2023-08-02 07:55:10 +00:00
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ComboMelee2(
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strikes: [
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2023-01-28 21:25:17 +00:00
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(
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2023-08-02 07:55:10 +00:00
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melee_constructor: (
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kind: Slash(
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damage: 20,
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poise: 0,
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knockback: 5,
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energy_regen: 0,
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),
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range: 4.5,
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angle: 30.0,
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),
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buildup_duration: 0.8,
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swing_duration: 0.1,
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2023-01-28 21:25:17 +00:00
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hit_timing: 0.5,
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2023-08-02 07:55:10 +00:00
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recover_duration: 0.6,
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movement: (
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swing: Some(Forward(2.0)),
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),
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ori_modifier: 0.7,
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2023-01-28 21:25:17 +00:00
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),
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(
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2023-08-02 07:55:10 +00:00
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melee_constructor: (
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kind: Slash(
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damage: 16,
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poise: 0,
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knockback: 5,
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energy_regen: 0,
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),
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range: 3.5,
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angle: 30.0,
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),
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buildup_duration: 0.8,
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swing_duration: 0.1,
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2023-01-28 21:25:17 +00:00
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hit_timing: 0.5,
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2023-08-02 07:55:10 +00:00
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recover_duration: 0.6,
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movement: (
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swing: Some(Forward(2.0)),
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),
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ori_modifier: 0.7,
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2023-01-28 21:25:17 +00:00
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),
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(
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2023-08-02 07:55:10 +00:00
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melee_constructor: (
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kind: Slash(
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damage: 26,
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poise: 0,
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knockback: 10,
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energy_regen: 0,
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),
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range: 3.5,
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angle: 30.0,
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),
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buildup_duration: 0.4,
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swing_duration: 0.1,
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2023-01-28 21:25:17 +00:00
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hit_timing: 0.5,
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2023-08-02 07:55:10 +00:00
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recover_duration: 0.6,
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movement: (
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swing: Some(Forward(1.5)),
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),
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ori_modifier: 0.7,
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2023-01-28 21:25:17 +00:00
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),
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],
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2023-08-02 07:55:10 +00:00
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energy_cost_per_strike: 0,
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auto_progress: true,
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)
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