veloren/assets/voxygen/i18n/en/gameinput.ron

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/// WARNING: Localization files shall be saved in UTF-8 format without BOM
/// Localization for "global" English
(
string_map: {
"gameinput.primary": "Basic Attack",
"gameinput.secondary": "Secondary Attack/Block/Aim",
"gameinput.slot1": "Hotbar Slot 1",
"gameinput.slot2": "Hotbar Slot 2",
"gameinput.slot3": "Hotbar Slot 3",
"gameinput.slot4": "Hotbar Slot 4",
"gameinput.slot5": "Hotbar Slot 5",
"gameinput.slot6": "Hotbar Slot 6",
"gameinput.slot7": "Hotbar Slot 7",
"gameinput.slot8": "Hotbar Slot 8",
"gameinput.slot9": "Hotbar Slot 9",
"gameinput.slot10": "Hotbar Slot 10",
"gameinput.swaploadout": "Swap Loadout",
"gameinput.togglecursor": "Toggle Cursor",
"gameinput.help": "Toggle Help Window",
"gameinput.toggleinterface": "Toggle Interface",
"gameinput.toggledebug": "Toggle FPS and Debug Info",
"gameinput.screenshot": "Take Screenshot",
"gameinput.toggleingameui": "Toggle Nametags",
"gameinput.fullscreen": "Toggle Fullscreen",
"gameinput.moveforward": "Move Forward",
"gameinput.moveleft": "Move Left",
"gameinput.moveright": "Move Right",
"gameinput.moveback": "Move Backwards",
"gameinput.jump": "Jump",
"gameinput.glide": "Glider",
"gameinput.roll": "Roll",
"gameinput.climb": "Climb",
"gameinput.climbdown": "Climb Down",
"gameinput.wallleap": "Wall Leap",
"gameinput.togglelantern": "Toggle Lantern",
"gameinput.mount": "Mount",
"gameinput.chat": "Chat",
"gameinput.command": "Command",
"gameinput.escape": "Escape",
"gameinput.map": "Map",
"gameinput.bag": "Bag",
"gameinput.trade": "Trade",
"gameinput.social": "Social",
"gameinput.sit": "Sit",
"gameinput.spellbook": "Spells",
"gameinput.settings": "Settings",
"gameinput.respawn": "Respawn",
"gameinput.charge": "Charge",
"gameinput.togglewield": "Toggle Wield",
"gameinput.interact": "Interact",
"gameinput.freelook": "Free Look",
"gameinput.autowalk": "Auto Walk",
"gameinput.dance": "Dance",
"gameinput.select": "Select Entity",
"gameinput.acceptgroupinvite": "Accept Group Invite",
"gameinput.declinegroupinvite": "Decline Group Invite",
"gameInput::cyclecamera": "Cycle camera",
"gameinput.crafting": "Crafting",
"gameinput.fly": "Fly",
"gameinput.sneak": "Sneak",
"gameinput.swimdown": "Swim downwards",
"gameinput.swimup": "Swim upwards",
},
vector_map: {
}
)