2021-06-05 22:24:31 +00:00
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ComboMelee(
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stage_data: [
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(
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stage: 1,
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base_damage: 100,
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damage_increase: 0,
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base_poise_damage: 15,
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poise_damage_increase: 0,
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knockback: 7.0,
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range: 2.8,
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angle: 30.0,
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base_buildup_duration: 0.65,
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base_swing_duration: 0.07,
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2021-06-11 19:00:06 +00:00
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hit_timing: 0.5,
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2021-06-05 22:24:31 +00:00
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base_recover_duration: 0.3,
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forward_movement: 2.0,
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damage_kind: Crushing,
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),
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(
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stage: 2,
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base_damage: 100,
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damage_increase: 0,
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base_poise_damage: 18,
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poise_damage_increase: 0,
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knockback: 7.0,
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range: 2.8,
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angle: 30.0,
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base_buildup_duration: 0.4,
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base_swing_duration: 0.07,
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2021-06-11 19:00:06 +00:00
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hit_timing: 0.5,
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2021-06-05 22:24:31 +00:00
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base_recover_duration: 0.3,
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forward_movement: 1.5,
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damage_kind: Crushing,
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),
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(
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stage: 3,
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base_damage: 100,
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damage_increase: 0,
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base_poise_damage: 20,
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poise_damage_increase: 0,
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knockback: 7.0,
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range: 2.8,
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angle: 30.0,
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base_buildup_duration: 0.4,
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base_swing_duration: 0.07,
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2021-06-11 19:00:06 +00:00
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hit_timing: 0.5,
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2021-06-05 22:24:31 +00:00
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base_recover_duration: 0.3,
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forward_movement: 1.5,
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damage_kind: Crushing,
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),
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],
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initial_energy_gain: 0,
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max_energy_gain: 0,
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energy_increase: 0,
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speed_increase: 0.0,
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max_speed_increase: 0.0,
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scales_from_combo: 0,
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is_interruptible: false,
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ori_modifier: 0.65,
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)
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