veloren/voxygen/src/i18n.rs

114 lines
4.0 KiB
Rust
Raw Normal View History

use common::assets;
use common::assets::{load_expect, load_glob, Asset};
use deunicode::deunicode;
use ron::de::from_reader;
use serde_derive::*;
use std::collections::{HashMap, HashSet};
use std::fs::File;
use std::io::BufReader;
/// The reference language, aka the more up-to-date localization data.
/// Also the default language at first startup.
pub const REFERENCE_LANG: &str = "en";
/// How a language can be described
#[derive(Clone, Debug, PartialEq, Eq, Serialize, Deserialize)]
pub struct LanguageMetadata {
/// A human friendly language name (e.g. "English (US)")
pub language_name: String,
/// A short text identifier for this language (e.g. "en_US")
///
/// On the opposite of `language_name` that can change freely,
/// `language_identifier` value shall be stable in time as it
/// is used by setting components to store the language
/// selected by the user.
pub language_identifier: String,
}
/// Store internationalization data
///
/// TODO: store the font locations here (Font asset path for instance)
#[derive(Clone, Debug, PartialEq, Eq, Serialize, Deserialize)]
pub struct VoxygenLocalization {
/// A map storing the localized texts
///
/// Localized content can be access using a String key
pub string_map: HashMap<String, String>,
/// Either to convert the input text encoded in UTF-8
/// into a ASCII version by using the `deunicode` crate.
pub convert_utf8_to_ascii: bool,
pub metadata: LanguageMetadata,
}
impl VoxygenLocalization {
/// Get a localized text from the given key
///
/// If the key is not present in the localization object
/// then the key is returned.
pub fn get(&self, key: &str) -> String {
match self.string_map.get(key) {
Some(localized_text) => localized_text.to_owned(),
None => key.to_string(),
}
}
/// Return the missing keys compared to the reference language and return
/// them
pub fn list_missing_entries(&self) -> HashSet<String> {
let reference_localization =
load_expect::<VoxygenLocalization>(i18n_asset_key(REFERENCE_LANG).as_ref());
let reference_keys: HashSet<_> =
reference_localization.string_map.keys().cloned().collect();
let current_keys: HashSet<_> = self.string_map.keys().cloned().collect();
reference_keys.difference(&current_keys).cloned().collect()
}
/// Log missing entries (compared to the reference language) as warnings
pub fn log_missing_entries(&self) {
for missing_key in self.list_missing_entries() {
log::warn!(
"[{:?}] Missing key {:?}",
self.metadata.language_identifier,
missing_key
);
}
}
}
impl Asset for VoxygenLocalization {
const ENDINGS: &'static [&'static str] = &["ron"];
/// Load the translations located in the input buffer and convert them
/// into a `VoxygenLocalization` object.
fn parse(buf_reader: BufReader<File>) -> Result<Self, assets::Error> {
let mut asked_localization: VoxygenLocalization = from_reader(buf_reader).unwrap();
// Update the text if UTF-8 to ASCII conversion is enabled
if asked_localization.convert_utf8_to_ascii {
for value in asked_localization.string_map.values_mut() {
*value = deunicode(value);
}
}
asked_localization.metadata.language_name =
deunicode(&asked_localization.metadata.language_name);
Ok(asked_localization)
}
}
/// Load all the available languages located in the Voxygen asset directory
pub fn list_localizations() -> Vec<LanguageMetadata> {
let voxygen_locales_assets = "voxygen.i18n.*";
let lang_list = load_glob::<VoxygenLocalization>(voxygen_locales_assets).unwrap();
lang_list.iter().map(|e| (*e).metadata.clone()).collect()
}
/// Return the asset associated with the language_id
pub fn i18n_asset_key(language_id: &str) -> String {
"voxygen.i18n.".to_string() + language_id
}