2020-01-23 14:10:49 +00:00
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use crate::path::Chaser;
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2019-07-29 19:54:48 +00:00
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use specs::{Component, Entity as EcsEntity};
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use specs_idvs::IDVStorage;
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2019-07-29 19:54:58 +00:00
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use vek::*;
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2019-04-16 21:06:33 +00:00
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2020-01-24 21:24:57 +00:00
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#[derive(Copy, Clone, Debug, PartialEq)]
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pub enum Alignment {
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Wild,
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Enemy,
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Npc,
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2019-04-16 21:06:33 +00:00
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}
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2020-01-24 21:24:57 +00:00
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impl Alignment {
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pub fn hostile_towards(self, other: Alignment) -> bool {
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match (self, other) {
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(Alignment::Wild, Alignment::Npc) => true,
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_ => self != other,
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2019-08-02 18:56:37 +00:00
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}
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}
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2020-01-24 21:24:57 +00:00
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}
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2020-01-22 03:12:17 +00:00
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2020-01-24 21:24:57 +00:00
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impl Component for Alignment {
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type Storage = IDVStorage<Self>;
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}
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#[derive(Clone, Debug, Default)]
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pub struct Agent {
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pub chaser: Chaser,
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pub target: Option<EcsEntity>,
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pub owner: Option<EcsEntity>,
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pub patrol_origin: Option<Vec3<f32>>,
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}
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impl Agent {
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pub fn with_pet(mut self, owner: EcsEntity) -> Self {
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self.owner = Some(owner);
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self
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2020-01-22 03:12:17 +00:00
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}
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2019-08-02 18:56:37 +00:00
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}
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2019-04-16 21:06:33 +00:00
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impl Component for Agent {
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2019-07-29 19:54:48 +00:00
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type Storage = IDVStorage<Self>;
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2019-04-16 21:06:33 +00:00
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}
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