2019-06-29 16:41:26 +00:00
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use serde_derive::{Deserialize, Serialize};
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2019-07-01 09:37:17 +00:00
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use std::{fs, io::prelude::*, net::SocketAddr, path::PathBuf};
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2019-06-29 16:41:26 +00:00
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#[derive(Clone, Debug, Serialize, Deserialize)]
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#[serde(default)]
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pub struct ServerSettings {
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pub address: SocketAddr,
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2019-07-01 11:19:26 +00:00
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pub max_players: usize,
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2019-06-29 16:41:26 +00:00
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pub world_seed: u32,
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//pub pvp_enabled: bool,
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2019-07-01 09:37:17 +00:00
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pub server_name: String,
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pub server_description: String,
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2019-06-29 16:41:26 +00:00
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//pub login_server: whatever
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}
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impl Default for ServerSettings {
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fn default() -> Self {
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Self {
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address: SocketAddr::from(([0; 4], 59003)),
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world_seed: 1337,
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2019-07-01 09:37:17 +00:00
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server_name: "Server name".to_owned(),
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server_description: "This is the best Veloren server.".to_owned(),
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2019-07-01 11:19:26 +00:00
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max_players: 16,
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2019-06-29 16:41:26 +00:00
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}
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}
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2019-07-01 09:37:17 +00:00
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}
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2019-06-29 16:41:26 +00:00
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impl ServerSettings {
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pub fn load() -> Self {
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let path = ServerSettings::get_settings_path();
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if let Ok(file) = fs::File::open(path) {
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2019-07-04 17:37:56 +00:00
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match ron::de::from_reader(file) {
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Ok(x) => x,
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Err(e) => {
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log::warn!("Failed to parse setting file! Fallback to default. {}", e);
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Self::default()
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}
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}
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2019-06-29 16:41:26 +00:00
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} else {
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2019-07-04 17:37:56 +00:00
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let default_settings = Self::default();
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match default_settings.save_to_file() {
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Err(e) => log::error!("Failed to create default setting file! {}", e),
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_ => {}
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}
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default_settings
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2019-06-29 16:41:26 +00:00
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}
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}
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pub fn save_to_file(&self) -> std::io::Result<()> {
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let path = ServerSettings::get_settings_path();
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let mut config_file = fs::File::create(path)?;
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let s: &str = &ron::ser::to_string_pretty(self, ron::ser::PrettyConfig::default()).unwrap();
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config_file.write_all(s.as_bytes()).unwrap();
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Ok(())
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}
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fn get_settings_path() -> PathBuf {
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PathBuf::from(r"settings.ron")
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}
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2019-07-01 09:37:17 +00:00
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}
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