2020-03-07 18:15:02 +00:00
|
|
|
use super::utils::*;
|
|
|
|
use crate::{
|
2020-02-26 17:04:43 +00:00
|
|
|
comp::{CharacterState, StateUpdate},
|
2020-03-14 21:17:27 +00:00
|
|
|
sys::character_behavior::{CharacterBehavior, JoinData},
|
2020-03-07 18:15:02 +00:00
|
|
|
};
|
2020-03-21 21:16:26 +00:00
|
|
|
use std::time::Duration;
|
2020-03-07 18:15:02 +00:00
|
|
|
|
2020-03-14 21:17:27 +00:00
|
|
|
#[derive(Copy, Clone, Debug, PartialEq, Serialize, Deserialize, Eq, Hash)]
|
|
|
|
pub struct Data {
|
|
|
|
/// Time left before next state
|
|
|
|
pub time_left: Duration,
|
|
|
|
}
|
|
|
|
|
|
|
|
impl CharacterBehavior for Data {
|
|
|
|
fn behavior(&self, data: &JoinData) -> StateUpdate {
|
2020-03-21 21:16:26 +00:00
|
|
|
let mut update = StateUpdate::from(data);
|
2020-03-07 18:15:02 +00:00
|
|
|
|
2020-03-26 19:02:01 +00:00
|
|
|
handle_move(&data, &mut update, 1.0);
|
2020-03-14 21:17:27 +00:00
|
|
|
handle_jump(&data, &mut update);
|
2020-03-07 18:15:02 +00:00
|
|
|
|
2020-03-14 21:17:27 +00:00
|
|
|
if self.time_left == Duration::default() {
|
2020-03-07 18:15:02 +00:00
|
|
|
// Wield delay has expired
|
2020-03-15 13:34:17 +00:00
|
|
|
update.character = CharacterState::Wielding;
|
2020-03-07 18:15:02 +00:00
|
|
|
} else {
|
|
|
|
// Wield delay hasn't expired yet
|
|
|
|
// Update wield delay
|
2020-03-14 21:17:27 +00:00
|
|
|
update.character = CharacterState::Equipping(Data {
|
|
|
|
time_left: self
|
|
|
|
.time_left
|
2020-03-07 18:15:02 +00:00
|
|
|
.checked_sub(Duration::from_secs_f32(data.dt.0))
|
|
|
|
.unwrap_or_default(),
|
2020-03-14 21:17:27 +00:00
|
|
|
});
|
2020-03-07 18:15:02 +00:00
|
|
|
}
|
2020-03-14 21:17:27 +00:00
|
|
|
|
|
|
|
update
|
2020-03-07 18:15:02 +00:00
|
|
|
}
|
|
|
|
}
|