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https://gitlab.com/veloren/veloren.git
synced 2024-08-30 18:12:32 +00:00
Fix tracy not working in certain areas, add span to chunk gen, missing fmt, remove extra span, make voxygen use INFO level instead of TRACE in tracy mode
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2511b8959c
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@ -5,6 +5,7 @@ authors = ["Joshua Barretto <joshua.s.barretto@gmail.com>"]
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edition = "2018"
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[features]
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tracy = ["common/tracy", "common-base/tracy", "common-sys/tracy", "common-net/tracy"]
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simd = ["vek/platform_intrinsics"]
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plugins = ["common-sys/plugins"]
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bin_bot = ["common-ecs", "serde", "ron", "clap", "rustyline", "termcolor", "tracing-subscriber", "async-channel"]
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@ -5,6 +5,7 @@ name = "veloren-common-ecs"
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version = "0.8.0"
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[features]
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tracy = ["common-base/tracy"]
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[dependencies]
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@ -16,4 +17,4 @@ specs = { git = "https://github.com/amethyst/specs.git", features = ["serde", "s
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[dev-dependencies]
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#bench
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float-cmp = "0.8.0"
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float-cmp = "0.8.0"
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@ -253,10 +253,7 @@ where
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fn run(&mut self, data: Self::SystemData) {
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common_base::span!(_guard, "run", &format!("{}::Sys::run", T::NAME));
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self.cpu_stats.reset();
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{
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common_base::span!(_guard, "run inner", &format!("{}::Sys::run inner", T::NAME));
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T::run(self, data.0);
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}
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T::run(self, data.0);
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self.cpu_stats.end();
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data.1
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.stats
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@ -26,6 +26,8 @@ impl Component for Vel {
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#[derive(Copy, Clone, Default, Debug, PartialEq)]
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pub struct PreviousPhysCache {
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pub velocity_dt: Vec3<f32>,
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/// Center of bounding sphere that encompasses the entity along its path for
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/// this tick
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pub center: Vec3<f32>,
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/// Calculates a Sphere over the Entity for quick boundary checking
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pub collision_boundary: f32,
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@ -53,6 +53,9 @@ impl TerrainChunkSize {
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#[inline(always)]
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/// Convert dimensions in terms of chunks into dimensions in terms of blocks
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/// ```
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/// use vek::*;
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/// use veloren_common::terrain::TerrainChunkSize;
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///
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/// assert_eq!(TerrainChunkSize::blocks(Vec2::new(3, 2)), Vec2::new(96, 64));
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/// ```
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pub fn blocks(chunks: Vec2<u32>) -> Vec2<u32> { chunks * Self::RECT_SIZE }
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@ -60,6 +63,9 @@ impl TerrainChunkSize {
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/// Calculate the world position (i.e. in blocks) at the center of this
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/// chunk
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/// ```
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/// use vek::*;
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/// use veloren_common::terrain::TerrainChunkSize;
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///
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/// assert_eq!(
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/// TerrainChunkSize::center_wpos(Vec2::new(0, 2)),
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/// Vec2::new(16, 80)
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@ -7,7 +7,7 @@ edition = "2018"
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[features]
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worldgen = ["server/worldgen"]
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default = ["worldgen"]
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tracy = ["common/tracy", "tracing-tracy", "server/tracy"]
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tracy = ["common/tracy", "tracing-tracy", "server/tracy", "common-net/tracy"]
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plugins = ["server/plugins"]
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[dependencies]
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@ -6,7 +6,7 @@ edition = "2018"
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[features]
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worldgen = []
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tracy = ["common/tracy"]
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tracy = ["common/tracy", "common-base/tracy", "common-ecs/tracy", "common-sys/tracy", "common-net/tracy", "world/tracy"]
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simd = ["vek/platform_intrinsics"]
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plugins = ["common-sys/plugins"]
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@ -54,6 +54,7 @@ impl ChunkGenerator {
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let chunk_tx = self.chunk_tx.clone();
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self.metrics.chunks_requested.inc();
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runtime.spawn_blocking(move || {
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common_base::prof_span!(_guard, "generate_chunk");
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let index = index.as_index_ref();
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let payload = world
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.generate_chunk(index, key, || cancel.load(Ordering::Relaxed))
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@ -540,7 +540,7 @@ impl Server {
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(
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&self.state.ecs().entities(),
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&self.state.ecs().read_storage::<comp::Pos>(),
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!&self.state.ecs().read_storage::<comp::Player>(),
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!&self.state.ecs().read_storage::<Presence>(),
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self.state.ecs().read_storage::<comp::HomeChunk>().maybe(),
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)
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.join()
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@ -704,8 +704,7 @@ impl Server {
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#[cfg(feature = "tracy")]
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{
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use common_base::tracy_client::Plot;
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use common_base::tracy_client::create_plot;
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use common_base::tracy_client::{create_plot, Plot};
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let entity_count = self.state.ecs().entities().join().count();
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static ENTITY_COUNT: Plot = create_plot!("entity count");
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ENTITY_COUNT.point(entity_count as f64);
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@ -945,16 +944,19 @@ impl Server {
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&login_provider,
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&mut editable_settings,
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&data_dir.path,
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).and_then(|uuid| {
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)
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.and_then(|uuid| {
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let state = &self.state;
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(&state.ecs().entities(), &state.read_storage::<comp::Player>())
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(
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&state.ecs().entities(),
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&state.read_storage::<comp::Player>(),
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)
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.join()
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.find(|(_, player)| player.uuid() == uuid)
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.map(|(e, _)| e)
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}) {
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// Add admin component if the player is ingame
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let _ = self.state.ecs().write_storage().insert(entity, comp::Admin);
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};
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}
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@ -967,32 +969,44 @@ impl Server {
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&login_provider,
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&mut editable_settings,
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&data_dir.path,
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).and_then(|uuid| {
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)
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.and_then(|uuid| {
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let state = &self.state;
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(&state.ecs().entities(), &state.read_storage::<comp::Player>())
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(
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&state.ecs().entities(),
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&state.read_storage::<comp::Player>(),
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)
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.join()
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.find(|(_, player)| player.uuid() == uuid)
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.map(|(e, _)| e)
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}) {
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// Remove admin component if the player is ingame
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let _ = self.state.ecs().write_storage::<comp::Admin>().remove(entity);
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let _ = self
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.state
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.ecs()
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.write_storage::<comp::Admin>()
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.remove(entity);
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};
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}
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/// Useful for testing without a client
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/// view_distance: distance in chunks that are persisted, this acts like the player view
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/// distance so it is actually a bit farther due to a buffer zone
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/// view_distance: distance in chunks that are persisted, this acts like the
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/// player view distance so it is actually a bit farther due to a buffer
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/// zone
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pub fn create_centered_persister(&mut self, view_distance: u32) {
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let world_dims_chunks = self.world.sim().get_size();
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let world_dims_blocks = TerrainChunkSize::blocks(world_dims_chunks);
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// NOTE: origin is in the corner of the map
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// TODO: extend this function to have picking a random position or specifiying a position
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// as options
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// TODO: extend this function to have picking a random position or specifiying a
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// position as options
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//let mut rng = rand::thread_rng();
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// // Pick a random position but not to close to the edge
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// let rand_pos = world_dims_blocks.map(|e| e as i32).map(|e| e / 2 + rng.gen_range(-e/2..e/2 + 1));
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// let rand_pos = world_dims_blocks.map(|e| e as i32).map(|e| e / 2 +
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// rng.gen_range(-e/2..e/2 + 1));
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let pos = comp::Pos(Vec3::from(world_dims_blocks.map(|e| e as f32 / 2.0)));
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self.state.create_persister(pos, view_distance, &self.world, &self.index, &self.runtime).build();
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self.state
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.create_persister(pos, view_distance, &self.world, &self.index, &self.runtime)
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.build();
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}
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}
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@ -1023,7 +1037,7 @@ pub fn add_admin(
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}
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}),
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Err(err) => {
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error!(
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error!(
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?err,
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"Could not find uuid for this name either the user does not exist or there was an \
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error communicating with the auth server."
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@ -1059,7 +1073,7 @@ pub fn remove_admin(
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?err,
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"Could not find uuid for this name either the user does not exist or there was an \
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error communicating with the auth server."
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);
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);
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None
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},
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}
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@ -13,7 +13,7 @@ gl = ["gfx_device_gl", "gfx_gl"]
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hot-anim = ["anim/use-dyn-lib"]
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singleplayer = ["server"]
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simd = ["vek/platform_intrinsics"]
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tracy = ["tracing-tracy", "common/tracy"]
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tracy = ["tracing-tracy", "common/tracy", "common-ecs/tracy", "common-net/tracy", "common-sys/tracy", "client/tracy"]
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plugins = ["client/plugins"]
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default = ["gl", "singleplayer", "native-dialog", "plugins", "simd"]
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@ -72,7 +72,7 @@ pub fn init(settings: &Settings) -> Vec<impl Drop> {
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};
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#[cfg(feature = "tracy")]
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let filter = base_exceptions(EnvFilter::new("")).add_directive(LevelFilter::TRACE.into());
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let filter = base_exceptions(EnvFilter::new("")).add_directive(LevelFilter::INFO.into());
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// Create the terminal writer layer.
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let (non_blocking, _stdio_guard) =
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@ -5,6 +5,7 @@ authors = ["Joshua Barretto <joshua.s.barretto@gmail.com>"]
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edition = "2018"
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[features]
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tracy = ["common/tracy", "common-net/tracy"]
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simd = ["vek/platform_intrinsics"]
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default = ["simd"]
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@ -12,6 +13,7 @@ default = ["simd"]
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[dependencies]
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common = { package = "veloren-common", path = "../common" }
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common-net = { package = "veloren-common-net", path = "../common/net" }
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bincode = "1.3.1"
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bitvec = "0.21.0"
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enum-iterator = "0.6"
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