veloren/plugin/wit/veloren.wit

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package veloren:plugin@0.0.1;
interface types {
enum game-mode {
server,
client,
single-player,
}
type uid = u64;
type player-id = tuple<u64, u64>;
record health {
current: f32,
base-max: f32,
maximum: f32,
}
variant join-result {
kick(string),
none,
}
}
interface events {
use types.{game-mode, uid, player-id, join-result};
load: func(mode: game-mode);
join: func(player-name: string, player-id: player-id) -> join-result;
command: func(command: string, command-args: list<string>, player: uid) -> result<list<string>, string>;
}
interface actions {
use types.{uid};
register-command: func(name: string);
player-send-message: func(uid: uid, text: string);
// for print use the normal WASI stdout
}
interface information {
use types.{uid, health};
resource entity {
// fallible constructor
find-entity: static func(uid: uid) -> result<entity>;
health: func() -> health;
name: func() -> string;
}
}
world plugin {
export events;
import actions;
import information;
}