2021-09-25 19:30:17 +00:00
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EntityConfig (
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name: Automatic,
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body: RandomWith("humanoid"),
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alignment: Alignment(Npc),
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loot: LootTable("common.loot_tables.creature.humanoid"),
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hands: TwoHanded(Choice([
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(1.0, Some(Item("common.items.weapons.sword.iron-0"))),
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(1.0, Some(Item("common.items.weapons.bow.hardwood-2"))),
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(1.0, Some(Item("common.items.weapons.axe.steel_axe-0"))),
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(1.0, Some(Item("common.items.weapons.staff.frostwood_torch"))),
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])),
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meta: [
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LoadoutAsset("common.loadout.world.traveler"),
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2022-01-15 16:58:28 +00:00
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SkillSetAsset("common.skillset.preset.rank5.fullskill"),
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2021-09-25 19:30:17 +00:00
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],
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)
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