veloren/common/sys/src/plugin/module.rs

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use std::{
cell::Cell,
collections::HashSet,
marker::PhantomData,
sync::{Arc, Mutex},
};
use error::RuntimeError;
use wasmer_runtime::*;
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use super::errors::{MemoryAllocationError, PluginError, PluginModuleError};
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use plugin_api::{Action, Event};
// This represent a WASM function interface
pub type Function<'a> = Func<'a, (i32, u32), i32>;
#[derive(Clone)]
// This structure represent the WASM State of the plugin.
pub struct PluginModule {
wasm_instance: Arc<Mutex<Instance>>,
events: HashSet<String>,
}
impl PluginModule {
// This function takes bytes from a WASM File and compile them
pub fn new(wasm_data: &[u8]) -> Result<Self, PluginModuleError> {
let module = compile(&wasm_data).map_err(PluginModuleError::Compile)?;
let instance = module
.instantiate(&imports! {"env" => {
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"raw_emit_actions" => func!(read_action),
}})
.map_err(PluginModuleError::Instantiate)?;
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Ok(Self {
events: instance.exports.into_iter().map(|(name, _)| name).collect(),
wasm_instance: Arc::new(Mutex::new(instance)),
})
}
// This function tries to execute an event for the current module. Will return
// None if the event doesn't exists
pub fn try_execute<T>(
&self,
event_name: &str,
request: &PreparedEventQuery<T>,
) -> Option<Result<T::Response, PluginModuleError>>
where
T: Event,
{
if !self.events.contains(event_name) {
return None;
}
let bytes = {
let instance = self.wasm_instance.lock().unwrap();
let func = match instance
.exports
.get(event_name)
.map_err(PluginModuleError::FunctionGet)
{
Ok(e) => e,
Err(e) => return Some(Err(e)),
};
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match execute_raw(&instance, &func, &request.bytes).map_err(PluginModuleError::RunFunction) {
Ok(e) => e,
Err(e) => return Some(Err(e)),
}
};
Some(bincode::deserialize(&bytes).map_err(PluginModuleError::Encoding))
}
}
// This structure represent a Pre-encoded event object (Useful to avoid
// reencoding for each module in every plugin)
pub struct PreparedEventQuery<T> {
bytes: Vec<u8>,
_phantom: PhantomData<T>,
}
impl<T: Event> PreparedEventQuery<T> {
// Create a prepared query from an event reference (Encode to bytes the struct)
// This Prepared Query is used by the `try_execute` method in `PluginModule`
pub fn new(event: &T) -> Result<Self, PluginError>
where
T: Event,
{
Ok(Self {
bytes: bincode::serialize(&event)
.map_err(|e| PluginError::PluginModuleError(PluginModuleError::Encoding(e)))?,
_phantom: PhantomData::default(),
})
}
}
// This function is not public because this function should not be used without
// an interface to limit unsafe behaviours
#[allow(clippy::needless_range_loop)]
fn execute_raw(
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instance: &Instance,
function: &Function,
bytes: &[u8],
) -> Result<Vec<u8>, RuntimeError> {
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// This reserves space for the buffer
let len = bytes.len();
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let start = {
let memory_pos = reserve_wasm_memory_buffer(len,instance).expect("Fatal error while allocating memory for a plugin! Closing server...") as usize;
let memory = instance.context().memory(0);
let view = memory.view::<u8>();
for (cell, byte) in view[memory_pos..memory_pos+len].iter().zip(bytes.iter()) {
cell.set(*byte)
}
function.call(memory_pos as i32, len as u32)? as usize
};
let memory = instance.context().memory(0);
let view = memory.view::<u8>();
let mut new_len_bytes = [0u8; 4];
// TODO: It is probably better to dirrectly make the new_len_bytes
for i in 0..4 {
new_len_bytes[i] = view.get(i + 1).map(Cell::get).unwrap_or(0);
}
let new_len = u32::from_ne_bytes(new_len_bytes) as usize;
Ok(view[start..start + new_len]
.iter()
.map(|c| c.get())
.collect())
}
pub fn read_action(ctx: &mut Ctx, ptr: u32, len: u32) {
let memory = ctx.memory(0);
let memory = memory.view::<u8>();
let str_slice = &memory[ptr as usize..(ptr + len) as usize];
let bytes: Vec<u8> = str_slice.iter().map(|x| x.get()).collect();
let e: Vec<Action> = match bincode::deserialize(&bytes) {
Ok(e) => e,
Err(e) => {
tracing::error!(?e, "Can't decode action");
return;
},
};
for action in e {
match action {
Action::ServerClose => {
tracing::info!("Server closed by plugin");
std::process::exit(-1);
},
Action::Print(e) => {
tracing::info!("{}", e);
},
Action::PlayerSendMessage(a, b) => {
tracing::info!("SendMessage {} -> {}", a, b);
},
Action::KillEntity(e) => {
tracing::info!("Kill Entity {}", e);
},
}
}
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}
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fn reserve_wasm_memory_buffer<'a>(
value: usize,
instance: &'a Instance,
) -> Result<i32, MemoryAllocationError> {
instance
.exports
.get::<Func<'a, i32, i32>>("wasm_prepare_buffer")
.map_err(|e| MemoryAllocationError::AllocatorNotFound(e))?
.call(value as i32)
.map_err(|e| MemoryAllocationError::CantAllocate(e))
}