veloren/assets/common/abilities/unique/turret/arrows.ron

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BasicRanged(
energy_cost: 0,
buildup_duration: 1.0,
recover_duration: 0.3,
projectile: Arrow(
damage: 200.0,
knockback: 5.0,
energy_regen: 100,
),
projectile_body: Object(ArrowTurret),
projectile_light: None,
projectile_gravity: Some(Gravity(0.1)),
projectile_speed: 100.0,
can_continue: true,
)