veloren/assets/common/loot_tables/villager.ron

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[
// Crafting Ingredients
(2.0, Item("common.items.crafting_ing.bowl")),
(1.0, Item("common.items.crafting_ing.empty_vial")),
(0.1, Item("common.items.crafting_ing.diamond")),
(1.0, Item("common.items.crafting_ing.cloth_scraps")),
// Consumables
(0.2, Item("common.items.consumable.potion_minor")),
// Armour
(1.0, Item("common.items.armor.misc.chest.worker_green_0")),
(1.0, Item("common.items.armor.misc.chest.worker_green_1")),
(1.0, Item("common.items.armor.misc.chest.worker_orange_0")),
(1.0, Item("common.items.armor.misc.chest.worker_orange_1")),
(1.0, Item("common.items.armor.misc.chest.worker_purple_0")),
(1.0, Item("common.items.armor.misc.chest.worker_purple_1")),
(1.0, Item("common.items.armor.misc.chest.worker_red_0")),
(1.0, Item("common.items.armor.misc.chest.worker_red_1")),
(1.0, Item("common.items.armor.misc.chest.worker_yellow_0")),
(1.0, Item("common.items.armor.misc.chest.worker_yellow_1")),
(1.0, Item("common.items.armor.misc.pants.worker_blue")),
// Utility
(0.05, Item("common.items.utility.collar")),
// Food
(0.5, Item("common.items.food.coconut")),
(0.5, Item("common.items.food.lettuce")),
(0.75, Item("common.items.food.carrot")),
(0.75, Item("common.items.food.tomato")),
(0.05, Item("common.items.food.apple_mushroom_curry")),
(0.1, Item("common.items.food.apple_stick")),
(0.1, Item("common.items.food.mushroom_stick")),
// Weapons
(0.15, Item("common.items.weapons.sword.wood-0")),
(0.15, Item("common.items.weapons.sword.wood-1")),
(0.15, Item("common.items.weapons.sword.wood-2")),
(0.1, Item("common.items.weapons.axe.worn_iron_axe-0")),
(0.1, Item("common.items.weapons.axe.worn_iron_axe-1")),
(0.1, Item("common.items.weapons.axe.worn_iron_axe-2")),
(0.1, Item("common.items.weapons.axe.worn_iron_axe-3")),
(0.1, Item("common.items.weapons.axe.worn_iron_axe-4")),
(0.25, Item("common.items.weapons.sceptre.staff_nature")),
(0.15, Item("common.items.weapons.hammer.flimsy_hammer")),
(0.1, Item("common.items.weapons.hammer.wood_hammer-0")),
(0.15, Item("common.items.weapons.bow.rawwood-0")),
(0.15, Item("common.items.weapons.bow.rawwood-1")),
]