veloren/assets/common/abilities/adlet/tracker/trap.ron

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BasicRanged(
energy_cost: 0,
buildup_duration: 0.75,
recover_duration: 0.75,
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projectile: (
kind: Hazard(
is_sticky: true,
duration: 10,
),
attack: Some((
damage: 12,
energy: 0,
)),
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),
projectile_body: Object(AdletTrap),
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projectile_light: None,
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projectile_speed: 10.0,
num_projectiles: 1,
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projectile_spread: 0.2,
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move_efficiency: 0.3,
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)