2019-04-26 04:29:35 +00:00
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use conrod_core::{event::Input, input::Button};
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use vek::*;
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#[derive(Clone)]
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pub struct Event(pub Input);
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impl Event {
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2020-06-10 19:47:36 +00:00
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#[allow(clippy::redundant_closure)] // TODO: Pending review in #587
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2019-07-28 15:47:14 +00:00
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pub fn try_from(
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event: glutin::Event,
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window: &glutin::ContextWrapper<glutin::PossiblyCurrent, winit::Window>,
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) -> Option<Self> {
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2019-04-26 04:29:35 +00:00
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use conrod_winit::*;
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2020-02-01 20:39:39 +00:00
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// A wrapper around the winit window that allows us to implement the trait
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// necessary for enabling the winit <-> conrod conversion functions.
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2019-04-26 04:29:35 +00:00
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struct WindowRef<'a>(&'a winit::Window);
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2020-02-01 20:39:39 +00:00
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// Implement the `WinitWindow` trait for `WindowRef` to allow for generating
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// compatible conversion functions.
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2019-04-26 04:29:35 +00:00
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impl<'a> conrod_winit::WinitWindow for WindowRef<'a> {
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fn get_inner_size(&self) -> Option<(u32, u32)> {
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winit::Window::get_inner_size(&self.0).map(Into::into)
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}
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2020-02-01 20:39:39 +00:00
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fn hidpi_factor(&self) -> f32 { winit::Window::get_hidpi_factor(&self.0) as _ }
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2019-04-26 04:29:35 +00:00
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}
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convert_event!(event, &WindowRef(window.window())).map(|input| Self(input))
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}
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2020-02-01 20:39:39 +00:00
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2019-04-26 04:29:35 +00:00
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pub fn is_keyboard_or_mouse(&self) -> bool {
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match self.0 {
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Input::Press(_)
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| Input::Release(_)
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| Input::Motion(_)
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| Input::Touch(_)
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| Input::Text(_) => true,
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_ => false,
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}
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}
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2020-02-01 20:39:39 +00:00
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2019-04-26 04:29:35 +00:00
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pub fn is_keyboard(&self) -> bool {
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match self.0 {
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Input::Press(Button::Keyboard(_))
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| Input::Release(Button::Keyboard(_))
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| Input::Text(_) => true,
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_ => false,
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}
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}
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2020-02-01 20:39:39 +00:00
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pub fn new_resize(dims: Vec2<f64>) -> Self { Self(Input::Resize(dims.x, dims.y)) }
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2019-04-26 04:29:35 +00:00
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}
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