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8 lines
168 B
Rust
8 lines
168 B
Rust
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SpriteSummon(
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buildup_duration: 0.1,
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cast_duration: 0.1,
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recover_duration: 0.9,
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sprite: SeaUrchin,
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summon_distance: (3, 3.1),
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sparseness: 0.2,
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)
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