2019-10-16 11:39:41 +00:00
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use vek::*;
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use veloren_world::{
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sim::{RiverKind, WORLD_SIZE},
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World, CONFIG,
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};
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const W: usize = 1024;
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const H: usize = 1024;
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fn main() {
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let world = World::generate(1337);
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let sampler = world.sim();
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let mut win =
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minifb::Window::new("World Viewer", W, H, minifb::WindowOptions::default()).unwrap();
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let mut focus = Vec2::zero();
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2019-12-09 09:50:14 +00:00
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let mut _gain = 1.0;
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2019-10-16 11:39:41 +00:00
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let mut scale = (WORLD_SIZE.x / W) as i32;
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while win.is_open() {
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let mut buf = vec![0; W * H];
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for i in 0..W {
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for j in 0..H {
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let pos = focus + Vec2::new(i as i32, j as i32) * scale;
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let (alt, water_alt, river_kind) = sampler
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.get(pos)
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.map(|sample| (sample.alt, sample.water_alt, sample.river.river_kind))
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.unwrap_or((CONFIG.sea_level, CONFIG.sea_level, None));
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let alt = ((alt - CONFIG.sea_level) / CONFIG.mountain_scale)
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.min(1.0)
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.max(0.0);
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let water_alt = ((alt.max(water_alt) - CONFIG.sea_level) / CONFIG.mountain_scale)
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.min(1.0)
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.max(0.0);
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buf[j * W + i] = match river_kind {
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Some(RiverKind::Ocean) => u32::from_le_bytes([64, 32, 0, 255]),
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Some(RiverKind::Lake { .. }) => u32::from_le_bytes([
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64 + (water_alt * 191.0) as u8,
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32 + (water_alt * 95.0) as u8,
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0,
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255,
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]),
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Some(RiverKind::River { .. }) => u32::from_le_bytes([
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64 + (alt * 191.0) as u8,
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32 + (alt * 95.0) as u8,
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0,
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255,
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]),
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None => u32::from_le_bytes([0, (alt * 255.0) as u8, 0, 255]),
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};
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}
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}
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let spd = 32;
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if win.is_key_down(minifb::Key::W) {
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focus.y -= spd * scale;
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}
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if win.is_key_down(minifb::Key::A) {
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focus.x -= spd * scale;
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}
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if win.is_key_down(minifb::Key::S) {
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focus.y += spd * scale;
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}
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if win.is_key_down(minifb::Key::D) {
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focus.x += spd * scale;
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}
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if win.is_key_down(minifb::Key::Q) {
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2019-12-09 09:50:14 +00:00
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_gain += 10.0;
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2019-10-16 11:39:41 +00:00
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}
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if win.is_key_down(minifb::Key::E) {
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2019-12-09 09:50:14 +00:00
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_gain -= 10.0;
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2019-10-16 11:39:41 +00:00
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}
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if win.is_key_down(minifb::Key::R) {
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scale += 1;
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}
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if win.is_key_down(minifb::Key::F) {
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scale = (scale - 1).max(0);
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}
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win.update_with_buffer(&buf).unwrap();
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}
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}
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