mirror of
https://gitlab.com/veloren/veloren.git
synced 2024-08-30 18:12:32 +00:00
add chat commands, rustfmt
Former-commit-id: 64941127598b53c64fe2e0e7c167f0ce3f358060
This commit is contained in:
parent
19d6b7b38a
commit
031e4b36d6
11
Cargo.lock
generated
11
Cargo.lock
generated
@ -1499,6 +1499,14 @@ dependencies = [
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"winapi-util 0.1.2 (registry+https://github.com/rust-lang/crates.io-index)",
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"winapi-util 0.1.2 (registry+https://github.com/rust-lang/crates.io-index)",
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]
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]
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[[package]]
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name = "scan_fmt"
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version = "0.1.3"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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dependencies = [
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"regex 0.2.11 (registry+https://github.com/rust-lang/crates.io-index)",
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]
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[[package]]
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[[package]]
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name = "scoped_threadpool"
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name = "scoped_threadpool"
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version = "0.1.9"
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version = "0.1.9"
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@ -1811,6 +1819,8 @@ dependencies = [
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name = "veloren-server"
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name = "veloren-server"
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version = "0.2.0"
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version = "0.2.0"
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dependencies = [
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dependencies = [
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"lazy_static 1.3.0 (registry+https://github.com/rust-lang/crates.io-index)",
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"scan_fmt 0.1.3 (registry+https://github.com/rust-lang/crates.io-index)",
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"specs 0.14.3 (registry+https://github.com/rust-lang/crates.io-index)",
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"specs 0.14.3 (registry+https://github.com/rust-lang/crates.io-index)",
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"threadpool 1.7.1 (registry+https://github.com/rust-lang/crates.io-index)",
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"threadpool 1.7.1 (registry+https://github.com/rust-lang/crates.io-index)",
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"vek 0.9.7 (registry+https://github.com/rust-lang/crates.io-index)",
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"vek 0.9.7 (registry+https://github.com/rust-lang/crates.io-index)",
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@ -2208,6 +2218,7 @@ source = "registry+https://github.com/rust-lang/crates.io-index"
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"checksum rustc_version 0.2.3 (registry+https://github.com/rust-lang/crates.io-index)" = "138e3e0acb6c9fb258b19b67cb8abd63c00679d2851805ea151465464fe9030a"
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"checksum rustc_version 0.2.3 (registry+https://github.com/rust-lang/crates.io-index)" = "138e3e0acb6c9fb258b19b67cb8abd63c00679d2851805ea151465464fe9030a"
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"checksum rusttype 0.7.6 (registry+https://github.com/rust-lang/crates.io-index)" = "25951e85bb2647960969f72c559392245a5bd07446a589390bf427dda31cdc4a"
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"checksum rusttype 0.7.6 (registry+https://github.com/rust-lang/crates.io-index)" = "25951e85bb2647960969f72c559392245a5bd07446a589390bf427dda31cdc4a"
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"checksum same-file 1.0.4 (registry+https://github.com/rust-lang/crates.io-index)" = "8f20c4be53a8a1ff4c1f1b2bd14570d2f634628709752f0702ecdd2b3f9a5267"
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"checksum same-file 1.0.4 (registry+https://github.com/rust-lang/crates.io-index)" = "8f20c4be53a8a1ff4c1f1b2bd14570d2f634628709752f0702ecdd2b3f9a5267"
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"checksum scan_fmt 0.1.3 (registry+https://github.com/rust-lang/crates.io-index)" = "8b87497427f9fbe539ee6b9626f5a5e899331fdf1c1d62f14c637a462969db30"
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"checksum scoped_threadpool 0.1.9 (registry+https://github.com/rust-lang/crates.io-index)" = "1d51f5df5af43ab3f1360b429fa5e0152ac5ce8c0bd6485cae490332e96846a8"
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"checksum scoped_threadpool 0.1.9 (registry+https://github.com/rust-lang/crates.io-index)" = "1d51f5df5af43ab3f1360b429fa5e0152ac5ce8c0bd6485cae490332e96846a8"
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"checksum scopeguard 0.3.3 (registry+https://github.com/rust-lang/crates.io-index)" = "94258f53601af11e6a49f722422f6e3425c52b06245a5cf9bc09908b174f5e27"
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"checksum scopeguard 0.3.3 (registry+https://github.com/rust-lang/crates.io-index)" = "94258f53601af11e6a49f722422f6e3425c52b06245a5cf9bc09908b174f5e27"
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"checksum semver 0.9.0 (registry+https://github.com/rust-lang/crates.io-index)" = "1d7eb9ef2c18661902cc47e535f9bc51b78acd254da71d375c2f6720d9a40403"
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"checksum semver 0.9.0 (registry+https://github.com/rust-lang/crates.io-index)" = "1d7eb9ef2c18661902cc47e535f9bc51b78acd254da71d375c2f6720d9a40403"
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@ -11,3 +11,5 @@ world = { package = "veloren-world", path = "../world" }
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specs = "0.14"
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specs = "0.14"
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vek = "0.9"
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vek = "0.9"
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threadpool = "1.7"
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threadpool = "1.7"
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lazy_static = "1.3.0"
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scan_fmt = "0.1.3"
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@ -5,53 +5,80 @@ pub mod error;
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pub mod input;
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pub mod input;
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// Reexports
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// Reexports
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pub use crate::{
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pub use crate::{error::Error, input::Input};
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error::Error,
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input::Input,
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};
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use std::{
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use crate::client::{Client, ClientState, Clients};
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time::Duration,
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net::SocketAddr,
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sync::mpsc,
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collections::HashSet,
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};
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use specs::{
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Entity as EcsEntity,
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world::EntityBuilder as EcsEntityBuilder,
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Builder,
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join::Join,
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saveload::MarkedBuilder,
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};
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use vek::*;
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use threadpool::ThreadPool;
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use common::{
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use common::{
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comp,
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comp,
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state::{State, Uid},
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msg::{ClientMsg, ServerMsg},
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net::PostOffice,
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net::PostOffice,
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msg::{ServerMsg, ClientMsg},
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state::State,
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terrain::TerrainChunk,
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terrain::TerrainChunk,
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};
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};
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use world::World;
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use specs::{
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use crate::client::{
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join::Join, saveload::MarkedBuilder, world::EntityBuilder as EcsEntityBuilder, Builder,
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ClientState,
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Entity as EcsEntity,
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Client,
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Clients,
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};
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};
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use std::{collections::HashSet, net::SocketAddr, sync::mpsc, time::Duration};
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use threadpool::ThreadPool;
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use vek::*;
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use world::World;
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use lazy_static::lazy_static;
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use scan_fmt::scan_fmt;
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const CLIENT_TIMEOUT: f64 = 5.0; // Seconds
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const CLIENT_TIMEOUT: f64 = 5.0; // Seconds
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struct ChatCommand {
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keyword: &'static str,
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arg_fmt: &'static str,
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help_string: &'static str,
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}
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impl ChatCommand {
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pub fn new(keyword: &'static str, arg_fmt: &'static str, help_string: &'static str) -> Self {
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Self {
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keyword,
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arg_fmt,
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help_string,
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}
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}
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}
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lazy_static! {
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static ref CHAT_COMMANDS: Vec<ChatCommand> = vec![
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ChatCommand::new(
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"jump",
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"{d} {d} {d}",
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"jump: offset your current position by a vector\n
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Usage: /jump [x] [y] [z]"
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),
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ChatCommand::new(
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"goto",
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"{d} {d} {d}",
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"goto: teleport to a given position\n
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Usage: /goto [x] [y] [z]"
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),
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ChatCommand::new(
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"alias",
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"{}",
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"alias: change your player name (cannot contain spaces)\n
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Usage: /alias [name]"
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),
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ChatCommand::new(
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"tp",
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"{}",
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"tp: teleport to a named player\n
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Usage: /tp [name]"
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),
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ChatCommand::new("help", "", "help: display this message")
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];
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}
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pub enum Event {
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pub enum Event {
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ClientConnected {
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ClientConnected { entity: EcsEntity },
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entity: EcsEntity,
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ClientDisconnected { entity: EcsEntity },
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},
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Chat { entity: EcsEntity, msg: String },
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ClientDisconnected {
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entity: EcsEntity,
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},
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Chat {
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entity: EcsEntity,
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msg: String,
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},
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}
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}
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pub struct Server {
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pub struct Server {
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@ -73,11 +100,8 @@ impl Server {
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pub fn new() -> Result<Self, Error> {
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pub fn new() -> Result<Self, Error> {
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let (chunk_tx, chunk_rx) = mpsc::channel();
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let (chunk_tx, chunk_rx) = mpsc::channel();
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let mut state = State::new();
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state.ecs_mut().internal_mut().register::<comp::phys::ForceUpdate>();
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Ok(Self {
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Ok(Self {
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state,
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state: State::new(),
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world: World::new(),
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world: World::new(),
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postoffice: PostOffice::bind(SocketAddr::from(([0; 4], 59003)))?,
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postoffice: PostOffice::bind(SocketAddr::from(([0; 4], 59003)))?,
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@ -94,17 +118,25 @@ impl Server {
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/// Get a reference to the server's game state.
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/// Get a reference to the server's game state.
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#[allow(dead_code)]
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#[allow(dead_code)]
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pub fn state(&self) -> &State { &self.state }
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pub fn state(&self) -> &State {
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&self.state
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}
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/// Get a mutable reference to the server's game state.
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/// Get a mutable reference to the server's game state.
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#[allow(dead_code)]
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#[allow(dead_code)]
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pub fn state_mut(&mut self) -> &mut State { &mut self.state }
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pub fn state_mut(&mut self) -> &mut State {
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&mut self.state
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}
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/// Get a reference to the server's world.
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/// Get a reference to the server's world.
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#[allow(dead_code)]
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#[allow(dead_code)]
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pub fn world(&self) -> &World { &self.world }
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pub fn world(&self) -> &World {
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&self.world
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}
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/// Get a mutable reference to the server's world.
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/// Get a mutable reference to the server's world.
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#[allow(dead_code)]
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#[allow(dead_code)]
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pub fn world_mut(&mut self) -> &mut World { &mut self.world }
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pub fn world_mut(&mut self) -> &mut World {
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&mut self.world
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}
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/// Execute a single server tick, handle input and update the game state by the given duration
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/// Execute a single server tick, handle input and update the game state by the given duration
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#[allow(dead_code)]
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#[allow(dead_code)]
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@ -147,8 +179,14 @@ impl Server {
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for (entity, player, pos) in (
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for (entity, player, pos) in (
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&self.state.ecs().internal().entities(),
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&self.state.ecs().internal().entities(),
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&self.state.ecs().internal().read_storage::<comp::Player>(),
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&self.state.ecs().internal().read_storage::<comp::Player>(),
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&self.state.ecs().internal().read_storage::<comp::phys::Pos>(),
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&self
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).join() {
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.state
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.ecs()
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.internal()
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.read_storage::<comp::phys::Pos>(),
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)
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.join()
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{
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// TODO: Distance check
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// TODO: Distance check
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// if self.state.terrain().key_pos(key)
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// if self.state.terrain().key_pos(key)
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@ -182,23 +220,18 @@ impl Server {
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let mut frontend_events = Vec::new();
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let mut frontend_events = Vec::new();
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for mut postbox in self.postoffice.new_postboxes() {
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for mut postbox in self.postoffice.new_postboxes() {
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let entity = self.state
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let entity = self.state.ecs_mut().create_entity_synced().build();
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.ecs_mut()
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.create_entity_synced()
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.build();
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// Make sure the entity gets properly created
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self.clients.add(
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self.state.ecs_mut().internal_mut().maintain();
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entity,
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Client {
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self.clients.add(entity, Client {
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state: ClientState::Connecting,
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state: ClientState::Connecting,
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postbox,
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postbox,
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last_ping: self.state.get_time(),
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last_ping: self.state.get_time(),
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});
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},
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);
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frontend_events.push(Event::ClientConnected {
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frontend_events.push(Event::ClientConnected { entity });
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entity,
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});
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}
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}
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Ok(frontend_events)
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Ok(frontend_events)
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@ -236,7 +269,6 @@ impl Server {
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state.write_component(entity, character);
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state.write_component(entity, character);
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}
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}
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state.write_component(entity, comp::phys::ForceUpdate);
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client.state = ClientState::Connected;
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client.state = ClientState::Connected;
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@ -249,34 +281,36 @@ impl Server {
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.unwrap()
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.unwrap()
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.into(),
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.into(),
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});
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});
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},
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}
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_ => disconnect = true,
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_ => disconnect = true,
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},
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},
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ClientState::Connected => match msg {
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ClientState::Connected => match msg {
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ClientMsg::Connect { .. } => disconnect = true, // Not allowed when already connected
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ClientMsg::Connect { .. } => disconnect = true, // Not allowed when already connected
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ClientMsg::Disconnect => disconnect = true,
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ClientMsg::Disconnect => disconnect = true,
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ClientMsg::Ping => client.postbox.send_message(ServerMsg::Pong),
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ClientMsg::Ping => client.postbox.send_message(ServerMsg::Pong),
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ClientMsg::Pong => {},
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ClientMsg::Pong => {}
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ClientMsg::Chat(msg) => new_chat_msgs.push((entity, msg)),
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ClientMsg::Chat(msg) => new_chat_msgs.push((entity, msg)),
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ClientMsg::PlayerAnimation(animation) => state.write_component(entity, animation),
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ClientMsg::PlayerAnimation(animation) => state.write_component(entity, animation),
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ClientMsg::PlayerPhysics { pos, vel, dir } => {
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ClientMsg::PlayerPhysics { pos, vel, dir } => {
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state.write_component(entity, pos);
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state.write_component(entity, pos);
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state.write_component(entity, vel);
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state.write_component(entity, vel);
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state.write_component(entity, dir);
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state.write_component(entity, dir);
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},
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}
|
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ClientMsg::TerrainChunkRequest { key } => match state.terrain().get_key(key) {
|
ClientMsg::TerrainChunkRequest { key } => {
|
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Some(chunk) => {}, /*client.postbox.send_message(ServerMsg::TerrainChunkUpdate {
|
match state.terrain().get_key(key) {
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|
Some(chunk) => {} /*client.postbox.send_message(ServerMsg::TerrainChunkUpdate {
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key,
|
key,
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chunk: Box::new(chunk.clone()),
|
chunk: Box::new(chunk.clone()),
|
||||||
}),*/
|
}),*/
|
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None => requested_chunks.push(key),
|
None => requested_chunks.push(key),
|
||||||
},
|
}
|
||||||
|
}
|
||||||
},
|
},
|
||||||
}
|
}
|
||||||
}
|
}
|
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} else if
|
} else if state.get_time() - client.last_ping > CLIENT_TIMEOUT || // Timeout
|
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state.get_time() - client.last_ping > CLIENT_TIMEOUT || // Timeout
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client.postbox.error().is_some()
|
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client.postbox.error().is_some() // Postbox error
|
// Postbox error
|
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{
|
{
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disconnect = true;
|
disconnect = true;
|
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} else if state.get_time() - client.last_ping > CLIENT_TIMEOUT * 0.5 {
|
} else if state.get_time() - client.last_ping > CLIENT_TIMEOUT * 0.5 {
|
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@ -294,7 +328,14 @@ impl Server {
|
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|
|
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// Handle new chat messages
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// Handle new chat messages
|
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for (entity, msg) in new_chat_msgs {
|
for (entity, msg) in new_chat_msgs {
|
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self.clients.notify_connected(ServerMsg::Chat(match state
|
// Handle chat commands
|
||||||
|
if msg.starts_with("/") && msg.len() > 1 {
|
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|
let argv = String::from(&msg[1..]);
|
||||||
|
self.process_chat_cmd(entity, argv);
|
||||||
|
} else {
|
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|
self.clients.notify_connected(ServerMsg::Chat(
|
||||||
|
match self
|
||||||
|
.state
|
||||||
.ecs()
|
.ecs()
|
||||||
.internal()
|
.internal()
|
||||||
.read_storage::<comp::Player>()
|
.read_storage::<comp::Player>()
|
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@ -302,21 +343,18 @@ impl Server {
|
|||||||
{
|
{
|
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Some(player) => format!("[{}] {}", &player.alias, msg),
|
Some(player) => format!("[{}] {}", &player.alias, msg),
|
||||||
None => format!("[<anon>] {}", msg),
|
None => format!("[<anon>] {}", msg),
|
||||||
}));
|
},
|
||||||
|
));
|
||||||
|
|
||||||
frontend_events.push(Event::Chat {
|
frontend_events.push(Event::Chat { entity, msg });
|
||||||
entity,
|
}
|
||||||
msg,
|
|
||||||
});
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// Handle client disconnects
|
// Handle client disconnects
|
||||||
for entity in disconnected_clients {
|
for entity in disconnected_clients {
|
||||||
state.ecs_mut().delete_entity_synced(entity).unwrap();
|
self.state.ecs_mut().delete_entity_synced(entity);
|
||||||
|
|
||||||
frontend_events.push(Event::ClientDisconnected {
|
frontend_events.push(Event::ClientDisconnected { entity });
|
||||||
entity,
|
|
||||||
});
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// Generate requested chunks
|
// Generate requested chunks
|
||||||
@ -375,7 +413,133 @@ impl Server {
|
|||||||
pub fn generate_chunk(&mut self, key: Vec3<i32>) {
|
pub fn generate_chunk(&mut self, key: Vec3<i32>) {
|
||||||
if self.pending_chunks.insert(key) {
|
if self.pending_chunks.insert(key) {
|
||||||
let chunk_tx = self.chunk_tx.clone();
|
let chunk_tx = self.chunk_tx.clone();
|
||||||
self.thread_pool.execute(move || chunk_tx.send((key, World::generate_chunk(key))).unwrap());
|
self.thread_pool
|
||||||
|
.execute(move || chunk_tx.send((key, World::generate_chunk(key))).unwrap());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
fn process_chat_cmd<'a>(&mut self, entity: EcsEntity, cmd: String) {
|
||||||
|
let sep = cmd.find(' ');
|
||||||
|
let (kwd, args) = match sep {
|
||||||
|
Some(i) => (cmd[..i].to_string(), cmd[(i + 1)..].to_string()),
|
||||||
|
None => (cmd, "".to_string()),
|
||||||
|
};
|
||||||
|
let action_opt = CHAT_COMMANDS.iter().find(|x| x.keyword == kwd);
|
||||||
|
match action_opt {
|
||||||
|
Some(action) => match action.keyword {
|
||||||
|
"jump" => {
|
||||||
|
let (opt_x, opt_y, opt_z) = scan_fmt!(&args, action.arg_fmt, f32, f32, f32);
|
||||||
|
match (opt_x, opt_y, opt_z) {
|
||||||
|
(Some(x), Some(y), Some(z)) => {
|
||||||
|
if let Some(current_pos) =
|
||||||
|
self.state.read_component_cloned::<comp::phys::Pos>(entity)
|
||||||
|
{
|
||||||
|
self.state.write_component(
|
||||||
|
entity,
|
||||||
|
comp::phys::Pos(current_pos.0 + Vec3::new(x, y, z)),
|
||||||
|
)
|
||||||
|
} else {
|
||||||
|
self.clients.notify(
|
||||||
|
entity,
|
||||||
|
ServerMsg::Chat(String::from(
|
||||||
|
"Command 'jump' invalid in current state",
|
||||||
|
)),
|
||||||
|
)
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
_ => self
|
||||||
|
.clients
|
||||||
|
.notify(entity, ServerMsg::Chat(String::from(action.help_string))),
|
||||||
|
}
|
||||||
|
}
|
||||||
|
"goto" => {
|
||||||
|
let (opt_x, opt_y, opt_z) = scan_fmt!(&args, action.arg_fmt, f32, f32, f32);
|
||||||
|
match (opt_x, opt_y, opt_z) {
|
||||||
|
(Some(x), Some(y), Some(z)) => self
|
||||||
|
.state
|
||||||
|
.write_component(entity, comp::phys::Pos(Vec3::new(x, y, z))),
|
||||||
|
_ => self
|
||||||
|
.clients
|
||||||
|
.notify(entity, ServerMsg::Chat(String::from(action.help_string))),
|
||||||
|
}
|
||||||
|
}
|
||||||
|
"alias" => {
|
||||||
|
let opt_alias = scan_fmt!(&args, action.arg_fmt, String);
|
||||||
|
match opt_alias {
|
||||||
|
Some(alias) => self
|
||||||
|
.state
|
||||||
|
.write_component(entity, comp::player::Player { alias }),
|
||||||
|
None => self
|
||||||
|
.clients
|
||||||
|
.notify(entity, ServerMsg::Chat(String::from(action.help_string))),
|
||||||
|
}
|
||||||
|
}
|
||||||
|
"tp" => {
|
||||||
|
let opt_alias = scan_fmt!(&args, action.arg_fmt, String);
|
||||||
|
match opt_alias {
|
||||||
|
Some(alias) => {
|
||||||
|
let ecs = self.state.ecs().internal();
|
||||||
|
let opt_player =
|
||||||
|
(&ecs.entities(), &ecs.read_storage::<comp::player::Player>())
|
||||||
|
.join()
|
||||||
|
.find(|(_, player)| player.alias == alias)
|
||||||
|
.map(|(entity, _)| entity);
|
||||||
|
match opt_player {
|
||||||
|
Some(player) => {
|
||||||
|
if let Some(pos) =
|
||||||
|
self.state.read_component_cloned::<comp::phys::Pos>(player)
|
||||||
|
{
|
||||||
|
self.state.write_component(entity, pos);
|
||||||
|
} else {
|
||||||
|
self.clients.notify(
|
||||||
|
entity,
|
||||||
|
ServerMsg::Chat(format!(
|
||||||
|
"Unable to teleport to player '{}'",
|
||||||
|
alias
|
||||||
|
)),
|
||||||
|
);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
None => {
|
||||||
|
self.clients.notify(
|
||||||
|
entity,
|
||||||
|
ServerMsg::Chat(format!("Player '{}' not found!", alias)),
|
||||||
|
);
|
||||||
|
self.clients.notify(
|
||||||
|
entity,
|
||||||
|
ServerMsg::Chat(String::from(action.help_string)),
|
||||||
|
);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
None => self
|
||||||
|
.clients
|
||||||
|
.notify(entity, ServerMsg::Chat(String::from(action.help_string))),
|
||||||
|
}
|
||||||
|
}
|
||||||
|
"help" => {
|
||||||
|
for cmd in CHAT_COMMANDS.iter() {
|
||||||
|
self.clients
|
||||||
|
.notify(entity, ServerMsg::Chat(String::from(cmd.help_string)));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
_ => {}
|
||||||
|
},
|
||||||
|
// unknown command
|
||||||
|
None => {
|
||||||
|
self.clients.notify(
|
||||||
|
entity,
|
||||||
|
ServerMsg::Chat(format!(
|
||||||
|
"Unrecognised command: '/{}'\nAvailable commands:",
|
||||||
|
kwd
|
||||||
|
)),
|
||||||
|
);
|
||||||
|
for cmd in CHAT_COMMANDS.iter() {
|
||||||
|
self.clients
|
||||||
|
.notify(entity, ServerMsg::Chat(String::from(cmd.keyword)));
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user