veloren/common/src/slowjob.rs

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use hashbrown::HashMap;
use rayon::ThreadPool;
use std::{
collections::VecDeque,
sync::{Arc, Mutex},
};
use tracing::{error, warn};
/// Provides a Wrapper around rayon threadpool to execute slow-jobs.
/// slow means, the job doesn't need to not complete within the same tick.
/// DO NOT USE I/O blocking jobs, but only CPU heavy jobs.
/// Jobs run here, will reduce the ammount of threads rayon can use during the
/// main tick.
///
/// ## Configuration
/// This Pool allows you to configure certain names of jobs and assign them a
/// maximum number of threads # Example
/// Your system has 16 cores, you assign 12 cores for slow-jobs.
/// Then you can configure all jobs with the name `CHUNK_GENERATOR` to spawn on
/// max 50% (6 = cores)
///
/// ## Spawn Order
/// - At least 1 job of a configuration is allowed to run if global limit isn't
/// hit.
/// - remaining capacities are spread in relation to their limit. e.g. a
/// configuration with double the limit will be sheduled to spawn double the
/// tasks, starting by a round robin.
///
/// ## States
/// - queued
/// - spawned
/// - started
/// - finished
/// ```
/// # use veloren_common::slowjob::SlowJobPool;
/// # use std::sync::Arc;
///
/// let threadpool = rayon::ThreadPoolBuilder::new()
/// .num_threads(16)
/// .build()
/// .unwrap();
/// let pool = SlowJobPool::new(3, Arc::new(threadpool));
/// pool.configure("CHUNK_GENERATOR", |n| n / 2);
/// pool.spawn("CHUNK_GENERATOR", move || println!("this is a job"));
/// ```
#[derive(Clone)]
pub struct SlowJobPool {
internal: Arc<Mutex<InternalSlowJobPool>>,
}
#[derive(Debug)]
pub struct SlowJob {
name: String,
id: u64,
}
struct InternalSlowJobPool {
next_id: u64,
queue: HashMap<String, VecDeque<Queue>>,
configs: HashMap<String, Config>,
last_spawned_configs: Vec<String>,
global_spawned_and_running: u64,
global_limit: u64,
threadpool: Arc<ThreadPool>,
internal: Option<Arc<Mutex<Self>>>,
}
#[derive(Debug)]
struct Config {
local_limit: u64,
local_spawned_and_running: u64,
}
struct Queue {
id: u64,
name: String,
task: Box<dyn FnOnce() + Send + Sync + 'static>,
}
impl Queue {
fn new<F>(name: &str, id: u64, internal: &Arc<Mutex<InternalSlowJobPool>>, f: F) -> Self
where
F: FnOnce() + Send + Sync + 'static,
{
let internal = Arc::clone(&internal);
let name_cloned = name.to_owned();
Self {
id,
name: name.to_owned(),
task: Box::new(move || {
common_base::prof_span!(_guard, &name_cloned);
f();
// directly maintain the next task afterwards
{
let mut lock = internal.lock().expect("slowjob lock poisoned");
lock.finish(&name_cloned);
lock.spawn_queued();
}
}),
}
}
}
impl InternalSlowJobPool {
pub fn new(global_limit: u64, threadpool: Arc<ThreadPool>) -> Arc<Mutex<Self>> {
let link = Arc::new(Mutex::new(Self {
next_id: 0,
queue: HashMap::new(),
configs: HashMap::new(),
last_spawned_configs: Vec::new(),
global_spawned_and_running: 0,
global_limit: global_limit.max(1),
threadpool,
internal: None,
}));
let link_clone = Arc::clone(&link);
link.lock()
.expect("poisoned on InternalSlowJobPool::new")
.internal = Some(link_clone);
link
}
/// returns order of configuration which are queued next
fn calc_queued_order(
&self,
mut queued: HashMap<&String, u64>,
mut limit: usize,
) -> Vec<String> {
let mut roundrobin = self.last_spawned_configs.clone();
let mut result = vec![];
let spawned = self
.configs
.iter()
.map(|(n, c)| (n, c.local_spawned_and_running))
.collect::<HashMap<_, u64>>();
let mut queried_capped = self
.configs
.iter()
.map(|(n, c)| {
(
n,
queued
.get(&n)
.cloned()
.unwrap_or(0)
.min(c.local_limit - c.local_spawned_and_running),
)
})
.collect::<HashMap<_, _>>();
// grab all configs that are queued and not running. in roundrobin order
for n in roundrobin.clone().into_iter() {
if let Some(c) = queued.get_mut(&n) {
if *c > 0 && spawned.get(&n).cloned().unwrap_or(0) == 0 {
result.push(n.clone());
*c -= 1;
limit -= 1;
queried_capped.get_mut(&n).map(|v| *v -= 1);
roundrobin
.iter()
.position(|e| e == &n)
.map(|i| roundrobin.remove(i));
roundrobin.push(n);
if limit == 0 {
return result;
}
}
}
2021-03-21 17:44:30 +00:00
}
//schedule rest based on their possible limites, don't use round robin here
let total_limit = queried_capped.values().sum::<u64>() as f32;
if total_limit < f32::EPSILON {
return result;
}
let mut spawn_rates = queried_capped
.iter()
.map(|(&n, l)| (n, ((*l as f32 * limit as f32) / total_limit).min(*l as f32)))
.collect::<Vec<_>>();
while limit > 0 {
spawn_rates.sort_by(|(_, a), (_, b)| {
if b < a {
core::cmp::Ordering::Less
} else if (b - a).abs() < f32::EPSILON {
core::cmp::Ordering::Equal
} else {
core::cmp::Ordering::Greater
}
});
match spawn_rates.first_mut() {
Some((n, r)) => {
if *r > f32::EPSILON {
result.push(n.clone());
limit -= 1;
*r -= 1.0;
} else {
break;
}
},
None => break,
}
}
result
}
fn can_spawn(&self, name: &str) -> bool {
let queued = self
.queue
.iter()
.map(|(n, m)| (n, m.len() as u64))
.collect::<HashMap<_, u64>>();
let mut to_be_queued = queued.clone();
let name = name.to_owned();
*to_be_queued.entry(&name).or_default() += 1;
let limit = (self.global_limit - self.global_spawned_and_running) as usize;
// calculate to_be_queued first
let to_be_queued_order = self.calc_queued_order(to_be_queued, limit);
let queued_order = self.calc_queued_order(queued, limit);
// if its queued one time more then its okay to spawn
let to_be_queued_cnt = to_be_queued_order
.into_iter()
.filter(|n| n == &name)
.count();
let queued_cnt = queued_order.into_iter().filter(|n| n == &name).count();
to_be_queued_cnt > queued_cnt
}
pub fn spawn<F>(&mut self, name: &str, f: F) -> SlowJob
where
F: FnOnce() + Send + Sync + 'static,
{
let id = self.next_id;
self.next_id += 1;
let queue = Queue::new(name, id, self.internal.as_ref().expect("internal empty"), f);
self.queue
.entry(name.to_string())
.or_default()
.push_back(queue);
debug_assert!(
self.configs.contains_key(name),
"Can't spawn unconfigured task!"
);
//spawn already queued
self.spawn_queued();
SlowJob {
name: name.to_string(),
id,
}
}
fn finish(&mut self, name: &str) {
self.global_spawned_and_running -= 1;
if let Some(c) = self.configs.get_mut(name) {
c.local_spawned_and_running -= 1;
} else {
warn!(?name, "sync_maintain on a no longer existing config");
}
}
fn spawn_queued(&mut self) {
let queued = self
.queue
.iter()
.map(|(n, m)| (n, m.len() as u64))
.collect::<HashMap<_, u64>>();
let limit = self.global_limit as usize;
let queued_order = self.calc_queued_order(queued, limit);
for name in queued_order.into_iter() {
match self.queue.get_mut(&name) {
Some(deque) => match deque.pop_front() {
Some(queue) => {
//fire
self.global_spawned_and_running += 1;
self.configs
.get_mut(&queue.name)
.expect("cannot fire a unconfigured job")
.local_spawned_and_running += 1;
self.last_spawned_configs
.iter()
.position(|e| e == &queue.name)
.map(|i| self.last_spawned_configs.remove(i));
self.last_spawned_configs.push(queue.name.to_owned());
self.threadpool.spawn(queue.task);
},
None => error!(
"internal calculation is wrong, we extected a schedulable job to be \
present in the queue"
),
},
None => error!(
"internal calculation is wrong, we marked a queue as schedulable which \
doesn't exist"
),
}
}
}
}
impl SlowJobPool {
pub fn new(global_limit: u64, threadpool: Arc<ThreadPool>) -> Self {
Self {
internal: InternalSlowJobPool::new(global_limit, threadpool),
}
}
/// configure a NAME to spawn up to f(n) threads, depending on how many
/// threads we globally have available
pub fn configure<F>(&self, name: &str, f: F)
where
F: Fn(u64) -> u64,
{
let mut lock = self.internal.lock().expect("lock poisoned while configure");
let cnf = Config {
local_limit: f(lock.global_limit).max(1),
local_spawned_and_running: 0,
};
lock.configs.insert(name.to_owned(), cnf);
lock.last_spawned_configs.push(name.to_owned());
}
/// spawn a new slow job on a certain NAME IF it can run immediately
#[allow(clippy::result_unit_err)]
pub fn try_run<F>(&self, name: &str, f: F) -> Result<SlowJob, ()>
where
F: FnOnce() + Send + Sync + 'static,
{
let mut lock = self.internal.lock().expect("lock poisoned while try_run");
//spawn already queued
lock.spawn_queued();
if lock.can_spawn(name) {
Ok(lock.spawn(name, f))
} else {
Err(())
}
}
pub fn spawn<F>(&self, name: &str, f: F) -> SlowJob
where
F: FnOnce() + Send + Sync + 'static,
{
self.internal
.lock()
.expect("lock poisoned while spawn")
.spawn(name, f)
}
pub fn cancel(&self, job: SlowJob) -> Result<(), SlowJob> {
let mut lock = self.internal.lock().expect("lock poisoned while cancel");
if let Some(m) = lock.queue.get_mut(&job.name) {
let p = match m.iter().position(|p| p.id == job.id) {
Some(p) => p,
None => return Err(job),
};
if m.remove(p).is_some() {
return Ok(());
}
}
Err(job)
}
}
#[cfg(test)]
mod tests {
use super::*;
#[allow(clippy::blacklisted_name)]
fn mock_pool(
pool_threads: usize,
global_threads: u64,
foo: u64,
bar: u64,
baz: u64,
) -> SlowJobPool {
let threadpool = rayon::ThreadPoolBuilder::new()
.num_threads(pool_threads)
.build()
.unwrap();
let pool = SlowJobPool::new(global_threads, Arc::new(threadpool));
if foo != 0 {
pool.configure("FOO", |x| x / foo);
}
if bar != 0 {
pool.configure("BAR", |x| x / bar);
}
if baz != 0 {
pool.configure("BAZ", |x| x / baz);
}
pool
}
#[test]
fn simple_queue() {
let pool = mock_pool(4, 4, 1, 0, 0);
let internal = pool.internal.lock().unwrap();
let queue_data = [("FOO", 1u64)]
.iter()
.map(|(n, c)| ((*n).to_owned(), *c))
.collect::<Vec<_>>();
let queued = queue_data
.iter()
.map(|(s, c)| (s, *c))
.collect::<HashMap<_, _>>();
let result = internal.calc_queued_order(queued, 4);
assert_eq!(result.len(), 1);
assert_eq!(result[0], "FOO");
}
#[test]
fn multiple_queue() {
let pool = mock_pool(4, 4, 1, 0, 0);
let internal = pool.internal.lock().unwrap();
let queue_data = [("FOO", 2u64)]
.iter()
.map(|(n, c)| ((*n).to_owned(), *c))
.collect::<Vec<_>>();
let queued = queue_data
.iter()
.map(|(s, c)| (s, *c))
.collect::<HashMap<_, _>>();
let result = internal.calc_queued_order(queued, 4);
assert_eq!(result.len(), 2);
assert_eq!(result[0], "FOO");
assert_eq!(result[1], "FOO");
}
#[test]
fn limit_queue() {
let pool = mock_pool(5, 5, 1, 0, 0);
let internal = pool.internal.lock().unwrap();
let queue_data = [("FOO", 80u64)]
.iter()
.map(|(n, c)| ((*n).to_owned(), *c))
.collect::<Vec<_>>();
let queued = queue_data
.iter()
.map(|(s, c)| (s, *c))
.collect::<HashMap<_, _>>();
let result = internal.calc_queued_order(queued, 4);
assert_eq!(result.len(), 4);
assert_eq!(result[0], "FOO");
assert_eq!(result[1], "FOO");
assert_eq!(result[2], "FOO");
assert_eq!(result[3], "FOO");
}
#[test]
fn simple_queue_2() {
let pool = mock_pool(4, 4, 1, 1, 0);
let internal = pool.internal.lock().unwrap();
let queue_data = [("FOO", 1u64), ("BAR", 1u64)]
.iter()
.map(|(n, c)| ((*n).to_owned(), *c))
.collect::<Vec<_>>();
let queued = queue_data
.iter()
.map(|(s, c)| (s, *c))
.collect::<HashMap<_, _>>();
let result = internal.calc_queued_order(queued, 4);
assert_eq!(result.len(), 2);
assert_eq!(result.iter().filter(|&x| x == "FOO").count(), 1);
assert_eq!(result.iter().filter(|&x| x == "BAR").count(), 1);
}
#[test]
fn multiple_queue_3() {
let pool = mock_pool(4, 4, 1, 1, 0);
let internal = pool.internal.lock().unwrap();
let queue_data = [("FOO", 2u64), ("BAR", 2u64)]
.iter()
.map(|(n, c)| ((*n).to_owned(), *c))
.collect::<Vec<_>>();
let queued = queue_data
.iter()
.map(|(s, c)| (s, *c))
.collect::<HashMap<_, _>>();
let result = internal.calc_queued_order(queued, 4);
assert_eq!(result.len(), 4);
assert_eq!(result.iter().filter(|&x| x == "FOO").count(), 2);
assert_eq!(result.iter().filter(|&x| x == "BAR").count(), 2);
}
#[test]
fn multiple_queue_4() {
let pool = mock_pool(4, 4, 2, 1, 0);
let internal = pool.internal.lock().unwrap();
let queue_data = [("FOO", 3u64), ("BAR", 3u64)]
.iter()
.map(|(n, c)| ((*n).to_owned(), *c))
.collect::<Vec<_>>();
let queued = queue_data
.iter()
.map(|(s, c)| (s, *c))
.collect::<HashMap<_, _>>();
let result = internal.calc_queued_order(queued, 4);
assert_eq!(result.len(), 4);
assert_eq!(result.iter().filter(|&x| x == "FOO").count(), 2);
assert_eq!(result.iter().filter(|&x| x == "BAR").count(), 2);
}
#[test]
fn multiple_queue_5() {
let pool = mock_pool(4, 4, 2, 1, 0);
let internal = pool.internal.lock().unwrap();
let queue_data = [("FOO", 5u64), ("BAR", 5u64)]
.iter()
.map(|(n, c)| ((*n).to_owned(), *c))
.collect::<Vec<_>>();
let queued = queue_data
.iter()
.map(|(s, c)| (s, *c))
.collect::<HashMap<_, _>>();
let result = internal.calc_queued_order(queued, 5);
assert_eq!(result.len(), 5);
assert_eq!(result.iter().filter(|&x| x == "FOO").count(), 2);
assert_eq!(result.iter().filter(|&x| x == "BAR").count(), 3);
}
#[test]
fn multiple_queue_6() {
let pool = mock_pool(40, 40, 2, 1, 0);
let internal = pool.internal.lock().unwrap();
let queue_data = [("FOO", 5u64), ("BAR", 5u64)]
.iter()
.map(|(n, c)| ((*n).to_owned(), *c))
.collect::<Vec<_>>();
let queued = queue_data
.iter()
.map(|(s, c)| (s, *c))
.collect::<HashMap<_, _>>();
let result = internal.calc_queued_order(queued, 11);
assert_eq!(result.len(), 10);
assert_eq!(result.iter().filter(|&x| x == "FOO").count(), 5);
assert_eq!(result.iter().filter(|&x| x == "BAR").count(), 5);
}
#[test]
fn roundrobin() {
let pool = mock_pool(4, 4, 2, 2, 0);
let queue_data = [("FOO", 5u64), ("BAR", 5u64)]
.iter()
.map(|(n, c)| ((*n).to_owned(), *c))
.collect::<Vec<_>>();
let queued = queue_data
.iter()
.map(|(s, c)| (s, *c))
.collect::<HashMap<_, _>>();
// Spawn a FOO task.
pool.internal
.lock()
.unwrap()
.spawn("FOO", || println!("foo"));
// a barrier in f doesnt work as we need to wait for the cleanup
while pool.internal.lock().unwrap().global_spawned_and_running != 0 {
std::thread::yield_now();
}
let result = pool
.internal
.lock()
.unwrap()
.calc_queued_order(queued.clone(), 1);
assert_eq!(result.len(), 1);
assert_eq!(result[0], "BAR");
// keep order if no new is spawned
let result = pool
.internal
.lock()
.unwrap()
.calc_queued_order(queued.clone(), 1);
assert_eq!(result.len(), 1);
assert_eq!(result[0], "BAR");
// spawn a BAR task
pool.internal
.lock()
.unwrap()
.spawn("BAR", || println!("bar"));
while pool.internal.lock().unwrap().global_spawned_and_running != 0 {
std::thread::yield_now();
}
let result = pool.internal.lock().unwrap().calc_queued_order(queued, 1);
assert_eq!(result.len(), 1);
assert_eq!(result[0], "FOO");
}
#[test]
#[should_panic]
fn unconfigured() {
let pool = mock_pool(4, 4, 2, 1, 0);
let mut internal = pool.internal.lock().unwrap();
internal.spawn("UNCONFIGURED", || println!());
}
#[test]
fn correct_spawn_doesnt_panic() {
let pool = mock_pool(4, 4, 2, 1, 0);
let mut internal = pool.internal.lock().unwrap();
internal.spawn("FOO", || println!("foo"));
internal.spawn("BAR", || println!("bar"));
}
#[test]
fn can_spawn() {
let pool = mock_pool(4, 4, 2, 1, 0);
let internal = pool.internal.lock().unwrap();
assert!(internal.can_spawn("FOO"));
assert!(internal.can_spawn("BAR"));
}
#[test]
fn try_run_works() {
let pool = mock_pool(4, 4, 2, 1, 0);
pool.try_run("FOO", || println!("foo")).unwrap();
pool.try_run("BAR", || println!("bar")).unwrap();
}
#[test]
fn try_run_exhausted() {
use std::{thread::sleep, time::Duration};
let pool = mock_pool(8, 8, 4, 2, 0);
let func = || loop {
sleep(Duration::from_secs(1))
};
pool.try_run("FOO", func).unwrap();
pool.try_run("BAR", func).unwrap();
pool.try_run("FOO", func).unwrap();
pool.try_run("BAR", func).unwrap();
pool.try_run("FOO", func).unwrap_err();
pool.try_run("BAR", func).unwrap();
pool.try_run("FOO", func).unwrap_err();
pool.try_run("BAR", func).unwrap();
pool.try_run("FOO", func).unwrap_err();
pool.try_run("BAR", func).unwrap_err();
pool.try_run("FOO", func).unwrap_err();
}
#[test]
fn actually_runs_1() {
let pool = mock_pool(4, 4, 0, 0, 1);
let barrier = Arc::new(std::sync::Barrier::new(2));
let barrier_clone = Arc::clone(&barrier);
pool.try_run("BAZ", move || {
barrier_clone.wait();
})
.unwrap();
barrier.wait();
}
#[test]
fn actually_runs_2() {
let pool = mock_pool(4, 4, 0, 0, 1);
let barrier = Arc::new(std::sync::Barrier::new(2));
let barrier_clone = Arc::clone(&barrier);
pool.spawn("BAZ", move || {
barrier_clone.wait();
});
barrier.wait();
}
#[test]
fn actually_waits() {
use std::sync::{
atomic::{AtomicBool, Ordering},
Barrier,
};
let pool = mock_pool(4, 4, 4, 0, 1);
let ops_i_ran = Arc::new(AtomicBool::new(false));
let ops_i_ran_clone = Arc::clone(&ops_i_ran);
let barrier = Arc::new(Barrier::new(2));
let barrier_clone = Arc::clone(&barrier);
let barrier2 = Arc::new(Barrier::new(2));
let barrier2_clone = Arc::clone(&barrier2);
pool.try_run("FOO", move || {
barrier_clone.wait();
})
.unwrap();
pool.spawn("FOO", move || {
ops_i_ran_clone.store(true, Ordering::SeqCst);
barrier2_clone.wait();
});
// in this case we have to sleep
std::thread::sleep(std::time::Duration::from_secs(1));
assert!(!ops_i_ran.load(Ordering::SeqCst));
// now finish the first job
barrier.wait();
// now wait on the second job to be actually finished
barrier2.wait();
}
}