veloren/common/src/comp/body/quadruped_small.rs

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use rand::{seq::SliceRandom, thread_rng};
#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash, Serialize, Deserialize)]
pub struct Body {
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pub species: Species,
pub body_type: BodyType,
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}
impl Body {
pub fn random() -> Self {
let mut rng = thread_rng();
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let species = *(&ALL_SPECIES).choose(&mut rng).unwrap();
let body_type = *(&ALL_BODY_TYPES).choose(&mut rng).unwrap();
Self { species, body_type }
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}
}
#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash, Serialize, Deserialize)]
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#[repr(u32)]
pub enum Species {
Pig = 0,
Fox = 1,
Sheep = 2,
Boar = 3,
Jackalope = 4,
Skunk = 5,
Cat = 6,
Batfox = 7,
Raccoon = 8,
Quokka = 9,
Dodarock = 10,
Holladon = 11,
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}
/// Data representing per-species generic data.
///
/// NOTE: Deliberately don't (yet?) implement serialize.
#[derive(Clone, Debug, Deserialize)]
pub struct AllSpecies<SpeciesMeta> {
pub pig: SpeciesMeta,
pub fox: SpeciesMeta,
pub sheep: SpeciesMeta,
pub boar: SpeciesMeta,
pub jackalope: SpeciesMeta,
pub skunk: SpeciesMeta,
pub cat: SpeciesMeta,
pub batfox: SpeciesMeta,
pub raccoon: SpeciesMeta,
pub quokka: SpeciesMeta,
pub dodarock: SpeciesMeta,
pub holladon: SpeciesMeta,
}
impl<SpeciesMeta> core::ops::Index<Species> for AllSpecies<SpeciesMeta> {
type Output = SpeciesMeta;
fn index(&self, index: Species) -> &Self::Output {
match index {
Species::Pig => &self.pig,
Species::Fox => &self.fox,
Species::Sheep => &self.sheep,
Species::Boar => &self.boar,
Species::Jackalope => &self.jackalope,
Species::Skunk => &self.skunk,
Species::Cat => &self.cat,
Species::Batfox => &self.batfox,
Species::Raccoon => &self.raccoon,
Species::Quokka => &self.quokka,
Species::Dodarock => &self.dodarock,
Species::Holladon => &self.holladon,
}
}
}
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pub const ALL_SPECIES: [Species; 12] = [
Species::Pig,
Species::Fox,
Species::Sheep,
Species::Boar,
Species::Jackalope,
Species::Skunk,
Species::Cat,
Species::Batfox,
Species::Raccoon,
Species::Quokka,
Species::Dodarock,
Species::Holladon,
];
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#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash, Serialize, Deserialize)]
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#[repr(u32)]
pub enum BodyType {
Female = 0,
Male = 1,
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}
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pub const ALL_BODY_TYPES: [BodyType; 2] = [BodyType::Female, BodyType::Male];