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pos,
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vel,
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ori,
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character_state,
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);
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}
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}
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}
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2020-02-01 20:39:39 +00:00
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},
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2019-10-15 04:06:14 +00:00
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RegionEvent::Left(id, maybe_key) => {
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// Lookup UID for entity
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if let Some(&uid) = uids.get(entities.entity(*id)) {
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for (client, regions, _, _) in &mut subscribers {
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2019-10-25 05:35:15 +00:00
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if maybe_key
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2019-10-15 04:06:14 +00:00
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.as_ref()
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2019-10-25 05:35:15 +00:00
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.map(|key| !regions.contains(key))
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.unwrap_or(true)
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2019-10-15 04:06:14 +00:00
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{
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client.notify(ServerMsg::DeleteEntity(uid.into()));
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}
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}
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}
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2020-02-01 20:39:39 +00:00
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},
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2019-10-15 04:06:14 +00:00
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}
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}
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2019-11-04 00:57:36 +00:00
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// Sync tracked components
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2019-11-29 06:04:37 +00:00
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// Get deleted entities in this region from DeletedEntities
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2019-11-04 00:57:36 +00:00
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let sync_msg = ServerMsg::EcsSync(
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2019-11-29 06:04:37 +00:00
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trackers.create_sync_package(
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&tracked_comps,
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region.entities(),
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deleted_entities
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.take_deleted_in_region(key)
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.unwrap_or_else(|| Vec::new()),
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),
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2019-11-04 00:57:36 +00:00
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);
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for (client, _, _, _) in &mut subscribers {
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client.notify(sync_msg.clone());
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}
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2019-10-15 04:06:14 +00:00
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2019-11-04 00:57:36 +00:00
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let mut send_msg = |msg: ServerMsg,
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entity: EcsEntity,
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pos: Pos,
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force_update: Option<&ForceUpdate>,
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throttle: bool| {
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for (client, _, client_entity, client_pos) in &mut subscribers {
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2019-11-29 06:04:37 +00:00
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let update = if client_entity == &entity {
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// Don't send client physics updates about itself unless force update is set
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force_update.is_some()
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2019-11-04 00:57:36 +00:00
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} else if !throttle {
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// Update rate not thottled by distance
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true
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} else {
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// Throttle update rate based on distance to client
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let distance_sq = client_pos.0.distance_squared(pos.0);
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// More entities farther away so checks start there
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if distance_sq > 300.0f32.powi(2) {
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(tick + entity.id() as u64) % 32 == 0
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} else if distance_sq > 250.0f32.powi(2) {
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(tick + entity.id() as u64) % 16 == 0
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} else if distance_sq > 200.0f32.powi(2) {
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(tick + entity.id() as u64) % 8 == 0
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} else if distance_sq > 150.0f32.powi(2) {
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(tick + entity.id() as u64) % 4 == 0
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} else if distance_sq > 100.0f32.powi(2) {
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(tick + entity.id() as u64) % 2 == 0
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} else {
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true // Closer than 100 blocks
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2019-10-15 04:06:14 +00:00
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}
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2019-11-04 00:57:36 +00:00
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};
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if update {
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client.notify(msg.clone());
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2019-10-15 04:06:14 +00:00
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}
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2019-11-04 00:57:36 +00:00
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}
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};
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2019-10-15 04:06:14 +00:00
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2019-11-04 00:57:36 +00:00
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// Sync physics components
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2019-10-15 04:06:14 +00:00
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for (_, entity, &uid, &pos, maybe_vel, maybe_ori, character_state, force_update) in (
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region.entities(),
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&entities,
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&uids,
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&positions,
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velocities.maybe(),
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orientations.maybe(),
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character_states.maybe(),
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force_updates.maybe(),
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)
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.join()
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{
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2020-02-01 20:39:39 +00:00
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// TODO: An entity that stoppped moving on a tick that it wasn't sent to the
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// player will never have it's position updated
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2019-10-15 04:06:14 +00:00
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if last_pos.get(entity).map(|&l| l.0 != pos).unwrap_or(true) {
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let _ = last_pos.insert(entity, Last(pos));
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send_msg(
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ServerMsg::EntityPos {
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entity: uid.into(),
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pos,
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},
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entity,
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pos,
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force_update,
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true,
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);
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}
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if let Some(&vel) = maybe_vel {
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if last_vel.get(entity).map(|&l| l.0 != vel).unwrap_or(true) {
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let _ = last_vel.insert(entity, Last(vel));
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send_msg(
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ServerMsg::EntityVel {
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entity: uid.into(),
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vel,
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},
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entity,
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pos,
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force_update,
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true,
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);
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}
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}
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if let Some(&ori) = maybe_ori {
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if last_ori.get(entity).map(|&l| l.0 != ori).unwrap_or(true) {
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let _ = last_ori.insert(entity, Last(ori));
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send_msg(
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ServerMsg::EntityOri {
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entity: uid.into(),
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ori,
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},
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entity,
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pos,
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force_update,
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true,
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);
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}
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}
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if let Some(&character_state) = character_state {
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if last_character_state
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.get(entity)
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2020-01-08 19:31:42 +00:00
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.map(|&l| !character_state.equals(&l.0))
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2019-10-15 04:06:14 +00:00
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.unwrap_or(true)
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{
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let _ = last_character_state.insert(entity, Last(character_state));
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send_msg(
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ServerMsg::EntityCharacterState {
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entity: uid.into(),
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character_state,
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},
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entity,
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pos,
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force_update,
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false,
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);
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}
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}
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}
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}
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2020-02-01 20:39:39 +00:00
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// Handle entity deletion in regions that don't exist in RegionMap
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// (theoretically none)
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2019-11-29 06:04:37 +00:00
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for (region_key, deleted) in deleted_entities.take_remaining_deleted() {
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for client in
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(&mut clients, &subscriptions)
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.join()
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.filter_map(|(client, subscription)| {
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if client.is_ingame() && subscription.regions.contains(®ion_key) {
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Some(client)
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} else {
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None
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}
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})
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{
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for uid in &deleted {
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client.notify(ServerMsg::DeleteEntity(*uid));
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}
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}
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}
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2019-11-04 00:57:36 +00:00
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// TODO: Sync clients that don't have a position?
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2019-10-15 04:06:14 +00:00
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// Sync inventories
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2020-03-04 10:09:48 +00:00
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for (client, inventory, update) in (&mut clients, &inventories, &inventory_updates).join() {
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client.notify(ServerMsg::InventoryUpdate(
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inventory.clone(),
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update.event(),
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));
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2019-10-15 04:06:14 +00:00
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}
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|
|
|
// Remove all force flags.
|
|
|
|
force_updates.clear();
|
|
|
|
inventory_updates.clear();
|
2019-10-20 07:20:21 +00:00
|
|
|
|
2019-11-04 00:57:36 +00:00
|
|
|
// Sync resources
|
2020-02-01 20:39:39 +00:00
|
|
|
// TODO: doesn't really belong in this system (rename system or create another
|
|
|
|
// system?)
|
2019-12-18 05:22:52 +00:00
|
|
|
let tof_msg = ServerMsg::TimeOfDay(*time_of_day);
|
2019-11-04 00:57:36 +00:00
|
|
|
for client in (&mut clients).join() {
|
2019-12-18 05:22:52 +00:00
|
|
|
client.notify(tof_msg.clone());
|
2019-11-04 00:57:36 +00:00
|
|
|
}
|
|
|
|
|
2019-10-20 07:20:21 +00:00
|
|
|
timer.end();
|
2019-10-15 04:06:14 +00:00
|
|
|
}
|
|
|
|
}
|
2019-10-25 05:35:15 +00:00
|
|
|
|
|
|
|
pub fn send_initial_unsynced_components(
|
|
|
|
client: &mut Client,
|
|
|
|
uid: &Uid,
|
|
|
|
pos: &Pos,
|
|
|
|
vel: Option<&Vel>,
|
|
|
|
ori: Option<&Ori>,
|
|
|
|
character_state: Option<&CharacterState>,
|
|
|
|
) {
|
|
|
|
let entity = (*uid).into();
|
|
|
|
client.notify(ServerMsg::EntityPos { entity, pos: *pos });
|
|
|
|
if let Some(&vel) = vel {
|
|
|
|
client.notify(ServerMsg::EntityVel { entity, vel });
|
|
|
|
}
|
|
|
|
if let Some(&ori) = ori {
|
|
|
|
client.notify(ServerMsg::EntityOri { entity, ori });
|
|
|
|
}
|
|
|
|
if let Some(&character_state) = character_state {
|
|
|
|
client.notify(ServerMsg::EntityCharacterState {
|
|
|
|
entity,
|
|
|
|
character_state,
|
|
|
|
});
|
|
|
|
}
|
|
|
|
}
|