2021-02-11 04:04:03 +00:00
|
|
|
BasicRanged(
|
|
|
|
energy_cost: 0,
|
|
|
|
buildup_duration: 0.5,
|
|
|
|
recover_duration: 0.35,
|
2024-05-13 00:47:48 +00:00
|
|
|
projectile: (
|
|
|
|
kind: Explosive(
|
|
|
|
radius: 5,
|
|
|
|
min_falloff: 0.5,
|
|
|
|
reagent: Some(Red),
|
|
|
|
terrain: Some((2, Black))
|
|
|
|
),
|
|
|
|
attack: Some((
|
|
|
|
damage: 6,
|
|
|
|
energy: 5,
|
|
|
|
buff: Some((
|
|
|
|
kind: Burning,
|
|
|
|
dur_secs: 5,
|
|
|
|
strength: DamageFraction(0.1),
|
|
|
|
chance: 0.1,
|
|
|
|
)),
|
|
|
|
)),
|
2021-02-11 04:04:03 +00:00
|
|
|
),
|
|
|
|
projectile_body: Object(BoltFire),
|
|
|
|
projectile_speed: 60.0,
|
2021-05-16 03:09:39 +00:00
|
|
|
num_projectiles: 1,
|
2021-05-22 05:05:27 +00:00
|
|
|
projectile_spread: 0.0,
|
2023-03-22 02:11:48 +00:00
|
|
|
move_efficiency: 0.3,
|
2021-02-11 04:04:03 +00:00
|
|
|
)
|