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more variable alignments
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parent
b930c34d89
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@ -396,7 +396,7 @@ pub fn apply_caves_supplement<'a>(
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comp::quadruped_small::Body::random_with(rng, &species).into()
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},
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1 => {
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is_hostile = false;
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is_hostile = true;
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let species = match rng.gen_range(0, 5) {
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0 => comp::quadruped_medium::Species::Tarasque,
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_ => comp::quadruped_medium::Species::Bonerattler,
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@ -404,7 +404,7 @@ pub fn apply_caves_supplement<'a>(
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comp::quadruped_medium::Body::random_with(rng, &species).into()
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},
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2 => {
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is_hostile = false;
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is_hostile = true;
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let species = match rng.gen_range(0, 4) {
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1 => comp::quadruped_low::Species::Rocksnapper,
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_ => comp::quadruped_low::Species::Salamander,
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@ -236,18 +236,35 @@ impl World {
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&& sim_chunk.chaos < 0.5
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&& !sim_chunk.is_underwater()
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{
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let is_hostile: bool;
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let entity = EntityInfo::at(gen_entity_pos())
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.with_alignment(match rng.gen_range(0, 10) {
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0 => comp::Alignment::Enemy,
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_ => comp::Alignment::Wild,
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})
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.do_if(rng.gen_range(0, 8) == 0, |e| e.into_giant())
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.with_body(match rng.gen_range(0, 5) {
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0 => comp::Body::QuadrupedMedium(quadruped_medium::Body::random()),
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1 => comp::Body::BirdMedium(bird_medium::Body::random()),
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2 => comp::Body::Critter(critter::Body::random()),
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3 => comp::Body::QuadrupedLow(quadruped_low::Body::random()),
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_ => comp::Body::QuadrupedSmall(quadruped_small::Body::random()),
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0 => {
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is_hostile = true;
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comp::Body::QuadrupedMedium(quadruped_medium::Body::random())
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},
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1 => {
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is_hostile = false;
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comp::Body::BirdMedium(bird_medium::Body::random())
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},
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2 => {
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is_hostile = false;
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comp::Body::Critter(critter::Body::random())
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},
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3 => {
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is_hostile = false;
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comp::Body::QuadrupedLow(quadruped_low::Body::random())
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},
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_ => {
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is_hostile = false;
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comp::Body::QuadrupedSmall(quadruped_small::Body::random())
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},
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})
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.with_alignment(if is_hostile {
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comp::Alignment::Enemy
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} else {
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comp::Alignment::Wild
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})
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.with_automatic_name();
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