veloren/voxygen/src/ecs/mod.rs

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pub mod comp;
pub mod sys;
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use crate::audio::sfx::SfxEventItem;
use common::event::EventBus;
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use specs::{Entity, World, WorldExt};
#[derive(Copy, Clone, Debug)]
pub struct MyEntity(pub Entity);
#[derive(Copy, Clone, Debug)]
pub struct ExpFloater {
pub exp_change: i32, // Maybe you can loose exp :p
pub timer: f32,
// Used to randomly offset position
pub rand: (f32, f32),
}
#[derive(Clone, Debug, Default)]
pub struct MyExpFloaterList {
pub floaters: Vec<ExpFloater>,
pub last_exp: u32,
pub last_level: u32,
pub last_exp_max: u32,
}
pub fn init(world: &mut World) {
world.register::<comp::HpFloaterList>();
world.register::<comp::Interpolated>();
world.insert(MyExpFloaterList::default());
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// Voxygen event buses
world.insert(EventBus::<SfxEventItem>::default());
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}