veloren/common/src/sys/mod.rs

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Rust
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pub mod phys;
// External
use specs::DispatcherBuilder;
// System names
const MOVEMENT_SYS: &str = "movement_sys";
pub fn add_local_systems(dispatch_builder: &mut DispatcherBuilder) {
dispatch_builder.add(phys::MovementSys, MOVEMENT_SYS, &[]);
}