mirror of
https://gitlab.com/veloren/veloren.git
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305 lines
13 KiB
Rust
305 lines
13 KiB
Rust
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use crate::{client::Client, Server};
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use common::{
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comp::{
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self,
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group::{self, GroupManager},
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ChatType, GroupManip,
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},
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msg::ServerMsg,
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sync,
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sync::WorldSyncExt,
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};
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use specs::world::WorldExt;
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// TODO: turn chat messages into enums
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pub fn handle_group(server: &mut Server, entity: specs::Entity, manip: GroupManip) {
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let state = server.state_mut();
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match manip {
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GroupManip::Invite(uid) => {
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let mut clients = state.ecs().write_storage::<Client>();
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let invitee = match state.ecs().entity_from_uid(uid.into()) {
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Some(t) => t,
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None => {
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// Inform of failure
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if let Some(client) = clients.get_mut(entity) {
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client.notify(ChatType::Meta.server_msg(
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"Leadership transfer failed, target does not exist".to_owned(),
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));
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}
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return;
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},
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};
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let uids = state.ecs().read_storage::<sync::Uid>();
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let alignments = state.ecs().read_storage::<comp::Alignment>();
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let agents = state.ecs().read_storage::<comp::Agent>();
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let mut already_has_invite = false;
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let mut add_to_group = false;
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// If client comp
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if let (Some(client), Some(inviter_uid)) = (clients.get_mut(invitee), uids.get(entity))
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{
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if client.invited_to_group.is_some() {
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already_has_invite = true;
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} else {
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client.notify(ServerMsg::GroupInvite((*inviter_uid).into()));
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client.invited_to_group = Some(entity);
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}
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// Would be cool to do this in agent system (e.g. add an invited
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// component to replace the field on Client)
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// TODO: move invites to component and make them time out
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} else if matches!(
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(alignments.get(invitee), agents.get(invitee)),
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(Some(comp::Alignment::Npc), Some(_))
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) {
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add_to_group = true;
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// Wipe agent state
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let _ = state
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.ecs()
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.write_storage()
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.insert(invitee, comp::Agent::default());
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}
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if already_has_invite {
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// Inform inviter that there is already an invite
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if let Some(client) = clients.get_mut(entity) {
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client.notify(ChatType::Meta.server_msg(
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"Invite failed target already has a pending invite".to_owned(),
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));
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}
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}
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if add_to_group {
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let mut group_manager = state.ecs().write_resource::<GroupManager>();
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group_manager.add_group_member(
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entity,
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invitee,
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&state.ecs().entities(),
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&mut state.ecs().write_storage(),
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&state.ecs().read_storage(),
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&uids,
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|entity, group_change| {
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clients
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.get_mut(entity)
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.and_then(|c| {
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group_change
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.try_map(|e| uids.get(e).copied())
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.map(|g| (g, c))
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})
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.map(|(g, c)| c.notify(ServerMsg::GroupUpdate(g)));
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},
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);
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}
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},
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GroupManip::Accept => {
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let mut clients = state.ecs().write_storage::<Client>();
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let uids = state.ecs().read_storage::<sync::Uid>();
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if let Some(inviter) = clients
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.get_mut(entity)
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.and_then(|c| c.invited_to_group.take())
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{
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let mut group_manager = state.ecs().write_resource::<GroupManager>();
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group_manager.add_group_member(
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inviter,
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entity,
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&state.ecs().entities(),
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&mut state.ecs().write_storage(),
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&state.ecs().read_storage(),
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&uids,
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|entity, group_change| {
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clients
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.get_mut(entity)
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.and_then(|c| {
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group_change
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.try_map(|e| uids.get(e).copied())
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.map(|g| (g, c))
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})
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.map(|(g, c)| c.notify(ServerMsg::GroupUpdate(g)));
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},
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);
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}
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},
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GroupManip::Reject => {
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let mut clients = state.ecs().write_storage::<Client>();
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if let Some(inviter) = clients
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.get_mut(entity)
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.and_then(|c| c.invited_to_group.take())
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{
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// Inform inviter of rejection
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if let Some(client) = clients.get_mut(inviter) {
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// TODO: say who rejected the invite
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client.notify(ChatType::Meta.server_msg("Invite rejected".to_owned()));
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}
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}
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},
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GroupManip::Leave => {
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let mut clients = state.ecs().write_storage::<Client>();
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let uids = state.ecs().read_storage::<sync::Uid>();
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let mut group_manager = state.ecs().write_resource::<GroupManager>();
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group_manager.remove_from_group(
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entity,
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&mut state.ecs().write_storage(),
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&state.ecs().read_storage(),
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&uids,
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&state.ecs().entities(),
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&mut |entity, group_change| {
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clients
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.get_mut(entity)
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.and_then(|c| {
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group_change
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.try_map(|e| uids.get(e).copied())
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.map(|g| (g, c))
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})
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.map(|(g, c)| c.notify(ServerMsg::GroupUpdate(g)));
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},
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);
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},
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GroupManip::Kick(uid) => {
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let mut clients = state.ecs().write_storage::<Client>();
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let uids = state.ecs().read_storage::<sync::Uid>();
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let target = match state.ecs().entity_from_uid(uid.into()) {
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Some(t) => t,
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None => {
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// Inform of failure
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if let Some(client) = clients.get_mut(entity) {
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client.notify(ChatType::Meta.server_msg(
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"Leadership transfer failed, target does not exist".to_owned(),
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));
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}
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return;
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},
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};
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let mut groups = state.ecs().write_storage::<group::Group>();
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let mut group_manager = state.ecs().write_resource::<GroupManager>();
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// Make sure kicker is the group leader
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match groups
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.get(target)
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.and_then(|group| group_manager.group_info(*group))
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{
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Some(info) if info.leader == entity => {
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// Remove target from group
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group_manager.remove_from_group(
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target,
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&mut groups,
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&state.ecs().read_storage(),
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&uids,
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&state.ecs().entities(),
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&mut |entity, group_change| {
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clients
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.get_mut(entity)
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.and_then(|c| {
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group_change
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.try_map(|e| uids.get(e).copied())
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.map(|g| (g, c))
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})
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.map(|(g, c)| c.notify(ServerMsg::GroupUpdate(g)));
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},
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);
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// Tell them the have been kicked
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if let Some(client) = clients.get_mut(target) {
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client.notify(
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ChatType::Meta.server_msg("The group leader kicked you".to_owned()),
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);
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}
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// Tell kicker that they were succesful
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if let Some(client) = clients.get_mut(entity) {
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client.notify(ChatType::Meta.server_msg("Kick complete".to_owned()));
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}
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},
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Some(_) => {
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// Inform kicker that they are not the leader
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if let Some(client) = clients.get_mut(entity) {
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client.notify(ChatType::Meta.server_msg(
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"Kick failed: you are not the leader of the target's group".to_owned(),
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));
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}
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},
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None => {
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// Inform kicker that the target is not in a group
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if let Some(client) = clients.get_mut(entity) {
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client.notify(
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ChatType::Meta.server_msg(
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"Kick failed: your target is not in a group".to_owned(),
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),
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);
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}
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},
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}
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},
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GroupManip::AssignLeader(uid) => {
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let mut clients = state.ecs().write_storage::<Client>();
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let uids = state.ecs().read_storage::<sync::Uid>();
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let target = match state.ecs().entity_from_uid(uid.into()) {
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Some(t) => t,
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None => {
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// Inform of failure
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if let Some(client) = clients.get_mut(entity) {
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client.notify(ChatType::Meta.server_msg(
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"Leadership transfer failed, target does not exist".to_owned(),
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));
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}
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return;
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},
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};
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let groups = state.ecs().read_storage::<group::Group>();
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let mut group_manager = state.ecs().write_resource::<GroupManager>();
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// Make sure assigner is the group leader
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match groups
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.get(target)
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.and_then(|group| group_manager.group_info(*group))
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{
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Some(info) if info.leader == entity => {
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// Assign target as group leader
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group_manager.assign_leader(
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target,
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&groups,
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&state.ecs().entities(),
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|entity, group_change| {
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clients
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.get_mut(entity)
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.and_then(|c| {
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group_change
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.try_map(|e| uids.get(e).copied())
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.map(|g| (g, c))
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})
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.map(|(g, c)| c.notify(ServerMsg::GroupUpdate(g)));
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},
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);
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// Tell them they are the leader
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if let Some(client) = clients.get_mut(target) {
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client.notify(ChatType::Meta.server_msg(
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"The group leader has passed leadership to you".to_owned(),
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));
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}
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// Tell the old leader that the transfer was succesful
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if let Some(client) = clients.get_mut(target) {
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client
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.notify(ChatType::Meta.server_msg("Leadership transferred".to_owned()));
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}
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},
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Some(_) => {
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// Inform transferer that they are not the leader
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if let Some(client) = clients.get_mut(entity) {
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client.notify(
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ChatType::Meta.server_msg(
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"Transfer failed: you are not the leader of the target's group"
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.to_owned(),
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),
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);
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}
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},
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None => {
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// Inform transferer that the target is not in a group
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if let Some(client) = clients.get_mut(entity) {
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client.notify(ChatType::Meta.server_msg(
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"Transfer failed: your target is not in a group".to_owned(),
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));
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}
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},
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}
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},
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}
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}
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