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64 lines
1.6 KiB
Rust
64 lines
1.6 KiB
Rust
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pub mod cell;
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// Library
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use vek::*;
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use dot_vox::DotVoxData;
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// Crate
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use crate::{
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vol::WriteVol,
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volumes::dyna::Dyna,
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};
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// Local
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use self::cell::Cell;
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/// A type representing a single figure bone (e.g: the limb of a character).
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#[derive(Copy, Clone)]
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pub struct Bone {
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origin: Vec3<f32>,
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offset: Vec3<f32>,
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ori: Vec3<f32>,
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}
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/// A type representing a volume that may be part of an animated figure.
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///
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/// Figures are used to represent things like characters, NPCs, mobs, etc.
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pub type Segment = Dyna<Cell, ()>;
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impl From<DotVoxData> for Segment {
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fn from(dot_vox_data: DotVoxData) -> Self {
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if let Some(model) = dot_vox_data.models.get(0) {
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let palette = dot_vox_data
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.palette
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.iter()
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.map(|col| Rgba::from(col.to_ne_bytes()).into())
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.collect::<Vec<_>>();
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let mut segment = Segment::filled(
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Vec3::new(
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model.size.x,
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model.size.y,
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model.size.z,
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),
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Cell::empty(),
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(),
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);
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for voxel in &model.voxels {
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if let Some(&color) = palette.get(voxel.i as usize) {
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// TODO: Maybe don't ignore this error?
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let _ = segment.set(
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Vec3::new(voxel.x, voxel.y, voxel.z).map(|e| e as i32),
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Cell::new(color),
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);
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}
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}
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segment
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} else {
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Segment::filled(Vec3::zero(), Cell::empty(), ())
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}
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}
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}
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