mirror of
https://gitlab.com/veloren/veloren.git
synced 2024-08-30 18:12:32 +00:00
Text rendering for iced with glyph_brush works now
This commit is contained in:
parent
fa1cd17a71
commit
0053299b14
@ -191,7 +191,7 @@ struct IcedState {
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pub type Message = Event;
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impl IcedState {
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pub fn view(&mut self) -> Element<Message> {
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use iced::{Align, Column, Container, Length, Row, Space};
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use iced::{Align, Column, Container, Length, Row, Space, Text};
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use ui::ice::{
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compound_graphic::{CompoundGraphic, Graphic},
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BackgroundContainer, Image, Padding,
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@ -201,7 +201,12 @@ impl IcedState {
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let buttons = Column::with_children(vec![
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Image::new(self.imgs.button).fix_aspect_ratio().into(),
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Image::new(self.imgs.button).fix_aspect_ratio().into(),
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Image::new(self.imgs.button).fix_aspect_ratio().into(),
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/* BackgroundContainer::new(
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Image::new(self.imgs.button).fix_aspect_ratio(),
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Text::new("Quit"),
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)
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.into(), */
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Text::new("Quit").size(20).into(),
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])
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.width(Length::Fill)
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.max_width(200)
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@ -1,15 +1,10 @@
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use super::{
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graphic::{Graphic, GraphicCache, Id as GraphicId},
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renderer::{IcedRenderer, Primitive},
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};
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use super::graphic::{Graphic, GraphicCache, Id as GraphicId};
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use crate::{
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render::{Renderer, Texture},
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Error,
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};
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use glyph_brush::{
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GlyphBrushBuilder, GlyphCalculator, GlyphCalculatorBuilder, GlyphCalculatorGuard,
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};
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use std::cell::RefCell;
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use glyph_brush::GlyphBrushBuilder;
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use std::cell::{RefCell, RefMut};
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use vek::*;
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// Multiplied by current window size
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@ -23,7 +18,7 @@ type GlyphBrush = glyph_brush::GlyphBrush<'static, (Aabr<f32>, Aabr<f32>)>;
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pub type Font = glyph_brush::rusttype::Font<'static>;
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pub struct Cache {
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glyph_cache: GlyphBrush,
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glyph_brush: RefCell<GlyphBrush>,
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glyph_cache_tex: Texture,
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graphic_cache: GraphicCache,
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}
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@ -38,12 +33,14 @@ impl Cache {
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let glyph_cache_dims =
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Vec2::new(w, h).map(|e| (e * GLYPH_CACHE_SIZE).min(max_texture_size as u16).max(512));
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let glyph_brush = GlyphBrushBuilder::using_font(default_font)
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.initial_cache_size((glyph_cache_dims.x as u32, glyph_cache_dims.y as u32))
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.gpu_cache_scale_tolerance(SCALE_TOLERANCE)
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.gpu_cache_position_tolerance(POSITION_TOLERANCE)
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.build();
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Ok(Self {
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glyph_cache: GlyphBrushBuilder::using_font(default_font)
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.initial_cache_size((glyph_cache_dims.x as u32, glyph_cache_dims.y as u32))
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.gpu_cache_scale_tolerance(SCALE_TOLERANCE)
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.gpu_cache_position_tolerance(POSITION_TOLERANCE)
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.build(),
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glyph_brush: RefCell::new(glyph_brush),
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glyph_cache_tex: renderer.create_dynamic_texture(glyph_cache_dims.map(|e| e as u16))?,
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graphic_cache: GraphicCache::new(renderer),
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})
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@ -52,10 +49,12 @@ impl Cache {
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pub fn glyph_cache_tex(&self) -> &Texture { &self.glyph_cache_tex }
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pub fn glyph_cache_mut_and_tex(&mut self) -> (&mut GlyphBrush, &Texture) {
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(&mut self.glyph_cache, &self.glyph_cache_tex)
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(self.glyph_brush.get_mut(), &self.glyph_cache_tex)
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}
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pub fn glyph_cache_mut(&mut self) -> &mut GlyphBrush { &mut self.glyph_cache }
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pub fn glyph_cache_mut(&mut self) -> &mut GlyphBrush { self.glyph_brush.get_mut() }
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pub fn glyph_calculator(&self) -> RefMut<GlyphBrush> { self.glyph_brush.borrow_mut() }
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// TODO: add font fn
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@ -82,72 +81,13 @@ impl Cache {
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let cache_dims = renderer
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.get_resolution()
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.map(|e| (e * GLYPH_CACHE_SIZE).min(max_texture_size as u16).max(512));
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self.glyph_cache = self
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.glyph_cache
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let glyph_brush = self.glyph_brush.get_mut();
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*glyph_brush = glyph_brush
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.to_builder()
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.initial_cache_size((cache_dims.x as u32, cache_dims.y as u32))
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.build();
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self.glyph_cache_tex = renderer.create_dynamic_texture(cache_dims.map(|e| e as u16))?;
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Ok(())
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}
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}
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pub struct GlyphCalcCache {
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// Hold one of these for adding new fonts
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builder: GlyphCalculatorBuilder<'static>,
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calculator: GlyphCalculator<'static>,
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}
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impl GlyphCalcCache {
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pub fn new(default_font: Font) -> Self {
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// Multiple copies of the font in memory :/ (using Arc<[u8]> might help)
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let builder = GlyphCalculatorBuilder::using_font(default_font);
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let calculator = builder.clone().build();
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Self {
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builder,
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calculator,
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}
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}
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pub fn frame_guard<'a>(&'a self) -> GlyphCalculatorGuard<'a, 'static> {
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self.calculator.cache_scope()
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}
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// add new font fn
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}
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pub struct FrameRenderer<'a> {
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pub renderer: &'a mut IcedRenderer,
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pub glyph_calc: RefCell<GlyphCalculatorGuard<'a, 'static>>,
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}
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impl<'a> FrameRenderer<'a> {
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pub fn new(renderer: &'a mut IcedRenderer, glyph_calc_cache: &'a mut GlyphCalcCache) -> Self {
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Self {
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renderer,
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glyph_calc: RefCell::new(glyph_calc_cache.frame_guard()),
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}
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}
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}
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impl iced::Renderer for FrameRenderer<'_> {
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// Default styling
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type Defaults = ();
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// TODO: use graph of primitives to enable diffing???
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type Output = (Primitive, iced::mouse::Interaction);
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fn layout<'a, M>(
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&mut self,
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element: &iced::Element<'a, M, Self>,
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limits: &iced::layout::Limits,
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) -> iced::layout::Node {
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let node = element.layout(self, limits);
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// Trim text measurements cache?
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node
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}
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}
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// TODO: impl Debugger
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@ -21,16 +21,17 @@ use super::{
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scale::{Scale, ScaleMode},
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};
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use crate::{render::Renderer, window::Window, Error};
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use cache::{FrameRenderer, GlyphCalcCache};
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use clipboard::Clipboard;
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use iced::{mouse, Cache, Size, UserInterface};
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use vek::*;
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pub type Element<'a, 'b, M> = iced::Element<'a, M, FrameRenderer<'b>>;
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pub type Element<'a, M> = iced::Element<'a, M, IcedRenderer>;
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#[derive(Clone, Copy, Default)]
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pub struct FontId(glyph_brush::FontId);
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pub struct IcedUi {
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renderer: IcedRenderer,
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glyph_calc_cache: GlyphCalcCache,
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cache: Option<Cache>,
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events: Vec<Event>,
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clipboard: Clipboard,
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@ -47,8 +48,7 @@ impl IcedUi {
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// TODO: examine how much mem fonts take up and reduce clones if significant
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Ok(Self {
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renderer: IcedRenderer::new(renderer, scaled_dims, default_font.clone())?,
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glyph_calc_cache: GlyphCalcCache::new(default_font),
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renderer: IcedRenderer::new(renderer, scaled_dims, default_font)?,
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cache: Some(Cache::new()),
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events: Vec::new(),
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// TODO: handle None
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@ -99,8 +99,9 @@ impl IcedUi {
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}
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// TODO: produce root internally???
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// TODO: see if this lifetime soup can be simplified
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pub fn maintain<'a, M, E: for<'b> Into<iced::Element<'a, M, FrameRenderer<'b>>>>(
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// TODO: closure/trait for sending messages back? (take a look at higher level
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// iced libs)
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pub fn maintain<'a, M, E: Into<Element<'a, M>>>(
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&mut self,
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root: E,
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renderer: &mut Renderer,
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@ -133,22 +134,20 @@ impl IcedUi {
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// TODO: convert to f32 at source
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let window_size = self.scale.scaled_window_size().map(|e| e as f32);
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let mut frame_renderer = FrameRenderer::new(&mut self.renderer, &mut self.glyph_calc_cache);
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let mut user_interface = UserInterface::build(
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root,
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Size::new(window_size.x, window_size.y),
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self.cache.take().unwrap(),
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&mut frame_renderer,
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&mut self.renderer,
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);
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let messages = user_interface.update(
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self.events.drain(..),
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Some(&self.clipboard),
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&frame_renderer,
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&mut self.renderer,
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);
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let (primitive, mouse_interaction) = user_interface.draw(&mut frame_renderer);
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let (primitive, mouse_interaction) = user_interface.draw(&mut self.renderer);
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self.cache = Some(user_interface.into_cache());
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@ -5,6 +5,7 @@ mod container;
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mod image;
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mod row;
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mod space;
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mod text;
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use super::{
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super::graphic::{self, Graphic, TexId},
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@ -189,8 +190,8 @@ impl IcedRenderer {
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// Draw glyph cache (use for debugging).
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/*self.draw_commands
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.push(DrawCommand::Scissor(default_scissor(renderer)));
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start = mesh.vertices().len();
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mesh.push_quad(create_ui_quad(
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self.start = self.mesh.vertices().len();
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self.mesh.push_quad(create_ui_quad(
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Aabr {
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min: (-1.0, -1.0).into(),
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max: (1.0, 1.0).into(),
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@ -199,11 +200,11 @@ impl IcedRenderer {
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min: (0.0, 1.0).into(),
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max: (1.0, 0.0).into(),
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},
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Rgba::new(1.0, 1.0, 1.0, 0.8),
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Rgba::new(1.0, 1.0, 1.0, 0.3),
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UiMode::Text,
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));
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self.draw_commands
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.push(DrawCommand::plain(start..mesh.vertices().len()));*/
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.push(DrawCommand::plain(self.start..self.mesh.vertices().len()));*/
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// Fill in placeholder glyph quads
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let (glyph_cache, cache_tex) = self.cache.glyph_cache_mut_and_tex();
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@ -234,11 +235,11 @@ impl IcedRenderer {
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let rect = Aabr {
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min: Vec2::new(
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pixel_coords.min.x as f32 / half_res.x - 1.0,
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pixel_coords.min.y as f32 / half_res.y - 1.0,
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1.0 - pixel_coords.max.y as f32 / half_res.y,
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),
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max: Vec2::new(
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pixel_coords.max.x as f32 / half_res.x - 1.0,
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pixel_coords.max.y as f32 / half_res.y - 1.0,
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1.0 - pixel_coords.min.y as f32 / half_res.y,
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),
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};
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(uv, rect)
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@ -483,12 +484,13 @@ impl IcedRenderer {
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// seems redundant...
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glyph_brush::rusttype::Rect {
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min: glyph_brush::rusttype::Point {
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x: bounds.x,
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y: bounds.y,
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x: bounds.x * self.p_scale,
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//y: (self.win_dims.y - bounds.y) * self.p_scale,
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y: bounds.y * self.p_scale,
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},
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max: glyph_brush::rusttype::Point {
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x: bounds.x + bounds.width,
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y: bounds.y + bounds.height,
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x: (bounds.x + bounds.width) * self.p_scale,
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y: (bounds.y + bounds.height) * self.p_scale,
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},
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},
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0.0, // z (we don't use this)
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@ -579,3 +581,24 @@ fn default_scissor(renderer: &Renderer) -> Aabr<u16> {
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},
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}
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}
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impl iced::Renderer for IcedRenderer {
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// Default styling
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type Defaults = ();
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// TODO: use graph of primitives to enable diffing???
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type Output = (Primitive, iced::mouse::Interaction);
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fn layout<'a, M>(
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&mut self,
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element: &iced::Element<'a, M, Self>,
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limits: &iced::layout::Limits,
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) -> iced::layout::Node {
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let node = element.layout(self, limits);
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// Trim text measurements cache?
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node
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}
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}
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// TODO: impl Debugger
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@ -1,10 +1,7 @@
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use super::{
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super::{cache::FrameRenderer, widget::background_container},
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Primitive,
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};
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use super::{super::widget::background_container, IcedRenderer, Primitive};
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use iced::{Element, Layout, Point};
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impl background_container::Renderer for FrameRenderer<'_> {
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impl background_container::Renderer for IcedRenderer {
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fn draw<M, B>(
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&mut self,
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defaults: &Self::Defaults,
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@ -1,7 +1,7 @@
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use super::{super::cache::FrameRenderer, Primitive};
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use super::{IcedRenderer, Primitive};
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use iced::{column, mouse, Element, Layout, Point};
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impl column::Renderer for FrameRenderer<'_> {
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impl column::Renderer for IcedRenderer {
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fn draw<M>(
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&mut self,
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defaults: &Self::Defaults,
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@ -1,11 +1,11 @@
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use super::{
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super::{cache::FrameRenderer, widget::compound_graphic, Rotation},
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Primitive,
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super::{widget::compound_graphic, Rotation},
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IcedRenderer, Primitive,
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};
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use compound_graphic::GraphicKind;
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use iced::{mouse, Rectangle};
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impl compound_graphic::Renderer for FrameRenderer<'_> {
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impl compound_graphic::Renderer for IcedRenderer {
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fn draw<I>(
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&mut self,
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graphics: I,
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@ -1,7 +1,7 @@
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use super::super::cache::FrameRenderer;
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use super::IcedRenderer;
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use iced::{container, Element, Layout, Point, Rectangle};
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impl container::Renderer for FrameRenderer<'_> {
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impl container::Renderer for IcedRenderer {
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type Style = ();
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fn draw<M>(
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@ -1,13 +1,13 @@
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use super::{
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super::{cache::FrameRenderer, widget::image, Rotation},
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Primitive,
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super::{widget::image, Rotation},
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IcedRenderer, Primitive,
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};
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use iced::mouse;
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use vek::Rgba;
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impl image::Renderer for FrameRenderer<'_> {
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impl image::Renderer for IcedRenderer {
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fn dimensions(&self, handle: image::Handle) -> (u32, u32) {
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self.renderer
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self
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.cache
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.graphic_cache()
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.get_graphic_dims((handle, Rotation::None))
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|
@ -1,7 +1,7 @@
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use super::{super::cache::FrameRenderer, Primitive};
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use super::{IcedRenderer, Primitive};
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use iced::{mouse, row, Element, Layout, Point};
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impl row::Renderer for FrameRenderer<'_> {
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impl row::Renderer for IcedRenderer {
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fn draw<M>(
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&mut self,
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defaults: &Self::Defaults,
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|
@ -1,7 +1,7 @@
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use super::{super::cache::FrameRenderer, Primitive};
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use super::{IcedRenderer, Primitive};
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use iced::{mouse, space, Rectangle};
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impl space::Renderer for FrameRenderer<'_> {
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impl space::Renderer for IcedRenderer {
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fn draw(&mut self, _bounds: Rectangle) -> Self::Output {
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(Primitive::Nothing, mouse::Interaction::default())
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}
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|
@ -1,10 +1,7 @@
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use super::{
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super::{cache::FrameRenderer, widget::stack},
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Primitive,
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};
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use super::{super::widget::stack, IcedRenderer, Primitive};
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use iced::{mouse, Element, Layout, Point};
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impl stack::Renderer for FrameRenderer<'_> {
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impl stack::Renderer for IcedRenderer {
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fn draw<M>(
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&mut self,
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defaults: &Self::Defaults,
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|
@ -1,21 +1,13 @@
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use iced::{
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text, Color, Font, HorizontalAlignment, mouse, Rectangle, Size, VerticalAlignment,
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};
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use super::{super::cache::FrameRenderer, Primitive}:
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use super::{super::FontId, IcedRenderer, Primitive};
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use glyph_brush::GlyphCruncher;
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use iced::{mouse, text, Color, HorizontalAlignment, Rectangle, Size, VerticalAlignment};
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struct FontId(glyph_brush::FontId);
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impl text::Renderer for FrameRenderer<'_> {
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impl text::Renderer for IcedRenderer {
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type Font = FontId;
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const DEFAULT_SIZE: u16 = 20;
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fn measure(
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&self,
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content: &str,
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size: u16,
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font: Self::Font,
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bounds: Size,
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) -> (f32, f32) {
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fn measure(&self, content: &str, size: u16, font: Self::Font, bounds: Size) -> (f32, f32) {
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// Using the physical scale might make these cached info usable below?
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// Although we also have a position of the screen so this could be useless
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let p_scale = self.p_scale;
|
||||
@ -24,17 +16,19 @@ impl text::Renderer for FrameRenderer<'_> {
|
||||
text: content,
|
||||
scale: glyph_brush::rusttype::Scale::uniform(size as f32 * p_scale),
|
||||
font_id: font.0,
|
||||
bounds: (size.width, size.height),
|
||||
bounds: (bounds.width * p_scale, bounds.height * p_scale),
|
||||
..Default::default()
|
||||
};
|
||||
|
||||
let maybe_rect = self.glyph_calc.borrow_mut().glyph_bounds(section);
|
||||
maybe_rect.map_or((0.0, 0.0), |rect| (rect.width() / p_scale, rect.height() / p_scale))
|
||||
let maybe_rect = self.cache.glyph_calculator().glyph_bounds(section);
|
||||
maybe_rect.map_or((0.0, 0.0), |rect| {
|
||||
(rect.width() / p_scale, rect.height() / p_scale)
|
||||
})
|
||||
}
|
||||
|
||||
fn draw(
|
||||
&mut self,
|
||||
defaults: &Self::Defaults,
|
||||
_defaults: &Self::Defaults,
|
||||
bounds: Rectangle,
|
||||
content: &str,
|
||||
size: u16,
|
||||
@ -61,6 +55,7 @@ impl text::Renderer for FrameRenderer<'_> {
|
||||
let section = glyph_brush::Section {
|
||||
text: content,
|
||||
// TODO: do snap to pixel thing here IF it is being done down the line
|
||||
//screen_position: (bounds.x * p_scale, (self.win_dims.y - bounds.y) * p_scale),
|
||||
screen_position: (bounds.x * p_scale, bounds.y * p_scale),
|
||||
bounds: (bounds.width * p_scale, bounds.height * p_scale),
|
||||
scale: glyph_brush::rusttype::Scale::uniform(size as f32 * p_scale),
|
||||
@ -73,25 +68,30 @@ impl text::Renderer for FrameRenderer<'_> {
|
||||
..Default::default()
|
||||
};
|
||||
|
||||
let glyphs = self.glyph_calc.borrow_mut().glyphs(section).map(|positioned_glyph|
|
||||
(
|
||||
positioned_glyph,
|
||||
[0.0, 0.0, 0.0, 1.0], // Color
|
||||
font.0,
|
||||
)
|
||||
).collect();
|
||||
let glyphs = self
|
||||
.cache
|
||||
.glyph_cache_mut()
|
||||
.glyphs(section)
|
||||
.map(|positioned_glyph| {
|
||||
(
|
||||
positioned_glyph.clone(), // :/
|
||||
[0.0, 0.0, 0.0, 1.0], // Color
|
||||
font.0,
|
||||
)
|
||||
})
|
||||
.collect::<Vec<_>>();
|
||||
|
||||
(
|
||||
Primitive::Text {
|
||||
glyphs,
|
||||
//size: size as f32,
|
||||
bounds,
|
||||
color: color.unwrap_or(Color::BLACK).into_linear().into(),
|
||||
//font,
|
||||
//horizontal_alignment,
|
||||
//vertical_alignment,
|
||||
linear_color: color.unwrap_or(Color::BLACK).into_linear().into(),
|
||||
/*font,
|
||||
*horizontal_alignment,
|
||||
*vertical_alignment, */
|
||||
},
|
||||
mouse::Interaction::default,
|
||||
mouse::Interaction::default(),
|
||||
)
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user