veloren/assets/common/abilities/unique/quadlowranged/basic.ron

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2020-11-13 05:07:08 +00:00
BasicRanged(
energy_cost: 0,
buildup_duration: 800,
recover_duration: 350,
projectile: Fireball(
damage: 100.0,
radius: 5.0,
energy_regen: 50,
),
projectile_body: Object(BoltFire),
/*projectile_light: Some(LightEmitter {
col: (1.0, 0.75, 0.11).into(),
..Default::default()
}),*/
projectile_gravity: Some(Gravity(0.9)),
projectile_speed: 60.0,
can_continue: true,
)