2020-12-04 22:24:56 +00:00
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use common::{
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comp::{
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2021-01-14 12:21:55 +00:00
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aura::AuraKey, buff, AuraChange, AuraKind, Auras, BuffKind, Buffs, CharacterState, Health,
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Pos,
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2020-12-04 22:24:56 +00:00
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},
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event::{EventBus, ServerEvent},
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resources::DeltaTime,
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};
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use specs::{Entities, Join, Read, ReadStorage, System, WriteStorage};
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use std::time::Duration;
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pub struct Sys;
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impl<'a> System<'a> for Sys {
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#[allow(clippy::type_complexity)]
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type SystemData = (
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Entities<'a>,
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Read<'a, DeltaTime>,
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ReadStorage<'a, Pos>,
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Read<'a, EventBus<ServerEvent>>,
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ReadStorage<'a, CharacterState>,
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WriteStorage<'a, Auras>,
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WriteStorage<'a, Buffs>,
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2021-01-14 12:21:55 +00:00
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ReadStorage<'a, Health>,
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2020-12-04 22:24:56 +00:00
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);
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fn run(
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&mut self,
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2021-01-14 12:21:55 +00:00
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(entities, dt, positions, server_bus, character_states, mut auras, mut buffs, health): Self::SystemData,
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2020-12-04 22:24:56 +00:00
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) {
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let mut server_emitter = server_bus.emitter();
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auras.set_event_emission(false);
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// Iterate through all entities with an aura
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2021-01-07 20:25:12 +00:00
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for (entity, pos, mut auras_comp) in (&entities, &positions, &mut auras).join() {
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2020-12-04 22:24:56 +00:00
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let mut expired_auras = Vec::<AuraKey>::new();
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// Iterate through the auras attached to this entity
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for (key, aura) in auras_comp.auras.iter_mut() {
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// Tick the aura and subtract dt from it
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if let Some(remaining_time) = &mut aura.duration {
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if let Some(new_duration) =
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remaining_time.checked_sub(Duration::from_secs_f32(dt.0))
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{
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*remaining_time = new_duration;
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} else {
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*remaining_time = Duration::default();
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expired_auras.push(key);
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}
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}
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2021-01-14 12:21:55 +00:00
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for (
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target_entity,
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target_pos,
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target_character_state_maybe,
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target_buffs,
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health,
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) in (
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&entities,
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&positions,
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character_states.maybe(),
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&mut buffs,
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&health,
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)
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.join()
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2020-12-04 22:24:56 +00:00
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{
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// Ensure entity is within the aura radius
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if target_pos.0.distance_squared(pos.0) < aura.radius.powi(2) {
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// TODO: When more aura kinds (besides Buff) are
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// implemented, match on them here
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match aura.aura_kind {
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AuraKind::Buff {
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kind,
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data,
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category,
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source,
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} => {
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// Checks if the buff is not active so it isn't applied
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// every tick, but rather only once it runs out
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// TODO: Check for stronger buff of same kind so it can replace
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// active buff.
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if !target_buffs.contains(kind) {
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// Conditions for different buffs are in this match
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// statement
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let apply_buff = match kind {
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2021-01-14 12:21:55 +00:00
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BuffKind::CampfireHeal => {
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matches!(
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target_character_state_maybe,
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Some(CharacterState::Sit)
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) && health.current() < health.maximum()
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},
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2020-12-04 22:24:56 +00:00
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// Add other specific buff conditions here
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_ => true,
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};
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if apply_buff {
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use buff::*;
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server_emitter.emit(ServerEvent::Buff {
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entity: target_entity,
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buff_change: BuffChange::Add(Buff::new(
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kind,
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data,
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vec![category],
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source,
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)),
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});
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}
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}
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},
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}
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}
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}
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}
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if !expired_auras.is_empty() {
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server_emitter.emit(ServerEvent::Aura {
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entity,
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aura_change: AuraChange::RemoveByKey(expired_auras),
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});
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}
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}
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auras.set_event_emission(true);
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}
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}
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