veloren/assets/common/abilities/custom/turret/arrows.ron

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BasicRanged(
energy_cost: 0,
buildup_duration: 1.0,
recover_duration: 0.3,
projectile: Arrow(
damage: 200.0,
knockback: 5.0,
energy_regen: 100,
),
projectile_body: Object(ArrowTurret),
projectile_light: None,
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projectile_speed: 130.0,
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num_projectiles: 1,
projectile_spread: 0.0,
)