mirror of
https://gitlab.com/veloren/veloren.git
synced 2024-08-30 18:12:32 +00:00
50 lines
1.3 KiB
Rust
50 lines
1.3 KiB
Rust
|
use super::utils::*;
|
||
|
use crate::{
|
||
|
comp::{CharacterState, StateUpdate},
|
||
|
states::behavior::{CharacterBehavior, JoinData},
|
||
|
};
|
||
|
use serde::{Deserialize, Serialize};
|
||
|
|
||
|
const TURN_RATE: f32 = 40.0;
|
||
|
|
||
|
#[derive(Copy, Clone, Debug, PartialEq, Serialize, Deserialize, Eq, Hash)]
|
||
|
pub struct Data;
|
||
|
|
||
|
impl CharacterBehavior for Data {
|
||
|
fn behavior(&self, data: &JoinData) -> StateUpdate {
|
||
|
let mut update = StateUpdate::from(data);
|
||
|
|
||
|
handle_wield(data, &mut update);
|
||
|
handle_orientation(data, &mut update, TURN_RATE);
|
||
|
|
||
|
update
|
||
|
}
|
||
|
|
||
|
fn wield(&self, data: &JoinData) -> StateUpdate {
|
||
|
let mut update = StateUpdate::from(data);
|
||
|
attempt_wield(data, &mut update);
|
||
|
update
|
||
|
}
|
||
|
|
||
|
fn sit(&self, data: &JoinData) -> StateUpdate {
|
||
|
let mut update = StateUpdate::from(data);
|
||
|
update.character = CharacterState::Idle;
|
||
|
attempt_sit(data, &mut update);
|
||
|
update
|
||
|
}
|
||
|
|
||
|
fn dance(&self, data: &JoinData) -> StateUpdate {
|
||
|
let mut update = StateUpdate::from(data);
|
||
|
update.character = CharacterState::Idle;
|
||
|
attempt_dance(data, &mut update);
|
||
|
update
|
||
|
}
|
||
|
|
||
|
fn stand(&self, data: &JoinData) -> StateUpdate {
|
||
|
let mut update = StateUpdate::from(data);
|
||
|
// Try to Fall/Stand up/Move
|
||
|
update.character = CharacterState::Idle;
|
||
|
update
|
||
|
}
|
||
|
}
|