2019-10-04 18:27:12 +00:00
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use super::{img_ids::Imgs, Fonts, Show, TEXT_COLOR};
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2019-10-02 10:05:17 +00:00
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use client::{self, Client};
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use common::comp;
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2019-04-30 14:39:19 +00:00
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use conrod_core::{
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2019-05-07 03:25:25 +00:00
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color,
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2019-10-16 11:39:41 +00:00
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image::Id,
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2019-06-22 14:30:53 +00:00
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widget::{self, Button, Image, Rectangle, Text},
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2019-12-30 12:16:35 +00:00
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widget_ids, Color, Colorable, Positionable, Sizeable, Widget, WidgetCommon,
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2019-04-30 14:39:19 +00:00
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};
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2019-11-30 06:41:20 +00:00
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use specs::WorldExt;
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2019-10-02 10:05:17 +00:00
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use vek::*;
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2019-04-30 14:39:19 +00:00
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widget_ids! {
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struct Ids {
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2019-05-04 17:29:19 +00:00
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map_frame,
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map_bg,
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map_icon,
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map_close,
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map_title,
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2019-04-30 14:39:19 +00:00
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map_frame_l,
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map_frame_r,
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map_frame_bl,
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map_frame_br,
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location_name,
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2019-10-02 10:05:17 +00:00
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indicator,
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grid,
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2019-04-30 14:39:19 +00:00
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}
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}
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#[derive(WidgetCommon)]
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pub struct Map<'a> {
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_show: &'a Show,
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client: &'a Client,
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_world_map: Id,
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imgs: &'a Imgs,
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2019-10-04 18:27:12 +00:00
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fonts: &'a Fonts,
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2019-04-30 14:39:19 +00:00
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#[conrod(common_builder)]
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common: widget::CommonBuilder,
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pulse: f32,
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velocity: f32,
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}
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impl<'a> Map<'a> {
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pub fn new(
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show: &'a Show,
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client: &'a Client,
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imgs: &'a Imgs,
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world_map: Id,
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fonts: &'a Fonts,
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2019-12-30 12:16:35 +00:00
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pulse: f32,
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velocity: f32,
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) -> Self {
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Self {
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_show: show,
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imgs,
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2019-10-16 11:39:41 +00:00
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_world_map: world_map,
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client,
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2019-10-04 18:27:12 +00:00
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fonts: fonts,
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2019-04-30 14:39:19 +00:00
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common: widget::CommonBuilder::default(),
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2019-12-30 12:16:35 +00:00
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pulse,
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velocity,
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}
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}
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}
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pub struct State {
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ids: Ids,
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}
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pub enum Event {
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Close,
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}
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impl<'a> Widget for Map<'a> {
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type State = State;
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2019-04-30 20:43:55 +00:00
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type Style = ();
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type Event = Option<Event>;
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fn init_state(&self, id_gen: widget::id::Generator) -> Self::State {
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State {
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ids: Ids::new(id_gen),
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}
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}
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fn style(&self) -> Self::Style {
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()
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}
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fn update(self, args: widget::UpdateArgs<Self>) -> Self::Event {
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let widget::UpdateArgs { state, ui, .. } = args;
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2020-01-10 00:33:38 +00:00
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// Set map transparency to 0.5 when player is moving
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/*let vel = match self.velocity {
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Some(velocity) => velocity.0.magnitude(),
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None => 0.0,
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};*/
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let mut fade = 1.0;
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if self.velocity > 7.0 {
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fade = 0.7
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};
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2019-04-30 14:39:19 +00:00
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// BG
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Rectangle::fill_with([824.0, 976.0], color::TRANSPARENT)
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.mid_top_with_margin_on(ui.window, 15.0)
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.scroll_kids()
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.scroll_kids_vertically()
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.set(state.ids.map_bg, ui);
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2019-05-12 04:17:10 +00:00
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2019-05-07 05:40:03 +00:00
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// Frame
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Image::new(self.imgs.map_frame_l)
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.top_left_with_margins_on(state.ids.map_bg, 0.0, 0.0)
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.w_h(412.0, 488.0)
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.color(Some(Color::Rgba(1.0, 1.0, 1.0, fade)))
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2019-05-07 05:40:03 +00:00
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.set(state.ids.map_frame_l, ui);
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Image::new(self.imgs.map_frame_r)
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.right_from(state.ids.map_frame_l, 0.0)
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.color(Some(Color::Rgba(1.0, 1.0, 1.0, fade)))
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2019-05-07 05:40:03 +00:00
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.w_h(412.0, 488.0)
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.set(state.ids.map_frame_r, ui);
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Image::new(self.imgs.map_frame_br)
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.down_from(state.ids.map_frame_r, 0.0)
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.w_h(412.0, 488.0)
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.color(Some(Color::Rgba(1.0, 1.0, 1.0, fade)))
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.set(state.ids.map_frame_br, ui);
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Image::new(self.imgs.map_frame_bl)
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.down_from(state.ids.map_frame_l, 0.0)
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.w_h(412.0, 488.0)
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.color(Some(Color::Rgba(1.0, 1.0, 1.0, fade)))
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.set(state.ids.map_frame_bl, ui);
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2019-05-04 17:29:19 +00:00
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2019-05-07 05:40:03 +00:00
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// Icon
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Image::new(self.imgs.map_icon)
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.w_h(224.0 / 3.0, 224.0 / 3.0)
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.top_left_with_margins_on(state.ids.map_frame, -10.0, -10.0)
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.color(Some(Color::Rgba(1.0, 1.0, 1.0, fade)))
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2019-05-07 05:40:03 +00:00
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.set(state.ids.map_icon, ui);
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2019-04-30 14:39:19 +00:00
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// X-Button
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if Button::image(self.imgs.close_button)
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.w_h(28.0, 28.0)
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.hover_image(self.imgs.close_button_hover)
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.press_image(self.imgs.close_button_press)
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.color(Color::Rgba(1.0, 1.0, 1.0, fade - 0.5))
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2019-05-07 05:40:03 +00:00
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.top_right_with_margins_on(state.ids.map_frame_r, 0.0, 0.0)
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.set(state.ids.map_close, ui)
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.was_clicked()
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{
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return Some(Event::Close);
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}
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2019-06-22 14:30:53 +00:00
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// Location Name
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match self.client.current_chunk() {
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Some(chunk) => Text::new(chunk.meta().name())
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2019-12-30 12:16:35 +00:00
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.mid_top_with_margin_on(state.ids.map_bg, 55.0)
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.font_size(60)
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.color(TEXT_COLOR)
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.font_id(self.fonts.alkhemi)
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.parent(state.ids.map_frame_r)
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.set(state.ids.location_name, ui),
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None => Text::new(" ")
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.mid_top_with_margin_on(state.ids.map_bg, 3.0)
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.font_size(40)
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2019-10-04 18:27:12 +00:00
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.font_id(self.fonts.alkhemi)
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.color(TEXT_COLOR)
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.set(state.ids.location_name, ui),
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}
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2020-01-10 00:33:38 +00:00
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2019-10-02 10:05:17 +00:00
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// Map Image
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Image::new(/*self.world_map*/ self.imgs.map_placeholder)
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2019-10-02 10:05:17 +00:00
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.middle_of(state.ids.map_bg)
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.color(Some(Color::Rgba(1.0, 1.0, 1.0, fade)))
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2019-10-02 10:05:17 +00:00
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.w_h(700.0, 700.0)
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.parent(state.ids.map_bg)
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.set(state.ids.grid, ui);
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// Coordinates
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let player_pos = self
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.client
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.state()
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.ecs()
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.read_storage::<comp::Pos>()
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.get(self.client.entity())
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.map_or(Vec3::zero(), |pos| pos.0);
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let worldsize = 32768.0; // TODO This has to get the actual world size and not be hardcoded
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2019-12-30 12:16:35 +00:00
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let x = player_pos.x as f64 / worldsize * 700.0/*= x-Size of the map image*/;
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2019-11-26 22:39:07 +00:00
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let y = (/*1.0 -*/player_pos.y as f64 / worldsize) * 700.0;
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2019-12-30 12:16:35 +00:00
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let indic_ani = (self.pulse * 6.0/*animation speed*/).cos()/*starts at 1.0*/ * 0.5 + 0.50; // changes the animation frame
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let indic_scale = 1.2;
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2019-10-02 10:05:17 +00:00
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// Indicator
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2019-12-30 12:16:35 +00:00
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Image::new(if indic_ani <= 0.3 {
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self.imgs.indicator_mmap
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} else if indic_ani <= 0.6 {
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self.imgs.indicator_mmap_2
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} else {
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self.imgs.indicator_mmap_3
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})
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.bottom_left_with_margins_on(state.ids.grid, y, x - (20.0 * 1.2) / 2.0)
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.w_h(
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22.0 * 1.2,
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if indic_ani <= 0.3 {
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16.0 * indic_scale
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} else if indic_ani <= 0.6 {
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23.0 * indic_scale
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} else {
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34.0 * indic_scale
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},
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)
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2020-01-10 00:33:38 +00:00
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.color(Some(Color::Rgba(1.0, 1.0, 1.0, fade + 0.2)))
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2019-12-30 12:16:35 +00:00
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.floating(true)
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.parent(ui.window)
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.set(state.ids.indicator, ui);
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2019-06-22 14:30:53 +00:00
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2019-04-30 14:39:19 +00:00
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None
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}
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}
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