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https://gitlab.com/veloren/veloren.git
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Began work on new sites
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parent
f6e44d2f06
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@ -5,69 +5,175 @@ use std::{
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ops::{Index, IndexMut},
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};
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// NOTE: We use u64 to make sure we are consistent across all machines. We
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// assume that usize fits into 8 bytes.
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pub struct Id<T>(u64, PhantomData<T>);
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pub struct Id<T> {
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idx: u32,
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gen: u32,
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phantom: PhantomData<T>,
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}
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impl<T> Id<T> {
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pub fn id(&self) -> u64 { self.0 }
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pub fn id(&self) -> u64 { self.idx as u64 | ((self.gen as u64) << 32) }
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}
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impl<T> Copy for Id<T> {}
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impl<T> Clone for Id<T> {
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fn clone(&self) -> Self { Self(self.0, PhantomData) }
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fn clone(&self) -> Self {
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Self {
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idx: self.idx,
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gen: self.gen,
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phantom: PhantomData,
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}
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}
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}
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impl<T> Eq for Id<T> {}
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impl<T> PartialEq for Id<T> {
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fn eq(&self, other: &Self) -> bool { self.0 == other.0 }
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fn eq(&self, other: &Self) -> bool { self.idx == other.idx && self.gen == other.gen }
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}
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impl<T> fmt::Debug for Id<T> {
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fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
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write!(f, "Id<{}>({})", std::any::type_name::<T>(), self.0)
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write!(f, "Id<{}>({}, {})", std::any::type_name::<T>(), self.idx, self.gen)
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}
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}
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impl<T> hash::Hash for Id<T> {
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fn hash<H: hash::Hasher>(&self, h: &mut H) { self.0.hash(h); }
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fn hash<H: hash::Hasher>(&self, h: &mut H) {
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self.idx.hash(h);
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self.gen.hash(h);
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}
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}
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struct Entry<T> {
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gen: u32,
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item: Option<T>,
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}
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pub struct Store<T> {
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items: Vec<T>,
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entries: Vec<Entry<T>>,
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len: usize,
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}
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impl<T> Default for Store<T> {
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fn default() -> Self { Self { items: Vec::new() } }
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fn default() -> Self {
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Self {
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entries: Vec::new(),
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len: 0,
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}
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}
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}
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impl<T> Store<T> {
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pub fn contains(&self, id: Id<T>) -> bool {
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self.entries
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.get(id.idx as usize)
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.map(|e| e.gen == id.gen)
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.unwrap_or(false)
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}
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pub fn get(&self, id: Id<T>) -> &T {
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// NOTE: Safe conversion, because it came from usize.
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self.items.get(id.0 as usize).unwrap()
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let entry = self.entries
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.get(id.idx as usize)
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.unwrap();
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if entry.gen == id.gen {
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entry.item.as_ref().unwrap()
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} else {
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panic!("Stale ID used to access store entry");
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}
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}
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pub fn get_mut(&mut self, id: Id<T>) -> &mut T {
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// NOTE: Safe conversion, because it came from usize.
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self.items.get_mut(id.0 as usize).unwrap()
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let entry = self.entries
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.get_mut(id.idx as usize)
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.unwrap();
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if entry.gen == id.gen {
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entry.item.as_mut().unwrap()
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} else {
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panic!("Stale ID used to access store entry");
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}
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}
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pub fn ids(&self) -> impl Iterator<Item = Id<T>> {
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(0..self.items.len()).map(|i| Id(i as u64, PhantomData))
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pub fn ids(&self) -> impl Iterator<Item = Id<T>> + '_ {
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self.iter().map(|(id, _)| id)
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}
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pub fn values(&self) -> impl Iterator<Item = &T> { self.items.iter() }
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pub fn values(&self) -> impl Iterator<Item = &T> + '_ {
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self.iter().map(|(_, item)| item)
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}
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pub fn values_mut(&mut self) -> impl Iterator<Item = &mut T> { self.items.iter_mut() }
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pub fn values_mut(&mut self) -> impl Iterator<Item = &mut T> + '_ {
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self.iter_mut().map(|(_, item)| item)
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}
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pub fn iter(&self) -> impl Iterator<Item = (Id<T>, &T)> { self.ids().zip(self.values()) }
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pub fn iter(&self) -> impl Iterator<Item = (Id<T>, &T)> + '_ {
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self.entries
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.iter()
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.enumerate()
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.filter_map(move |(idx, entry)| {
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Some(Id {
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idx: idx as u32,
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gen: entry.gen,
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phantom: PhantomData,
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}).zip(entry.item.as_ref())
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})
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}
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pub fn iter_mut(&mut self) -> impl Iterator<Item = (Id<T>, &mut T)> {
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self.ids().zip(self.values_mut())
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pub fn iter_mut(&mut self) -> impl Iterator<Item = (Id<T>, &mut T)> + '_ {
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self.entries
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.iter_mut()
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.enumerate()
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.filter_map(move |(idx, entry)| {
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Some(Id {
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idx: idx as u32,
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gen: entry.gen,
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phantom: PhantomData,
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}).zip(entry.item.as_mut())
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})
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}
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pub fn insert(&mut self, item: T) -> Id<T> {
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// NOTE: Assumes usize fits into 8 bytes.
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let id = Id(self.items.len() as u64, PhantomData);
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self.items.push(item);
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id
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if self.len < self.entries.len() {
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// TODO: Make this more efficient with a lookahead system
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let (idx, entry) = self.entries
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.iter_mut()
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.enumerate()
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.find(|(_, e)| e.item.is_none())
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.unwrap();
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entry.item = Some(item);
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assert!(entry.gen < u32::MAX);
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entry.gen += 1;
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Id {
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idx: idx as u32,
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gen: entry.gen,
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phantom: PhantomData,
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}
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} else {
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assert!(self.entries.len() < (u32::MAX - 1) as usize);
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let id = Id {
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idx: self.entries.len() as u32,
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gen: 0,
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phantom: PhantomData,
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};
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self.entries.push(Entry {
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gen: 0,
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item: Some(item),
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});
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self.len += 1;
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id
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}
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}
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pub fn remove(&mut self, id: Id<T>) -> Option<T> {
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if let Some(item) = self.entries
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.get_mut(id.idx as usize)
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.and_then(|e| if e.gen == id.gen {
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e.item.take()
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} else {
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None
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})
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{
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self.len -= 1;
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Some(item)
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} else {
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None
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}
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}
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}
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3
world/examples/site.rs
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3
world/examples/site.rs
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@ -0,0 +1,3 @@
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fn main() {
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todo!();
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}
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@ -24,6 +24,7 @@ pub mod pathfinding;
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pub mod sim;
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pub mod sim2;
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pub mod site;
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pub mod site2;
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pub mod util;
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// Reexports
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@ -88,7 +88,8 @@ pub fn simulate(index: &mut Index, world: &mut WorldSim) {
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}
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pub fn tick(index: &mut Index, _world: &mut WorldSim, dt: f32) {
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for site in index.sites.ids() {
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let site_ids = index.sites.ids().collect::<Vec<_>>();
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for site in site_ids {
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tick_site_economy(index, site, dt);
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}
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15
world/src/site2/mod.rs
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15
world/src/site2/mod.rs
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@ -0,0 +1,15 @@
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mod tile;
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mod plot;
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use vek::*;
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use common::store::{Store, Id};
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use crate::util::Grid;
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use self::{
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tile::TileGrid,
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plot::Plot,
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};
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pub struct Site {
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grid: TileGrid,
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plot: Store<Plot>,
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}
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world/src/site2/plot.rs
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12
world/src/site2/plot.rs
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@ -0,0 +1,12 @@
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use vek::*;
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pub struct Plot {
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kind: PlotKind,
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center_tpos: Vec2<i32>,
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units: Vec2<Vec2<i8>>,
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}
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pub enum PlotKind {
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Path,
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House { height: i32 },
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}
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49
world/src/site2/tile.rs
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49
world/src/site2/tile.rs
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@ -0,0 +1,49 @@
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use super::*;
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const TILE_SIZE: u32 = 7;
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const ZONE_SIZE: u32 = 16;
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const ZONE_RADIUS: u32 = 16;
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const TILE_RADIUS: u32 = ZONE_SIZE * ZONE_RADIUS;
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const MAX_BLOCK_RADIUS: u32 = TILE_SIZE * TILE_RADIUS;
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pub struct TileGrid {
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zones: Grid<Option<Grid<Option<Tile>>>>,
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}
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impl TileGrid {
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pub fn new() -> Self {
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Self {
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zones: Grid::populate_from(Vec2::broadcast(ZONE_RADIUS as i32 * 2 + 1), |_| None),
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}
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}
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pub fn get(&self, tpos: Vec2<i32>) -> Option<&Tile> {
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let tpos = tpos + TILE_RADIUS as i32;
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self.zones
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.get(tpos)
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.and_then(|zone| zone.as_ref()?.get(tpos.map(|e| e.rem_euclid(ZONE_SIZE as i32))))
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.and_then(|tile| tile.as_ref())
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}
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pub fn get_mut(&mut self, tpos: Vec2<i32>) -> Option<&mut Tile> {
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let tpos = tpos + TILE_RADIUS as i32;
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self.zones
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.get_mut(tpos)
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.and_then(|zone| zone
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.get_or_insert_with(|| Grid::populate_from(Vec2::broadcast(ZONE_RADIUS as i32 * 2 + 1), |_| None))
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.get_mut(tpos.map(|e| e.rem_euclid(ZONE_SIZE as i32)))
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.map(|tile| tile.get_or_insert_with(|| Tile::empty())))
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}
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}
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pub struct Tile {
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plot: Option<Id<Plot>>,
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}
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impl Tile {
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pub fn empty() -> Self {
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Self {
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plot: None,
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}
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}
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}
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