2021-07-06 08:29:11 +00:00
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([
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Group(Weapon(Sceptre)),
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// Beam
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Skill((Sceptre(LDamage), Some(1))),
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Skill((Sceptre(LRange), Some(1))),
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Skill((Sceptre(LLifesteal), Some(1))),
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Skill((Sceptre(LRegen), Some(1))),
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// Heal
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Skill((Sceptre(HHeal), Some(1))),
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2021-07-11 03:02:25 +00:00
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Skill((Sceptre(HDuration), Some(1))),
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2021-07-06 08:29:11 +00:00
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Skill((Sceptre(HRange), Some(1))),
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2021-07-10 22:08:21 +00:00
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Skill((Sceptre(HCost), Some(1))),
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2021-07-06 08:29:11 +00:00
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// Ward
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Skill((Sceptre(UnlockAura), None)),
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Skill((Sceptre(AStrength), Some(1))),
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Skill((Sceptre(ADuration), Some(1))),
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Skill((Sceptre(ARange), Some(1))),
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Skill((Sceptre(ACost), Some(1))),
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])
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