mirror of
https://gitlab.com/veloren/veloren.git
synced 2024-08-30 18:12:32 +00:00
81 lines
2.6 KiB
Rust
81 lines
2.6 KiB
Rust
|
use crate::{
|
||
|
comp::{
|
||
|
phys::{ForceUpdate, Ori, Pos, Vel},
|
||
|
Attacking, HealthSource, Stats,
|
||
|
},
|
||
|
state::{DeltaTime, Uid},
|
||
|
};
|
||
|
use log::warn;
|
||
|
use specs::{Entities, Join, Read, ReadStorage, System, WriteStorage};
|
||
|
|
||
|
/// This system is responsible for handling accepted inputs like moving or attacking
|
||
|
pub struct Sys;
|
||
|
impl<'a> System<'a> for Sys {
|
||
|
type SystemData = (
|
||
|
Entities<'a>,
|
||
|
ReadStorage<'a, Uid>,
|
||
|
Read<'a, DeltaTime>,
|
||
|
ReadStorage<'a, Pos>,
|
||
|
WriteStorage<'a, Vel>,
|
||
|
ReadStorage<'a, Ori>,
|
||
|
WriteStorage<'a, Attacking>,
|
||
|
WriteStorage<'a, Stats>,
|
||
|
WriteStorage<'a, ForceUpdate>,
|
||
|
);
|
||
|
|
||
|
fn run(
|
||
|
&mut self,
|
||
|
(
|
||
|
entities,
|
||
|
uids,
|
||
|
dt,
|
||
|
positions,
|
||
|
mut velocities,
|
||
|
orientations,
|
||
|
mut attackings,
|
||
|
mut stats,
|
||
|
mut force_updates,
|
||
|
): Self::SystemData,
|
||
|
) {
|
||
|
// Attacks
|
||
|
(&entities, &uids, &positions, &orientations, &mut attackings)
|
||
|
.join()
|
||
|
.filter_map(|(entity, uid, pos, ori, mut attacking)| {
|
||
|
if !attacking.applied {
|
||
|
// Go through all other entities
|
||
|
for (b, pos_b, mut vel_b, mut stat_b) in
|
||
|
(&entities, &positions, &mut velocities, &mut stats).join()
|
||
|
{
|
||
|
// Check if it is a hit
|
||
|
if entity != b
|
||
|
&& !stat_b.is_dead
|
||
|
&& pos.0.distance_squared(pos_b.0) < 50.0
|
||
|
&& ori.0.angle_between(pos_b.0 - pos.0).to_degrees() < 70.0
|
||
|
{
|
||
|
// Deal damage
|
||
|
stat_b.hp.change_by(-10, HealthSource::Attack { by: *uid }); // TODO: variable damage and weapon
|
||
|
vel_b.0 += (pos_b.0 - pos.0).normalized() * 10.0;
|
||
|
vel_b.0.z = 15.0;
|
||
|
if let Err(err) = force_updates.insert(b, ForceUpdate) {
|
||
|
warn!("Inserting ForceUpdate for an entity failed: {:?}", err);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
attacking.applied = true;
|
||
|
}
|
||
|
|
||
|
if attacking.time > 0.5 {
|
||
|
Some(entity)
|
||
|
} else {
|
||
|
attacking.time += dt.0;
|
||
|
None
|
||
|
}
|
||
|
})
|
||
|
.collect::<Vec<_>>()
|
||
|
.into_iter()
|
||
|
.for_each(|e| {
|
||
|
attackings.remove(e);
|
||
|
});
|
||
|
}
|
||
|
}
|