veloren/assets/common/abilities/pick/swing.ron

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BasicMelee(
energy_cost: 0,
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buildup_duration: 0.25,
swing_duration: 0.05,
recover_duration: 0.075,
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base_damage: 50,
base_poise_damage: 0,
knockback: ( strength: 0.0, direction: Away),
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range: 4.5,
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max_angle: 20.0,
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damage_effect: Some(Buff((
kind: Bleeding,
dur_secs: 10.0,
strength: DamageFraction(0.1),
chance: 0.1,
))),
damage_kind: Piercing,
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)