Remove printlns

This commit is contained in:
Piotr Korgól 2019-07-03 22:38:28 +02:00
parent e79f763226
commit 04d3c077d0
2 changed files with 1 additions and 5 deletions

View File

@ -46,7 +46,7 @@ pub struct DeltaTime(pub f32);
const MAX_DELTA_TIME: f32 = 1.0;
pub struct TerrainChange {
pub blocks: HashMap<Vec3<i32>, Block>,
blocks: HashMap<Vec3<i32>, Block>,
}
impl Default for TerrainChange {

View File

@ -120,8 +120,6 @@ impl PlayState for SessionState {
.get(client.entity())
.is_some()
{
println!("Placing block");
let (view_mat, _, cam_pos) =
self.scene.camera().compute_dependents(&client);
let cam_dir =
@ -160,8 +158,6 @@ impl PlayState for SessionState {
.get(client.entity())
.is_some()
{
println!("Placing block");
let (view_mat, _, cam_pos) =
self.scene.camera().compute_dependents(&client);
let cam_dir =