veloren/common/src/comp/visual.rs

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use specs::{Component, FlaggedStorage};
use specs_idvs::IDVStorage;
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use vek::*;
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#[derive(Copy, Clone, Debug, PartialEq, Serialize, Deserialize)]
pub struct LightEmitter {
pub col: Rgb<f32>,
pub strength: f32,
pub flicker: f32,
pub animated: bool,
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}
impl Default for LightEmitter {
fn default() -> Self {
Self {
col: Rgb::one(),
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strength: 1.0,
flicker: 0.0,
animated: false,
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}
}
}
impl Component for LightEmitter {
type Storage = FlaggedStorage<Self, IDVStorage<Self>>;
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}
#[derive(Copy, Clone, Debug, PartialEq, Serialize, Deserialize)]
pub struct LightAnimation {
pub offset: Vec3<f32>,
pub col: Rgb<f32>,
pub strength: f32,
}
impl Default for LightAnimation {
fn default() -> Self {
Self {
offset: Vec3::zero(),
col: Rgb::zero(),
strength: 0.0,
}
}
}
impl Component for LightAnimation {
type Storage = FlaggedStorage<Self, IDVStorage<Self>>;
}