veloren/world/examples/view.rs

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Rust
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use std::ops::{Add, Mul, Sub};
use vek::*;
use veloren_world::{sim::WorldOpts, util::Sampler, World};
const W: usize = 640;
const H: usize = 480;
fn main() {
let world = World::generate(0, WorldOpts {
seed_elements: true,
..WorldOpts::default()
});
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let sampler = world.sample_columns();
let mut win =
minifb::Window::new("World Viewer", W, H, minifb::WindowOptions::default()).unwrap();
let mut focus = Vec2::zero();
let mut gain = 1.0;
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let mut scale = 4;
while win.is_open() {
let mut buf = vec![0; W * H];
for i in 0..W {
for j in 0..H {
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let pos = focus + Vec2::new(i as i32, j as i32) * scale;
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let (alt, place) = sampler
.get((pos, world.index()))
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.map(|sample| {
(
sample.alt.sub(64.0).add(gain).mul(0.7).max(0.0).min(255.0) as u8,
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sample.chunk.place,
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)
})
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.unwrap_or((0, None));
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let place_color = place
.map(|p| ((p.id() % 256) as u8 * 17, (p.id() % 256) as u8 * 13))
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.unwrap_or((0, 0));
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buf[j * W + i] = u32::from_le_bytes([place_color.0, place_color.1, alt, alt]);
}
}
let spd = 32;
if win.is_key_down(minifb::Key::W) {
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focus.y -= spd * scale;
}
if win.is_key_down(minifb::Key::A) {
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focus.x -= spd * scale;
}
if win.is_key_down(minifb::Key::S) {
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focus.y += spd * scale;
}
if win.is_key_down(minifb::Key::D) {
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focus.x += spd * scale;
}
if win.is_key_down(minifb::Key::Q) {
gain += 10.0;
}
if win.is_key_down(minifb::Key::E) {
gain -= 10.0;
}
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if win.is_key_down(minifb::Key::R) {
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scale += 6;
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}
if win.is_key_down(minifb::Key::F) {
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scale -= 6;
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}
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win.update_with_buffer_size(&buf, W, H).unwrap();
}
}