veloren/assets/common/entity/village/blacksmith.ron

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#![enable(implicit_some)]
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(
name: Name("Blacksmith"),
body: RandomWith("humanoid"),
alignment: Alignment(Npc),
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loot: LootTable("common.loot_tables.creature.humanoid"),
inventory: (
loadout: Inline((
inherit: Asset("common.loadout.village.blacksmith"),
active_hands: ([
(1, "common.items.weapons.tool.broom"),
(1, "common.items.weapons.tool.hoe"),
(1, "common.items.weapons.tool.pickaxe"),
(1, "common.items.weapons.tool.rake"),
(1, "common.items.weapons.tool.shovel-0"),
(1, "common.items.weapons.tool.shovel-1"),
], None),
)),
items: [
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(10, "common.items.consumable.potion_big"),
],
),
meta: [
SkillSetAsset("common.skillset.preset.rank3.fullskill"),
],
)