2021-06-08 22:07:48 +00:00
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EntityConfig (
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name: Some("Yan Hus"),
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2021-07-04 14:55:52 +00:00
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body: RandomWith("humanoid"),
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alignment: Alignment(Enemy),
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2021-06-08 22:07:48 +00:00
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2021-07-10 18:44:53 +00:00
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loot: LootTable("common.loot_tables.fallback"),
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2021-06-08 22:07:48 +00:00
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main_tool: Some(Choice([
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(1.0, Some(Item("common.items.weapons.tool.broom"))),
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(1.0, Some(Item("common.items.weapons.tool.hoe"))),
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(1.0, Some(Item("common.items.weapons.tool.pickaxe"))),
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(1.0, Some(Item("common.items.weapons.tool.rake"))),
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(1.0, Some(Item("common.items.weapons.tool.shovel-0"))),
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(1.0, Some(Item("common.items.weapons.tool.shovel-1"))),
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(1.0, Some(Item("common.items.weapons.bow.bone-1"))),
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])),
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second_tool: None,
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loadout_asset: None,
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skillset_asset: None,
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)
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